New Gears of War Will Adapt to Your Play Level

<p style&equals;"text-align&colon; center&semi;"><a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;gears-war-adapt-play-level&sol;gears-of-war-judgement&sol;" rel&equals;"attachment wp-att-18452"><img class&equals;"aligncenter wp-image-18452" src&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;wp-content&sol;uploads&sol;2012&sol;06&sol;gears-of-war-judgement&period;jpg" alt&equals;"" width&equals;"512" height&equals;"304" &sol;><&sol;a><&sol;p>&NewLine;<p>Every <em>Gears of War<&sol;em> game has brought a lot of new content with each new release&period;  The newest iteration&comma; <em>Gears of War&colon; Judgement<&sol;em> being made jointly by Epic Games and People Can Fly<em>&comma; <&sol;em>is set to include some features that will pace the difficulty according to how well you are playing&period;  The difficulty and number of enemies spawned will vary depending on whether you are excelling or struggling&period;  It will never get too hard or easy as it will stay within the range of the difficulty you&&num;8217&semi;ve chosen&period;<&sol;p>&NewLine;<p>The idea behind this is that it will give the campaign greater replayability by making each battle unique&period;  Another new touch is that rather than focusing on Marcus and Dom&comma; as previous games have&comma; <em>GoW&colon; Judgement <&sol;em>will be centered on the duo of Baird and Cole Train&period; So far&comma; the narrative is shaping up to be really interesting&comma; with Kilo Squad on trial for treason&period;  Players will play the missions&comma; sometimes in a <em>declassified<&sol;em> mode where you see what really happened&period;  Epic is shooting for a 2013 release so expect to see much more of the new campaign soon&period;<&sol;p>&NewLine;<p>&nbsp&semi;<&sol;p>&NewLine;<p>&lpar;Via <a href&equals;"http&colon;&sol;&sol;kotaku&period;com&sol;5916096&sol;the-new-gears-of-war-campaign-gets-harder-as-you-get-better">Kotaku<&sol;a>&rpar;<&sol;p>&NewLine;

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