Firaxis has announced the release of free DLC for its sci-fi combat/strategy game XCOM: Enemy Unknown.
Titled Second Wave, the DLC is available for PS3, Xbox 360 and PC and offers players a number of post-game modifications which were originally dropped during development of the game but which have now been reinstated. Players will have to work especially hard for four particular modifications which are only unlocked upon completion of the game in Impossible mode.
Here’s the list of modifications:
Damage Roulette: Weapons have a wider range of damage.*
New Economy: Randomized council member funding.*
Not Created Equally: Rookies will have random starting stats.*
Hidden Potential: As a soldier is promoted, stats increase randomly.*
Red Fog: Combat wounds will degrade the soldier’s mission stats.
Absolutely Critical: A flanking shot guarantees a critical hit.
The Greater Good: Psionics can only be learned from interrogating a psionic alien.
Marathon: The game takes considerably longer to complete.
Results Driven: A country offers less funding as its panic level increases.
High Stakes: Random rewards for stopping alien abductions.
Diminishing Returns: Increased cost of satellite construction.
More Than Human: The psionic gift is extremely rare.
War Weariness: Funding goes down over time. **
E-115: Elerium degrades over time. **
Total Loss: Lose all soldier gear upon death. **
Alternate Sources: The power source cost to build facilities increases dramatically. **
* Unlocked prior to completion of campaign.
** Unlocked upon completion of Impossible difficulty.
[Via: CVG]
Related articles
New F1 Race Stars DLC now available, offers four new tracks Get Angrier With First DLC for Angry Birds Trilogy