Games for Breakfast: Nintendo Switch XL

<p>Welcome to Games for Breakfast&comma; a new feature series here on BagoGames&excl;<&sol;p>&NewLine;<p>Games for Breakfast&comma; written by features editor Angelo De Bellis&comma; is a daily opinion piece of about 250-500 words—I gotta keep it brief—that engages topical game news&period; Every new post will go live at 9am EST so that you can grab your cup of coffee and read a brief account of a particular gamer’s take on the latest goings-on in the industry&period;<&sol;p>&NewLine;<hr &sol;>&NewLine;<p>I must apologize&&num;8211&semi;either I just really enjoy talking about Nintendo&comma; or there is a bevvy of interesting news coming out ahead of its launch&period; In either case&comma; this recent interview conducted by <a href&equals;"http&colon;&sol;&sol;time&period;com&sol;4661055&sol;nintendo-switch-interview&sol;">Time<&sol;a> and Nintendo Director Shinya Takahashi and Nintendo Switch Producer Yoshiaki Koizumi provides some interesting food for thought&period;<&sol;p>&NewLine;<p>Although there are several interesting remarks made during the interview&comma; the one I&&num;8217&semi;m most interested in is the one in which Takahashi mentions that console gamers probably expect to own the Switch for years to come&comma; like a traditional console cycle&comma; while handheld gamers may be open to the idea of upgrading to newer versions later on&period; What&&num;8217&semi;s interesting about this tidbit is that is hints at quite a bit&colon; Nintendo has at least considered the possibility of a mid-console cycle upgrade and they are perhaps considering their options with the Switch by positioning it as a handheld&period;<&sol;p>&NewLine;<p>One of the things that has interested me most during this lead up to launch has been Nintendo&&num;8217&semi;s marketing efforts to position the device as a console&period; But it now seems like they aren&&num;8217&semi;t afraid to change that messaging in the future if it means consumers can more comfortably accept the need for upgrades&period; While I think incremental console cycles are becoming a thing&comma; especially with examples like the PS4 Pro and Xbox Scorpio&comma; I wonder what a Switch upgrade would look like&period; Would it be simple jumps like a 3DS to a 3D SXL&comma; or would it be more substantial like a Switch that includes a higher resolution screen and smoother graphics&quest; If it&&num;8217&semi;s the latter&comma; I&&num;8217&semi;d be fine with such a direction&comma; but going the route of handhelds and producing multiple models of something just to have a larger screen or different physical design doesn&&num;8217&semi;t do much for me&period;<&sol;p>&NewLine;<p>What do you think&quest; Are you as trepidatious as me when it comes to potentially upgrading between Switch generations&quest;<&sol;p>&NewLine;<p class&equals;"meaty">&NewLine;

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