Guild Wars 2: First Impressions

Guild Wars 2: First Impressions - BagoGames

<p>Yesterday I pre-ordered Guild Wars 2 to get a day head-start on the action and after four agonizing hours of installation&comma; I was finally back&period; It had been seven and a half years since I had entered the grand world of Tyria&comma; and it felt damn good to see her again&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;23856" aria-describedby&equals;"caption-attachment-23856" style&equals;"width&colon; 300px" class&equals;"wp-caption aligncenter"><a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;guild-wars-2-impressions&sol;tworzenie&lowbar;norna-2&sol;" rel&equals;"attachment wp-att-23856"><img class&equals;"size-medium wp-image-23856" title&equals;"tworzenie&lowbar;norna" alt&equals;"" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2012&sol;08&sol;06131132&sol;tworzenie&lowbar;norna1-300x203&period;jpg" width&equals;"300" height&equals;"203" &sol;><&sol;a><figcaption id&equals;"caption-attachment-23856" class&equals;"wp-caption-text">Yes&comma; Norn&&num;8217&semi;s are basically <a class&equals;"zem&lowbar;slink" title&equals;"Bane &lpar;comics&rpar;" href&equals;"http&colon;&sol;&sol;en&period;wikipedia&period;org&sol;wiki&sol;Bane&lowbar;&percnt;28comics&percnt;29" target&equals;"&lowbar;blank" rel&equals;"wikipedia noopener noreferrer">Bane<&sol;a> on steroids<&sol;figcaption><&sol;figure>&NewLine;<p style&equals;"text-align&colon; left&semi;">I decided to start my new journey as a Norn ranger&period; I picked a Norn because there&&num;8217&semi;s something about controlling four hundred pounds of bear transforming muscle that really piqued my interest&comma; and my choice to be a ranger I feel is a little more obvious&comma; bows&comma; greatswords and pets just go so well together&period;<&sol;p>&NewLine;<p style&equals;"text-align&colon; left&semi;">The first thing you&&num;8217&semi;re greeted with after choosing your race and class is the expansive character creation center&period; I found this to be one of the better character creations I have used in a long time&comma; solely based on the amount of unique characters you can make&period; You want an <a class&equals;"zem&lowbar;slink" title&equals;"Adrien Brody" href&equals;"http&colon;&sol;&sol;en&period;wikipedia&period;org&sol;wiki&sol;Adrien&lowbar;Brody" target&equals;"&lowbar;blank" rel&equals;"wikipedia noopener noreferrer">Adrian Brody<&sol;a> nose&quest; You got it&period; You want unnecessarily large horns that should block your vision but somehow don&&num;8217&semi;t&quest; Consider it done&period; <a class&equals;"zem&lowbar;slink" title&equals;"ArenaNet" href&equals;"http&colon;&sol;&sol;www&period;arena&period;net&sol;" target&equals;"&lowbar;blank" rel&equals;"homepage noopener noreferrer">ArenaNet<&sol;a> has made it so you won&&num;8217&semi;t look like a single other player in the game&semi; unless everyone picks the Norn face that looks like <a class&equals;"zem&lowbar;slink" title&equals;"Liam Neeson" href&equals;"http&colon;&sol;&sol;en&period;wikipedia&period;org&sol;wiki&sol;Liam&lowbar;Neeson" target&equals;"&lowbar;blank" rel&equals;"wikipedia noopener noreferrer">Liam Neeson<&sol;a>&comma; but it would be okay because everyone would look like a badass&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;23857" aria-describedby&equals;"caption-attachment-23857" style&equals;"width&colon; 300px" class&equals;"wp-caption aligncenter"><a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;guild-wars-2-impressions&sol;liam-neeson-in-taken-2&sol;" rel&equals;"attachment wp-att-23857"><img class&equals;"size-medium wp-image-23857" title&equals;"Liam-Neeson-in-Taken-2" alt&equals;"" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2012&sol;08&sol;06131124&sol;Liam-Neeson-in-Taken-2-300x152&period;jpg" width&equals;"300" height&equals;"152" &sol;><&sol;a><figcaption id&equals;"caption-attachment-23857" class&equals;"wp-caption-text">He has a particular set of skills&comma; ranger skills<&sol;figcaption><&sol;figure>&NewLine;<p style&equals;"text-align&colon; left&semi;">Even when you&&num;8217&semi;re done customizing your character &lpar;mine was a large&comma; purple-eyed dark man&rpar; there are still more options to make your personal story more unique&period; For the Norn race you get to choose what your animal spirit is &lpar;you get to transform into that animal later&comma; so choose wisely&rpar; and basically how drunk you got at a party the night before&period; An extra choice for rangers is what pet they want to start out with&semi; I will save you the stress by telling you that you can pick up the other three in the starting area so your choice isn&&num;8217&semi;t extremely important&period; Once you&&num;8217&semi;re satisfied with your biography you can save your character and go straight into your story&&num;8217&semi;s cinematic&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;23880" aria-describedby&equals;"caption-attachment-23880" style&equals;"width&colon; 300px" class&equals;"wp-caption aligncenter"><a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;guild-wars-2-impressions&sol;drunk-viking&sol;" rel&equals;"attachment wp-att-23880"><img class&equals;"size-medium wp-image-23880" title&equals;"Drunk Norn" alt&equals;"" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2012&sol;08&sol;06131032&sol;drunk-viking-300x224&period;jpg" width&equals;"300" height&equals;"224" &sol;><&sol;a><figcaption id&equals;"caption-attachment-23880" class&equals;"wp-caption-text">Caution&colon; random beheading may occur&comma; drunk <a class&equals;"zem&lowbar;slink" title&equals;"Norns &lpar;comics&rpar;" href&equals;"http&colon;&sol;&sol;en&period;wikipedia&period;org&sol;wiki&sol;Norns&lowbar;&percnt;28comics&percnt;29" target&equals;"&lowbar;blank" rel&equals;"wikipedia noopener noreferrer">Norns<&sol;a> crossing<&sol;figcaption><&sol;figure>&NewLine;<p style&equals;"text-align&colon; center&semi;">When you re-enter the world of Tryia after your long sojourn away&comma; the first thing you will notice is how beautiful the environment is that ArenaNet has created&semi; and they know it&comma; which you will slowly find out through hidden view points&period; I don&&num;8217&semi;t say this solely based on the design of the world&comma; but also because of the liveliness of it&period; The world seems to be alive&comma; unlike other MMO&&num;8217&semi;s where it just feels static&period; This is mostly attributed to the abundance of NPC&&num;8217&semi;s and a new addition to the game&comma; dynamic events&period; How many times have you picked up a new MMO and been told to kill ten low level monsters as your first mission&quest; Probably every time unless you&&num;8217&semi;ve played Guild Wars 2&period; ArenaNet didn&&num;8217&semi;t want to stick with this redundant quest grinding theme&comma; they wanted their world to be spontaneous and exciting&comma; where you never knew what came next&period; That is why they made these dynamic events&period; Instead of killing ten wolves for a slightly less crappy maul&comma; you&&num;8217&semi;ll be walking through the forest and suddenly be asked to stop a herd of rampaging minotaurs&period; It seems more real&comma; more like an adventure&comma; the way an MMO should be&period; Guild Wars also breaks the MMO mold with their new combat system&period; In other games your very limited&period; You usually only get a few weapon types that are strictly melee or ranged based on your class&semi; not in Guild Wars&period; I picked a ranger thinking I was just going to be firing my longbow for hours on end&comma; but much to my surprise I was able to equip a greatsword and jump into the fray like a crazed warrior&period; The game gives you the ability to use different weapons with unique skills based on your own personal playing style&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;23875" aria-describedby&equals;"caption-attachment-23875" style&equals;"width&colon; 300px" class&equals;"wp-caption aligncenter"><a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;guild-wars-2-impressions&sol;asura-2&sol;" rel&equals;"attachment wp-att-23875"><img class&equals;"size-medium wp-image-23875" title&equals;"Asura Home City" alt&equals;"" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2012&sol;08&sol;06131052&sol;asura-300x225&period;jpg" width&equals;"300" height&equals;"225" &sol;><&sol;a><figcaption id&equals;"caption-attachment-23875" class&equals;"wp-caption-text">Anybody ever wonder why we decided to live on this giant floating cube&quest; Oh just look in awe&comma; okay<&sol;figcaption><&sol;figure>&NewLine;<p style&equals;"text-align&colon; left&semi;">What adds more to this concept of a living&comma; breathing environment is the emphasis that ArenaNet has put on teamwork and cooperation&period; Gone are the days that you only need one more red pumpkin spherical thingy and some as&&num;8230&semi;I mean really nice person comes and takes the last one&comma; leaving you to wait for the ten minute respawn time&period; Now players all gain experience&comma; loot&comma; and resources together without the pain of screwing people over&period; Another way they&&num;8217&semi;ve helped cooperative play is that anyone can heal anyone and revive them as well&period;This saves them the time and money it takes to return to a waypoint upon the death of their character&period; So next time you&&num;8217&semi;re running by someone currently being crushed by a twenty-foot tall ice golem&comma; lend them a hand&comma; they&&num;8217&semi;ll appreciate it&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;23877" aria-describedby&equals;"caption-attachment-23877" style&equals;"width&colon; 300px" class&equals;"wp-caption aligncenter"><a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;guild-wars-2-impressions&sol;bathroom&sol;" rel&equals;"attachment wp-att-23877"><img class&equals;"size-medium wp-image-23877" title&equals;"Teamwork " alt&equals;"" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2012&sol;08&sol;06131042&sol;bathroom-300x262&period;jpg" width&equals;"300" height&equals;"262" &sol;><&sol;a><figcaption id&equals;"caption-attachment-23877" class&equals;"wp-caption-text">Hey bro&comma; need a spot&quest;<&sol;figcaption><&sol;figure>&NewLine;<p>Yes&comma; all of these things are fine and dandy&comma; but everyone knows an MMO isn&&num;8217&semi;t successful unless it can engage it&&num;8217&semi;s PvP community&period; Luckily Guild Wars 2 is up to the challenge&period; In the world of Tyria&comma; PvP is only one button click away from immediate action&period; With the addition of World vs&period; World vs&period; World&comma; now any player&comma; at any level&comma; can jump into a giant game that pits three different servers against each other&period; What&quest; I know&comma; my mind was blown to&period; You even get the bonuses that your server mates win without participating&comma; so now all you PvE junkies get to enjoy PvP without even consciously doing so&period; They also have several more traditional PvP modes but they aren&&num;8217&semi;t nearly as fun as the W v W v W&period;<&sol;p>&NewLine;<p>If you couldn&&num;8217&semi;t tell already&comma; I&&num;8217&semi;m very proud to say that I love Guild Wars 2 so far&period; Between them changing up the redundant MMO formula and not making you pay a monthly subscription&comma; there&&num;8217&semi;s honestly not much to hate&period; I&&num;8217&semi;m only level ten right now so this may change&comma; but for now&comma; I&&num;8217&semi;m perfectly content losing hours of my life in the land of Tyria&period;<&sol;p>&NewLine;<p>&vert; My view isn&&num;8217&semi;t for everyone and doesn&&num;8217&semi;t represent BagoGames as a whole&comma; so if you have a different opinion of the new features be sure to leave a comment about it&excl; &vert;<&sol;p>&NewLine;<p>&nbsp&semi;<&sol;p>&NewLine;<h6 class&equals;"zemanta-related-title" style&equals;"font-size&colon; 1em&semi;">Similar Articles From Around The Web<&sol;h6>&NewLine;<ul class&equals;"zemanta-article-ul zemanta-article-ul-image" style&equals;"margin&colon; 0&semi; padding&colon; 0&semi; overflow&colon; hidden&semi;">&NewLine;<li class&equals;"zemanta-article-ul-li-image zemanta-article-ul-li" style&equals;"padding&colon; 0&semi; background&colon; none&semi; list-style&colon; none&semi; display&colon; block&semi; float&colon; left&semi; vertical-align&colon; top&semi; text-align&colon; left&semi; width&colon; 84px&semi; font-size&colon; 11px&semi; margin&colon; 2px 10px 10px 2px&semi;"><a style&equals;"box-shadow&colon; 0px 0px 4px &num;999&semi; padding&colon; 2px&semi; display&colon; block&semi; border-radius&colon; 2px&semi; text-decoration&colon; none&semi;" href&equals;"http&colon;&sol;&sol;massively&period;joystiq&period;com&sol;2012&sol;12&sol;10&sol;arenanet-starts-teasing-details-for-the-guild-wars-2-wintersday&sol;" target&equals;"&lowbar;blank" rel&equals;"noopener noreferrer"><img style&equals;"padding&colon; 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Thoughts at level 80<&sol;a><&sol;li>&NewLine;<&sol;ul>&NewLine;<div class&equals;"zemanta-pixie" style&equals;"margin-top&colon; 10px&semi; height&colon; 15px&semi;"><img class&equals;"zemanta-pixie-img" style&equals;"border&colon; none&semi; float&colon; right&semi;" alt&equals;"" src&equals;"http&colon;&sol;&sol;img&period;zemanta&period;com&sol;pixy&period;gif&quest;x-id&equals;ca6be0a8-79b2-47d1-8a5c-9d0e14efeb45" &sol;><&sol;div>&NewLine;

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