Guilty Gear Xrd Revelator Review

<p>If I had to describe <em>Guilty Gear <&sol;em>in one word&comma; it would have to be &&num;8220&semi;badass&period;&&num;8221&semi; This stylish franchise has always been known for ridiculous&comma; other-worldly character designs&comma; power metal background music&comma; and high octane 1v1 action&period; <em>Guilty Gear Xrd Revelator <&sol;em>is the updated sequel to 2014&&num;8217&semi;s <em>Guilty Gear Xrd Sign<&sol;em>&period; <em>Revelator <&sol;em>is largely the same game as its predecessor&comma; offering up a new batch of fighters&comma; a continuation of <em>Sign&&num;8217&semi;s <&sol;em>story&comma; and some fresh tweaks to the game&&num;8217&semi;s universal mechanics&period; The new characters include Johnny&comma; Jam&comma; Raven<em>&comma;<&sol;em> and Jack-O Valentine&period;<em> <&sol;em>Additionally&comma; newcomer Kum Haehyun joins as a downloadable character&comma; with Dizzy set to appear some time after release&period; The game also contains <em>Sign&&num;8217&semi;s <&sol;em>two<em> <&sol;em>DLC characters&comma; Elphelt Valentine and Leo Whitefang<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;107715" aria-describedby&equals;"caption-attachment-107715" style&equals;"width&colon; 1280px" class&equals;"wp-caption alignnone"><img class&equals;"wp-image-107715 size-full" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2016&sol;06&sol;03152818&sol;Screen-Shot-2016-06-05-at-9&period;57&period;44-PM&period;png" alt&equals;"Guilty Gear Xrd Revelator" width&equals;"1280" height&equals;"720" &sol;><figcaption id&equals;"caption-attachment-107715" class&equals;"wp-caption-text">Certain attacks will cause the camera to shift&comma; adding more weight to your hits&period; &lpar;<em>Guilty Gear Xrd Revelator<&sol;em>&comma; Aksys Games&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p>As every character in <em>Guilty Gear <&sol;em>provides a unique playstyle&comma; there is a lot of fun to be had with the newly expanded roster&period; Johnny preys on openings with his draw stance technique and long-range pokes&period; Jam Kuradoberi can buff her specials&comma; attacking with high mobility to apply melee pressure and quickly close gaps&period; Jack-O spawns minions to swarm her opponent&period; She has options for creating a projectile shield&comma; buffing her servants&comma; or detonating them in a deadly explosion&period; Raven has flexible mobility in the air and can zone out his opponent with projectiles and dashes&period;<&sol;p>&NewLine;<p>The game contains all of the same universal abilities that made <em>Sign <&sol;em>so special&period; The whole cast shares defensive abilities such as the combo-breaking &&num;8216&semi;Burst&&num;8217&semi;&comma; the gap-widening &&num;8216&semi;Faultless Defense&&num;8217&semi;&comma; or the projectile-blocking &&num;8216&semi;Blitz Shield&&num;8217&semi;&period; The flow of battle requires players to stay on the offensive in order to keep filling their &&num;8216&semi;Tension&&num;8217&semi; gauge&comma; which is used for features like the &&num;8216&semi;Roman Cancel&&num;8217&semi;&comma; which helps keep a combo moving&period; If a fighter plays too defensively and does not advance on the opponent&comma; their &&num;8216&semi;Tension&&num;8217&semi; gauge will suffer in the form of a &&num;8216&semi;Negative Penalty&&num;8217&semi;&period; The &&num;8216&semi;Tension&&num;8217&semi; and &&num;8216&semi;Burst&&num;8217&semi; gauges serve an additional purpose with <em>Revelator <&sol;em>introducing the &&num;8216&semi;Burst Overdrive&&num;8217&semi;&colon; an altered &&num;8216&semi;Overdrive&&num;8217&semi; with safer start-up frames and significantly more damage&comma; at the price of both gauges&period; The new update also turns the &&num;8216&semi;Blitz Shield&&num;8217&semi; into an offensive option&comma; giving it a projectile attack that comes out should the player hold down the command&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;107716" aria-describedby&equals;"caption-attachment-107716" style&equals;"width&colon; 1280px" class&equals;"wp-caption alignnone"><img class&equals;"wp-image-107716 size-full" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2016&sol;06&sol;03152755&sol;Screen-Shot-2016-06-05-at-9&period;52&period;21-PM&period;png" alt&equals;"Screen Shot 2016-06-05 at 9&period;52&period;21 PM" width&equals;"1280" height&equals;"720" &sol;><figcaption id&equals;"caption-attachment-107716" class&equals;"wp-caption-text">Some colour swaps will have special effects&comma; like Ky&&num;8217&semi;s glowing sword seen here&period; &lpar;<em>Guilty Gear Xrd Revelator<&sol;em>&comma; Aksys Games&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p>One cannot expect to win a fight on fundamental distances and pokes alone&period; <em>Revelator <&sol;em>gives you a degree of flexibility in your combos&comma; especially after a &&num;8216&semi;Dust&&num;8217&semi; launch attack&comma; and any good player is required to learn a few good combo strings if they hope to achieve success&period; Admittedly&comma; <em>Revelator <&sol;em>is a game that is built for the hardcore community&period; It is so rich and deep that it requires a lot of attention and care before one can become comfortable with its various systems and characters&period; This level of inaccessibility is slightly remedied by &&num;8216&semi;Stylish Mode&&num;8217&semi;&period; With &&num;8216&semi;Stylish Mode&&num;8217&semi; enabled&comma; newbie players can easily pull off flashy&comma; spectacular combos for a few simple button presses&period; &&num;8216&semi;Stylish&&num;8217&semi; is made available in most game modes&comma; with the only penalty being that &&num;8216&semi;Stylish&&num;8217&semi; users take more damage&period;<&sol;p>&NewLine;<p>If you really are willing to put in the time to learn and perhaps master <em>Revelator&comma; <&sol;em>Arc System Works has done everything in its power to make a newcomer feel comfortable with its tutorial mode&period; The tutorial has Jack-O&&num;8217&semi;s minions test your abilities to move&comma; defend&comma; attack&comma; and judge situations&period; These lessons are extremely robust&comma; covering as much ground as needed with a form of hands-on experience for the player&period; It was much more entertaining than reading a bunch of menus&period; These lessons are continued on in &&num;8216&semi;Mission Mode&&num;8217&semi;&comma; which digs into the tougher mechanics of the game&comma; and grading the player&&num;8217&semi;s ability to consistently take on a task&period; &&num;8216&semi;Mission Mode&&num;8217&semi; brings to light the true depth of this game in all its complications and glory&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;107714" aria-describedby&equals;"caption-attachment-107714" style&equals;"width&colon; 1280px" class&equals;"wp-caption alignnone"><img class&equals;"wp-image-107714 size-full" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2016&sol;06&sol;03152844&sol;Screen-Shot-2016-06-05-at-9&period;30&period;20-PM&period;png" alt&equals;"guilty gear xrd revelator" width&equals;"1280" height&equals;"720" &sol;><figcaption id&equals;"caption-attachment-107714" class&equals;"wp-caption-text">Episode mode usually gives you some really neat moments between the characters&period; &lpar;<em>Guilty Gear Xrd Revelator<&sol;em>&comma; Aksys Games&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p>The single player offerings come in the form of &&num;8216&semi;Episode&&num;8217&semi; and &&num;8216&semi;M&period;O&period;M&period;&&num;8217&semi; mode&period; &&num;8216&semi;Episode&&num;8217&semi; is an eight-stage arcade-style run which preludes <em>Revelator&&num;8217&semi;s <&sol;em>main story mode&period; I found the cutscenes within &&num;8216&semi;Episode Mode&&num;8217&semi; to be satisfactory&comma; despite initially being rather confused about the game&&num;8217&semi;s setting and story&period; My only complaint is that Jam&&num;8217&semi;s &&num;8216&semi;Episode Mode&&num;8217&semi; does not contain a single cutscene&period; I found this to be a missed chance to help bring the character into the <em>Xrd <&sol;em>story&period;<&sol;p>&NewLine;<p>Speaking of the story mode&comma; it continues where <em>Sign <&sol;em>left off and plays the same way&period; <em>Sign&&num;8217&semi;s <&sol;em>story mode received criticism for being completely uninteractive&comma; and <em>Revelator <&sol;em>continues in this fashion&period; The story scenes are well animated and&comma; as far as I&&num;8217&semi;ve seen&comma; never consist of static images&period; The player has quick access to the &&num;8216&semi;GG World&&num;8217&semi; glossary which does a very thorough job of explaining <em>Guilty Gear&&num;8217&semi;s <&sol;em>rather confusing fantasy universe&period; This glossary feature allows the scenes to avoid overly expository writing in its two hours worth of dialogue&period; This feature really is for the fans&comma; as I had trouble fully enjoying it despite a genuine interest in the characters and their relationships&period; The <em>Guilty Gear <&sol;em>lore is interesting and mind-boggling&comma; but I found the presentation of the &&num;8216&semi;Story Mode&&num;8217&semi; to be far too weak to fully immerse a newcomer to the franchise&period; Also&comma; the lack of an English dub really threw off my appreciation for the characters and the story mode&period; I&&num;8217&semi;d already grown attached to the English voices from <em>Sign <&sol;em>and I wish they had made a return in this edition&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;107713" aria-describedby&equals;"caption-attachment-107713" style&equals;"width&colon; 1280px" class&equals;"wp-caption alignnone"><img class&equals;"wp-image-107713 size-full" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2016&sol;06&sol;03152910&sol;Screen-Shot-2016-06-05-at-9&period;40&period;21-PM&period;png" alt&equals;"guilty gear xrd revelator" width&equals;"1280" height&equals;"720" &sol;><figcaption id&equals;"caption-attachment-107713" class&equals;"wp-caption-text">Story Mode makes an effort to reach out to the characters that didn&&num;8217&semi;t quite make it onto the roster&period; &lpar;<em>Guilty Gear Xrd Revelator<&sol;em>&comma; Aksys Games&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p>&&num;8216&semi;M&period;O&period;M&period; Mode&&num;8217&semi; returns with some tweaks to the way fights are chosen&period; This single player mode pits the chosen fighter against CPUs with varying statistics&period; The player fights for medals&comma; which are spent on useable skills and stat-changing accessories&period; Characters can buff their stats or attack with other characters&&num;8217&semi; special skills&comma; such as Sol Badguy&&num;8217&semi;s &&num;8216&semi;Gunflame&&num;8217&semi;&period; It&&num;8217&semi;s an intriguing and challenging mode which often puts the player in statistically disadvantageous positions&period; While some may see it as an optional diversion&comma; I see it as a brutal test of the player&&num;8217&semi;s skill&period;<&sol;p>&NewLine;<p>Players can meet online in 64-player lobbies where they are depicted by a cute&comma; cubic&comma; and customizable avatar&period; Here&comma; players can socialize&comma; arrange fights&comma; or spend their W&dollar; to fish for collectibles&period; It&&num;8217&semi;s an endearing part of the game that I earnestly enjoyed&period; Players can manually select which region and lobby they&&num;8217&semi;d like to use&period; Having played before the North American release&comma; I had to fight players in Asia to experience the online mode&comma; and I was pleasantly surprised&period; Despite fighting opponents from all the way across the planet&comma; the fights had very little lag&period; I was still able to fight comfortably and with confidence that my attacks would register just the way I wanted&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;107717" aria-describedby&equals;"caption-attachment-107717" style&equals;"width&colon; 1280px" class&equals;"wp-caption alignnone"><img class&equals;"wp-image-107717 size-full" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2016&sol;06&sol;03152728&sol;Screen-Shot-2016-06-05-at-9&period;45&period;33-PM&period;png" alt&equals;"guilty gear xrd revelator" width&equals;"1280" height&equals;"720" &sol;><figcaption id&equals;"caption-attachment-107717" class&equals;"wp-caption-text">Online lobbies are charming&comma; adorable&comma; and functional&period; &lpar;<em>Guilty Gear Xrd Revelator<&sol;em>&comma; Aksys Games&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p>Overall&comma; <em>Revelator <&sol;em>does not disappoint&period; It&&num;8217&semi;s still the same intense fighter as before&comma; but with a few balancing changes to some techniques&period; The actual amount of new content feels rather lacking&period; Characters from <em>Sign <&sol;em>receive no changes and the game has been made a bit prettier&period; I honestly view it as a glorified character pack&period; Some <em>Sign <&sol;em>owners may doubt <em>Revelator&&num;8217&semi;s <&sol;em>value at full retail price&period; Even in light of this&comma; I realize that a few characters go a long way in a deep fighter such as <em>Guilty Gear&period; <&sol;em>Hardcore fans are guaranteed to love the new additions to the roster&comma; but newcomers may want to consider trying <em>Sign <&sol;em>before investing in this updated title&period;<&sol;p>&NewLine;<hr &sol;>&NewLine;<p style&equals;"text-align&colon; center&semi;"><em><strong>A review code for Guilty Gear Xrd Revelator was provided by Aksys Games for the purpose of this review<&sol;strong><&sol;em><&sol;p>&NewLine;

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