The (I wish I had) Forgotten One | Castlevania: LoS Resurrection DLC Review

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<p><em>&OpenCurlyDoubleQuote;Mistakes are a part of being human&period; Appreciate your mistakes for what they are&colon; precious life lessons that can only be learned the hard way&period; Unless it&&num;8217&semi;s a fatal mistake&comma; which&comma; at least&comma; others can learn from&period;” – <&sol;em>Al Franken&period;<&sol;p>&NewLine;<p>Castlevania&colon; Lords of Shadow was a finely crafted art piece&comma; built by passionate hands and a desire to deliver visceral&comma; compelling combat&comma; awesome scale and earth shaking boss fights&period; The first downloadable content to extend this vision was Reverie&comma; a cobbled together experiment reflecting one of Frankenstein’s own&period; The second piece of content has arrived and <em>Resurrection<&sol;em> is more polished and more direct&period; It rights some of the wrongs found in Reverie&comma; but unfortunately&comma; poor platforming and two boss exchanges might not be enough to justify the purchase&period;<&sol;p>&NewLine;<p><a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;forgotten-castlevania-los-resurrection-dlc-review&sol;resurrectionbigfirstimage&sol;" rel&equals;"attachment wp-att-21549"><img class&equals;"alignnone size-full wp-image-21549" title&equals;"Resurrection" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2012&sol;07&sol;06142610&sol;resurrectionbigfirstimage-e1343398893294&period;jpg" alt&equals;"Castlevani&colon; Lords of Shadow Screenshot 1" width&equals;"590" height&equals;"377" &sol;><&sol;a><&sol;p>&NewLine;<p>&nbsp&semi;<&sol;p>&NewLine;<p><em>Resurrection <&sol;em>and I got off on the wrong foot&period; It’s upsetting that my major complaint with everything Lords of Shadow related has been its poorly implemented platforming segments and out-of-place puzzles&comma; making the opening levels for <em>Resurrection<&sol;em> seem like its deliberately trying to push my buttons—although I’d never think myself so special&comma; nor be mad enough to assume an AI would try to torment me <span style&equals;"text-decoration&colon; line-through&semi;">&lpar;anymore&rpar;<&sol;span>&period;<&sol;p>&NewLine;<p>As soon as <em>Resurrection <&sol;em>begins&comma; you’re immediately greeted with in-engine cutscenes &lpar;a departure from the comic book art style of Reverie&rpar; that illustrates Gabriel’s arrival into the Forgotten One’s prison&period; Following this brief cinematic&comma; you are rewarded with a combat piece that feels like it was there for formality&period; Give them a room and chuck in the enemies&period; Don’t get me wrong&comma; the combat continues to feel powerful and exciting&comma; and nothing can change that&period; Mercury Steam nailed its hack and slash and they shouldn’t be afraid to show it&period; However&comma; once this brief exchange has dwindled&comma; we’re back into what Lords of Shadow and Reverie both failed to pull off&period;<&sol;p>&NewLine;<p>That’s right&comma; <em>Resurrection <&sol;em>has continued this folly of introducing more and more platforming&comma; without addressing any of the fundamental flaws within the game’s controls&period; Gabriel just isn’t equipped for jumping with any kind of precision&period; His movement is still twitchy and still sensitive&period; The direction in which he jumps remains a bit of a guessing game&comma; and the fixed camera doesn’t do a lot to help&period; It is admittedly quite fun clambering up the walls&comma; trying to hide from the Forgotten One as he attempts to escape the bonds that once bound him&comma; but this doesn&&num;8217&semi;t eliminate the source of the problematic control scheme&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;21551" aria-describedby&equals;"caption-attachment-21551" style&equals;"width&colon; 230px" class&equals;"wp-caption alignleft"><a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;forgotten-castlevania-los-resurrection-dlc-review&sol;awfulplatforming&sol;" rel&equals;"attachment wp-att-21551"><img class&equals;"size-full wp-image-21551 " title&equals;"It's getting hot in here&excl;" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2012&sol;07&sol;06142603&sol;awfulplatforming-e1343399080928&period;jpg" alt&equals;"Castlevani&colon; Lords of Shadow Screenshot 2" width&equals;"230" height&equals;"129" &sol;><&sol;a><figcaption id&equals;"caption-attachment-21551" class&equals;"wp-caption-text">Escaping your fiery demise is more trouble than it&&num;8217&semi;s worth&period;<&sol;figcaption><&sol;figure>&NewLine;<p>As if to provoke you further&comma; the game challenges you and Gabriel to jump across a stream of lava&comma; hoping to land on a piece of rock before it crumbles beneath your feet&period; This requires good timing and more importantly&comma; precision jumping&comma; something Gabriel does his best to screw up like some spoilt teenager sabotaging the chores given to him&comma; out of spite&period; Following this unfortunate episode of poorly implemented platforming&comma; we get into what’s good about <em>Resurrection<&sol;em> – the boss battles&period;<&sol;p>&NewLine;<p>Gabriel confronts the Forgotten One in the first of two levels that come with this DLC&comma; and it’s a nice change of pace&period; <em>Resurrection<&sol;em> remembers what Lords of Shadow was good at and you’ll have a lot of fun here&period; Not only is the Forgotten One large and intimidating&comma; his beautiful design mirrors the same skilful art direction that Lords of Shadow possessed&period; These battles have everything the original game had in its boss fights&comma; bar one thing – great context&period; Despite Gabriel’s efforts to spell out the meaning of this fight&comma; it’s difficult to buy into it&period; The Dark Lords that populated Lords of Shadow had the benefit of real character development&period; We were in their domain&comma; we knew what was coming and we knew what it meant&period; Here&comma; the Forgotten One doesn’t feel as important—despite the fact his existence will decide the fate of the world&period;<&sol;p>&NewLine;<p>The Forgotten One quickly becomes the most difficult enemy throughout anything Lords of Shadow had to offer though&comma; and he is the perfect enemy to test out all your upgrades and skills you have likely acquired by now&period; Admittedly&comma; this exchange does boil down to a&comma; &OpenCurlyDoubleQuote;dodge this&comma; now hit that&period;” exercise&comma; but it doesn’t make it any less fun to relish in battle with Gabriel’s &OpenCurlyDoubleQuote;Vampire Killer”&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;21558" aria-describedby&equals;"caption-attachment-21558" style&equals;"width&colon; 590px" class&equals;"wp-caption aligncenter"><a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;forgotten-castlevania-los-resurrection-dlc-review&sol;forgottenone&sol;" rel&equals;"attachment wp-att-21558"><img class&equals;"size-full wp-image-21558 " title&equals;"Stomping Grounds&excl;" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2012&sol;07&sol;06142548&sol;forgottenone-e1343399926174&period;jpg" alt&equals;"Castlevani&colon; Lords of Shadow Screenshot 3" width&equals;"590" height&equals;"326" &sol;><&sol;a><figcaption id&equals;"caption-attachment-21558" class&equals;"wp-caption-text">The Forgotten One is a frightening foe&&num;8230&semi; Good luck&period;<&sol;figcaption><&sol;figure>&NewLine;<p>Once the excitement of the final showdown has simmered and you have taken in the final cutscene&comma; you’ll appreciate that Mercury Steam are more than capable of creating worthwhile DLC&period; There is potential shown in <em>Resurrection <&sol;em>and it becomes glaringly apparent that Reverie was rushed and unpolished&period; Although the boss exchanges offer spurts of fun&comma; the platforming elements that <em>Resurrection<&sol;em> refuses to let go of still drag this experience down&period;<&sol;p>&NewLine;<p>The two mediocre sections of gameplay offered throughout the DLC&comma; coupled with the short lifespan&comma; hardly makes <em>Resurrection <&sol;em>a recommendable purchase&period; I bought both expansions because I loved Lords of Shadow and I wanted more&comma; and if you’re in the same camp&comma; you might consider this approach&period; If&comma; however&comma; you feel the need to catch up on any plot prior to Lords of Shadow 2’s release&comma; I’d advise you to steer clear&period; Nothing of major importance is revealed in either of these episodes&period;<&sol;p>&NewLine;<p>To check out our review on the first DLC&comma; Reverie&comma; click <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;pan-approve-castlevania-lords-shadow-reverie-dlc-review">here<&sol;a><&sol;p>&NewLine;

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