Another Five Games That Deserve A Sequel

Sequel

<p>What&quest; Another list of games that deserve sequels&quest; Has Bagogames&period;com gone mad&quest; Nope&comma; not at all&period; Great minds think alike with articles&comma; but think differently <span class&equals;"GINGER&lowbar;SOFATWARE&lowbar;correct">on<&sol;span> what games need a sequel&period; So here&&num;8217&semi;s a different take readers&comma; enjoy&period;<&sol;p>&NewLine;<p>In the medium of gaming there are some games that deserve a sequel due to extreme creativity and financial success&comma; however&comma; some of these games don&&num;8217&semi;t garner the financial success that leads to a sequel&period; So we are stuck with great&comma; imaginative and unique games that won&&num;8217&semi;t receive the sequel they deserve because they are not <span class&equals;"GINGER&lowbar;SOFATWARE&lowbar;correct">Call<&sol;span> of Duty clones&period; Here is a list of five games that deserve a sequel&comma; not on financial merit&comma; but on creative merit&comma; something that this medium needs to do a little more often&period;<&sol;p>&NewLine;<p>5&rpar; <em>Beyond Good and Evil<&sol;em> &&num;8211&semi; Ubisoft &&num;8211&semi; November 11&comma; 2003<&sol;p>&NewLine;<p>It has been nearly a decade since Michel Ancel&&num;8217&semi;s opus was released&comma; and fans are still waiting for that ever reclusive sequel that Ubisoft touts every now and then&period; The title was released to much critical acclaim&comma; sadly that acclaim didn&&num;8217&semi;t come with dollar bills attached to it&period; The title did very poorly commercially and Ubisoft branded it as a failure&period; That failure however came from the marketing department at Ubisoft and not on <span class&equals;"GINGER&lowbar;SOFATWARE&lowbar;correct">Ancel&&num;8217&semi;s game<&sol;span>&period; At that time Ubisoft was pushing more for <em>Prince of Persia&colon; The Sands of Time<&sol;em> instead of <em>Beyond Good and Evil<&sol;em>&period; This was the final nail in the coffin for the planned trilogy in 2003&period; There has been a glimmer of hope thanks to some screen shots and Ancel himself who has stated that work on the sequel was put on hold during the production of <em><a class&equals;"zem&lowbar;slink" title&equals;"Rayman Origins" href&equals;"http&colon;&sol;&sol;raymanorigins&period;ubi&period;com" target&equals;"&lowbar;blank" rel&equals;"homepage noopener noreferrer">Rayman&colon; Origins<&sol;a>&period;<&sol;em> Is Ubisoft holding this Ace up their sleeve&quest; Let&&num;8217&semi;s hope so&period;<&sol;p>&NewLine;<p><a href&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2013&sol;07&sol;05184858&sol;beyondgoodandevil2rayman&period;jpg"><img class&equals;"aligncenter size-full wp-image-49274" alt&equals;"Beyond Good and Evil 2 screenshot" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2013&sol;07&sol;05184858&sol;beyondgoodandevil2rayman&period;jpg" &sol;><&sol;a><&sol;p>&NewLine;<p>4&rpar; <em>Jade Empire<&sol;em> &&num;8211&semi; Bioware &&num;8211&semi; April 12&comma; 2005<&sol;p>&NewLine;<p>One has to feel sorry for <em>Jade Empire<&sol;em>&comma; it was released not too long after <em>Star Wars&colon; Knights of the Old Republic<&sol;em>&comma; which is one of the best RPG&&num;8217&semi;s to date&comma; and probably the best <em>Star Wars<&sol;em> game ever made&period; So it was kind of lost in the shuffle&comma; which is very unfortunate&period; The game was very well received critically&comma; but not as financially well as KOTOR&comma; only moving 700&comma;000 pieces worldwide&period; This lack of sales may have destroyed the chances of a sequel&comma; however in 2011 Ray Muzyka and Greg Zeschuk said that &&num;8220&semi;It&&num;8217&semi;s an IP&comma; it&&num;8217&semi;s a setting that we were really passionate about&comma; and we still are&period; Both Greg and I were big believers in that IP&&num;8230&semi; We&&num;8217&semi;re just looking for the right way to deploy it&period;&&num;8221&semi; Sadly these two men have since left Bioware&comma; so who knows if we&&num;8217&semi;ll ever be seeing a <em>Jade Empire<&sol;em> sequel&period;<&sol;p>&NewLine;<p><a href&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2013&sol;07&sol;05184846&sol;1510302-jade&lowbar;empire&lowbar;01&period;jpg"><img class&equals;"aligncenter size-large wp-image-49278" alt&equals;"1510302-jade&lowbar;empire&lowbar;01" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2013&sol;07&sol;05184846&sol;1510302-jade&lowbar;empire&lowbar;01-1024x625&period;jpg" &sol;><&sol;a><&sol;p>&NewLine;<p>3&rpar; <em><a class&equals;"zem&lowbar;slink" title&equals;"Edgar Allen Poe's Darkness" href&equals;"http&colon;&sol;&sol;www&period;rottentomatoes&period;com&sol;m&sol;edgar&lowbar;allen&lowbar;poes&lowbar;darkness" target&equals;"&lowbar;blank" rel&equals;"rottentomatoes noopener noreferrer">Eternal Darkness&colon; Sanity&&num;8217&semi;s Requiem<&sol;a><&sol;em> &&num;8211&semi; <a class&equals;"zem&lowbar;slink" title&equals;"Silicon Knights" href&equals;"http&colon;&sol;&sol;siliconknights&period;com&sol;" target&equals;"&lowbar;blank" rel&equals;"homepage noopener noreferrer">Silicon Knights<&sol;a> &&num;8211&semi; June 23&comma; 2002<&sol;p>&NewLine;<p><em>Eternal Darkness<&sol;em> was Silicon Knights most critically acclaimed <span class&equals;"GINGER&lowbar;SOFATWARE&lowbar;correct">title<&sol;span>&comma; it took survival horror enthusiasts and GameCube owners by storm&period; Selling a nice 440&comma;000 copies worldwide for an exclusive and Mature title is no easy feat&comma; however it wasn&&num;8217&semi;t as much as a financial success as needed&period; Soon after the games release Silicon Knights rounded out that generation with <em><a class&equals;"zem&lowbar;slink" title&equals;"Metal Gear Solid&colon; The Twin Snakes" href&equals;"http&colon;&sol;&sol;www&period;konami&period;jp&sol;gs&sol;game&sol;mgs&lowbar;tts" target&equals;"&lowbar;blank" rel&equals;"homepage noopener noreferrer">Metal Gear Solid&colon; The Twin Snakes<&sol;a><&sol;em>&comma; which also did fairly well&period; This current generation hasn&&num;8217&semi;t been too kind to Denis Dyack and team&period; In 2007 Silicon Knights sued <a class&equals;"zem&lowbar;slink" title&equals;"Epic Games" href&equals;"http&colon;&sol;&sol;www&period;epicgames&period;com&sol;" target&equals;"&lowbar;blank" rel&equals;"homepage noopener noreferrer">Epic Games<&sol;a> for the supposed sabotaging of the Unreal Engine&comma; Epic counter-sued and won in 2012&comma; leaving the fate of Silicon Knights in the dark&period; All of the programming done in the Unreal Engine was ordered destroyed by the courts&comma; including what work was done on <em>Eternal Darkness 2<&sol;em>&comma; <em>Too Human 2<&sol;em> and a few others&period; <span class&equals;"GINGER&lowbar;SOFATWARE&lowbar;correct">Dyack<&sol;span> left Silicon Knights to form Precursor Studios which were said to be developing <em>Shadow of the Eternals<&sol;em>&comma; a spiritual successor to <em>Eternal Darkness<&sol;em>&period; He even started a Kick-starter for it&comma; which was ended on June 6&comma; due to overwhelming support&period; What is going on with the sequel&comma; no one seems to know&period; Ironically we all are just being left in the dark on this one&period;<&sol;p>&NewLine;<p><a href&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2013&sol;07&sol;05184832&sol;shadow-of-the-eternals&period;jpg"><img class&equals;"aligncenter size-full wp-image-49291" alt&equals;"We will ever see the rest of this game&quest;" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2013&sol;07&sol;05184832&sol;shadow-of-the-eternals&period;jpg" &sol;><&sol;a><&sol;p>&NewLine;<p>2&rpar; <em>Mega Man Legends<&sol;em> &&num;8211&semi; Capcom &&num;8211&semi; December 18&comma; 1997<&sol;p>&NewLine;<p><span class&equals;"GINGER&lowbar;SOFATWARE&lowbar;correct">MegaMan<&sol;span> Volnutt needs a conclusion&comma; this game has received a sequel that came out on October 24&comma; 2000 and ended with a cliffhanger&comma; which won&&num;8217&semi;t be spoiled here for those who&&num;8217&semi;ve not played the game to completion&period; However&comma; thirteen years have passed and Mega Fanatics want to see what happens to Volnutt&period; Both games received critical praise&comma; number 2 garnering more than number one&comma; and combined they sold 1&period;25 million on the PlayStation worldwide&period; Why Capcom won&&num;8217&semi;t let Keiji Inafune finish his opus is something we may never know&period; On September 29&comma; 2010 Nintendo announced <a class&equals;"zem&lowbar;slink" title&equals;"Mega Man Legends 3" href&equals;"http&colon;&sol;&sol;www&period;capcom&period;co&period;jp&sol;rockman&sol;dash3&sol;" target&equals;"&lowbar;blank" rel&equals;"homepage noopener noreferrer">Mega Man Legends 3<&sol;a> for the 3DS&comma; they planned on releasing a prequel&comma; <em>Mega Man Legends 3&colon; Prototype Version<&sol;em> for the <span class&equals;"GINGER&lowbar;SOFATWARE&lowbar;correct">eShop<&sol;span> and then the main game at a future date&period; Even after Inafune left Capcom it was said that development on the game continued&period; It wasn&&num;8217&semi;t until July 18&comma; 2011 that it was announced that production on the game had been cancelled&comma; and neither the prequel nor the game itself would see the light of day&period; <span class&equals;"GINGER&lowbar;SOFATWARE&lowbar;noSuggestion GINGER&lowbar;SOFATWARE&lowbar;correct">Inafune<&sol;span> was disappointed with the cancellation of the game and offered to put together a team to finish it&comma; Capcom declined his offer&period; Will we ever see the fate of <span class&equals;"GINGER&lowbar;SOFATWARE&lowbar;correct">MegaMan<&sol;span> Volnutt or will it be just as unknown as this game&&num;8217&semi;s future&quest;<&sol;p>&NewLine;<p><a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;five-games-that-deserve-a-sequel&sol;tumblr&lowbar;lkn2gflmxj1qcyxdvo1&lowbar;1280&sol;" rel&equals;"attachment wp-att-49537"><img class&equals;"aligncenter size-large wp-image-49537" alt&equals;"Sequel" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2013&sol;07&sol;05183909&sol;tumblr&lowbar;lkn2gfLmxJ1qcyxdvo1&lowbar;1280-1024x687&period;jpg" &sol;><&sol;a><&sol;p>&NewLine;<p>1&rpar; <em>Shenmue<&sol;em> &&num;8211&semi; Sega &&num;8211&semi; November 6&comma; 2000<&sol;p>&NewLine;<p><em>Shenmue<&sol;em> is the other game on this list that has received a sequel&comma; but once again that sequel didn&&num;8217&semi;t finish out the story&period; Ryo Hazuki&&num;8217&semi;s story is far from finished&comma; and<em> Shenmue<&sol;em> fans are rabid to see its completion&period; <em>Shenmue<&sol;em> received critical merits&comma; but was considered a financial flop since it cost &dollar;70 million&comma; which was unprecedented at the time&period; In layman&&num;8217&semi;s terms&comma; every Dreamcast owner would have had to have purchased two copies for Sega to have turned a profit&period; <em>Shenmue 2<&sol;em> was released exclusively for the Xbox on October 28&comma; 2002 and received very good reviews critically&comma; the only major complaints being the lack of visual upgrades and the English voice conversion&period; Sadly the game sold very poorly in America&comma; mainly due to the fact that most Dreamcast fans did not own &lpar;or want to own&rpar; an Xbox and the fact that the game didn&&num;8217&semi;t possess the same kind of fan-base in America as it did in Japan&period; Since 2002 there have been rumors a-plenty about a sequel being in the works&comma; Sega even announced <em>Shenmue 3 <&sol;em>but it never came to fruition&period; In recent months however&comma; the rumors are becoming more and more solid&period; On January 4&comma; 2012 Yu Suzuki hinted that he may be able to obtain the rights to <em>Shenmue<&sol;em> from Sega&period; Then a few weeks before E3&comma; Corey Marshall &lpar;Ryo Hazuki&&num;8217&semi;s voice actor&rpar;&comma; posted pictures of himself at a Sega recording booth on Twitter&period; This reignited the <em>Shenmue <&sol;em>rumor mill&comma; was he there to record for <em>Shenmue 3<&sol;em> or possibly <span class&equals;"GINGER&lowbar;SOFATWARE&lowbar;correct">a<&sol;span> HD remake of the first two games&quest; We still don&&num;8217&semi;t know for sure&comma; Marshall has stated he did not record for<em> Shenmue 3<&sol;em>&comma; but that doesn&&num;8217&semi;t count out the possibility of a HD remake for the WiiU&comma; since lots of Sega love seems to be going that consoles way&period;<&sol;p>&NewLine;<p><a href&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2013&sol;07&sol;05184811&sol;Shenmue-Graphics&period;jpg"><img class&equals;"aligncenter size-full wp-image-49304" alt&equals;"Shenmue" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2013&sol;07&sol;05184811&sol;Shenmue-Graphics&period;jpg" &sol;><&sol;a><&sol;p>&NewLine;<p>What games would you like to see sequels to&quest; Leave your ideas in the comment section below&period;<&sol;p>&NewLine;<h6 class&equals;"zemanta-related-title" style&equals;"font-size&colon; 1em&semi;">Related articles<&sol;h6>&NewLine;<ul class&equals;"zemanta-article-ul zemanta-article-ul-image" style&equals;"margin&colon; 0&semi; padding&colon; 0&semi; overflow&colon; hidden&semi;">&NewLine;<li class&equals;"zemanta-article-ul-li-image zemanta-article-ul-li" style&equals;"padding&colon; 0&semi; background&colon; none&semi; list-style&colon; none&semi; display&colon; block&semi; float&colon; left&semi; vertical-align&colon; top&semi; text-align&colon; left&semi; width&colon; 84px&semi; font-size&colon; 11px&semi; margin&colon; 2px 10px 10px 2px&semi;"><a style&equals;"box-shadow&colon; 0px 0px 4px &num;999&semi; padding&colon; 2px&semi; display&colon; block&semi; border-radius&colon; 2px&semi; text-decoration&colon; none&semi;" href&equals;"http&colon;&sol;&sol;www&period;gamesradar&period;com&sol;truth-about-beyond-good-evil-2&sol;" target&equals;"&lowbar;blank" rel&equals;"noopener noreferrer"><img style&equals;"padding&colon; 0&semi; margin&colon; 0&semi; border&colon; 0&semi; display&colon; block&semi; width&colon; 80px&semi; max-width&colon; 100&percnt;&semi;" alt&equals;"" src&equals;"http&colon;&sol;&sol;i&period;zemanta&period;com&sol;183721192&lowbar;80&lowbar;80&period;jpg" &sol;><&sol;a><a style&equals;"display&colon; 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0&semi; margin&colon; 0&semi; border&colon; 0&semi; display&colon; block&semi; width&colon; 80px&semi; max-width&colon; 100&percnt;&semi;" alt&equals;"" src&equals;"http&colon;&sol;&sol;i&period;zemanta&period;com&sol;180924743&lowbar;80&lowbar;80&period;jpg" &sol;><&sol;a><a style&equals;"display&colon; block&semi; overflow&colon; hidden&semi; text-decoration&colon; none&semi; line-height&colon; 12pt&semi; height&colon; 80px&semi; padding&colon; 5px 2px 0 2px&semi;" href&equals;"http&colon;&sol;&sol;www&period;escapistmagazine&period;com&sol;news&sol;view&sol;125522-Precursor-Games-Founder-Arrested-For-Child-Porn" target&equals;"&lowbar;blank" rel&equals;"noopener noreferrer">Precursor Games Founder Arrested For Child Porn<&sol;a><&sol;li>&NewLine;<li class&equals;"zemanta-article-ul-li-image zemanta-article-ul-li" style&equals;"padding&colon; 0&semi; background&colon; none&semi; list-style&colon; none&semi; display&colon; block&semi; float&colon; left&semi; vertical-align&colon; top&semi; 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5px 2px 0 2px&semi;" href&equals;"http&colon;&sol;&sol;www&period;polygon&period;com&sol;2013&sol;5&sol;20&sol;4347354&sol;denis-dyack-addresses-backers-and-responds-to-kotaku-article" target&equals;"&lowbar;blank" rel&equals;"noopener noreferrer">Denis Dyack addresses backers and responds to Kotaku article<&sol;a><&sol;li>&NewLine;<li class&equals;"zemanta-article-ul-li-image zemanta-article-ul-li" style&equals;"padding&colon; 0&semi; background&colon; none&semi; list-style&colon; none&semi; display&colon; block&semi; float&colon; left&semi; vertical-align&colon; top&semi; text-align&colon; left&semi; width&colon; 84px&semi; font-size&colon; 11px&semi; margin&colon; 2px 10px 10px 2px&semi;"><a style&equals;"box-shadow&colon; 0px 0px 4px &num;999&semi; padding&colon; 2px&semi; display&colon; block&semi; border-radius&colon; 2px&semi; text-decoration&colon; none&semi;" href&equals;"http&colon;&sol;&sol;insaneeye&period;wordpress&period;com&sol;2013&sol;07&sol;08&sol;5-best-selling-dreamcast-games&sol;" target&equals;"&lowbar;blank" rel&equals;"noopener noreferrer"><img style&equals;"padding&colon; 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