Gameplay Reveal Of The Dark Pictures Anthology: House of Ashes

(The Dark Pictures Anthology - Bandai Namco)

<p>Developer Supermassive Games and publisher Bandai Namco have revealed actual gameplay from <em>The Dark Pictures Anthology&colon; House of Ashes<&sol;em>&period; The soon to be released title for the Xbox One&comma; Xbox Series X&sol;S&comma; PS4&comma; PS5 and PC finally has some footage of the quick-time events you will be forced to complete&period;<&sol;p> &NewLine;<p><amp-youtube layout&equals;"responsive" width&equals;"500" height&equals;"281" data-videoid&equals;"HLK28smHrbs" title&equals;"The Dark Pictures Anthology&colon; House of Ashes - Gameplay Reveal"><a placeholder href&equals;"https&colon;&sol;&sol;youtu&period;be&sol;HLK28smHrbs"><img src&equals;"https&colon;&sol;&sol;i&period;ytimg&period;com&sol;vi&sol;HLK28smHrbs&sol;hqdefault&period;jpg" layout&equals;"fill" object-fit&equals;"cover" alt&equals;"The Dark Pictures Anthology&colon; House of Ashes - Gameplay Reveal"><&sol;a><&sol;amp-youtube><&sol;p> &NewLine;<p><em>House of Ashes<&sol;em> is the third entry in <em>The Dark Picture Anthology<&sol;em> series&period; If you&&num;8217&semi;ve played the previous games you know that each game is standalone and has branching story options&period; Supermassive Games perfected this type of gameplay in <em>Until Dawn<&sol;em>&comma; one of my favorite games&period; <&sol;p> &NewLine;<p>The third title takes place in a much different setting than the previous two games&comma; here&&num;8217&semi;s their own description of the game&comma;<&sol;p> &NewLine;<blockquote> &NewLine;<p><span class&equals;"x&lowbar;highlight"><b><i><span class&equals;"x&lowbar;font"><span class&equals;"x&lowbar;size">The Dark Pictures Anthology&colon; House of Ashes<&sol;span><&sol;span><&sol;i><&sol;b><&sol;span><span class&equals;"x&lowbar;highlight"><span class&equals;"x&lowbar;font"><span class&equals;"x&lowbar;size"> drops players into 2003&comma; in the shadow of the Zagros mountains in Iraq where a military unit is caught within the ruins of a buried Sumerian temple&period; Something ancient and evil has awakened in the shadows and has found a new prey to hunt&period; Will they each prioritize their own survival&comma; or put aside their fears and their personal rivalries to fight together as one&quest;<&sol;span><&sol;span><&sol;span><&sol;p> &NewLine;<&sol;blockquote> &NewLine;<p>I enjoyed Man of Medan because horror games really never utilize the abandoned ship locale&period; <em>Cold Fear<&sol;em> and <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;retro-review-resident-evil-dead-aim&sol;"><em>Resident Evil&colon; Dead Aim<&sol;em><&sol;a> were about it&period; However&comma; an ancient city in wartime with two enemy factions trapped together really have my interest piqued&period; I can&&num;8217&semi;t wait for this game to release&comma; I will be snatching it up for my PS4 to sit next to my other Supermassive Games titles&excl; <&sol;p> &NewLine;

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