<p>On Episode 56, we had the fortune of having Chris Cobb from Ragtag Studio stop by to discuss his in-development title Ray&#8217;s the Dead. Chris goes in detail about the game, why development has taken longer than expected, and what the addition of Adult Swim Games as publisher means for the title. Other topics discussed this week are PlayStation VR, Nintendo Switch, and general development insights. We thank Chris for taking the hour out of his schedule to join us.</p>
<p>This Episode&#8217;s Hosts:</p>
<p>Chris Cobb (<a href="https://twitter.com/ragtagchris">@RagtagChris</a>) &#8211; <a href="http://www.ragtagstudio.com/">Ragtag Studio</a> &#8211; <a href="http://ragtagstudio.com/?page_id=457">Ray&#8217;s the Dead</a><br />
Larry Asberry (<a href="https://twitter.com/lasberry">@bluemanrule</a>) &#8211; <a href="https://www.youtube.com/channel/UCbJ5xUn_pMxoF-Vu96Qo7NA">Facetious</a><br />
Jeremy Lyons (<a href="https://twitter.com/ruiner2">@Ruiner2</a>) &#8211; <a href="http://dadsgettinggrounded.podbean.com/">Dads Getting Grounded</a><br />
Mike Mahoney (<a href="https://twitter.com/capnmikem">@CapnMikeM</a>) &#8211; <a href="http://gamersinbeta.com">Gamers in Beta</a> / <a href="http://vicjohusmc86.libsyn.com/">The 40cast</a><br />
Sean D. Evans (<a href="https://twitter.com/xiantayne">@Xiantayne</a>) &#8211; <a href="http://theomghour.podbean.com/">The OMG! Hour</a></p>
<p><iframe id="audio_iframe" src="https://www.podbean.com/media/player/92fz2-646e37" width="100%" height="100" frameborder="0" scrolling="no"></iframe></p>
<p>Gamers Unscripted are on <a href="https://itunes.apple.com/us/podcast/gamers-unscripted/id906581107?mt=2" target="_blank">iTunes</a>. Subscribe!</p>

Gamers Unscripted Episode 56: Eagles with Goggles
-
By Mike Mahoney

- Categories: Podcasts
- Tags: Gamers UnscriptedGamesNintendoPlayStation
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