<p style="text-align: center;"><a href="https://cdn.bagogames.com/wp-content/uploads/2012/04/06222357/halo-4-First-Screenshot.jpg"><img class="aligncenter wp-image-10571" title="halo-4-First-Screenshot" src="https://cdn.bagogames.com/wp-content/uploads/2012/04/06222357/halo-4-First-Screenshot.jpg" alt="Halo 4 Multiplayer Details Surface" width="553" height="311" /></a>Early this morning scans of Game Informer&#8217;s May 2012 cover story for<em> Halo 4</em> were found online. A lot of new multiplayer information was revealed so let&#8217;s dive into it:</p>
<p><strong>Infinity Multiplayer<br />
</strong>Multiplayer has been rebranded as &#8220;Infinity&#8221;, which is a UNSC ship sent out on a deep-space mission. Your multiplayer character is a SPARTAN-IV recruit training in a virtual reality test chamber against other recruits.</p>
<p><strong>Armor Abilities<br />
</strong>Sprint is default for all characters and other abilities from Halo: Reach such as Hologram, Jetpack, and Active Camo make a return. A new ability known as Forerunner Vision allows for the player to see through walls. I&#8217;m speculating that this is similar to the HRV in <em>Blacklight: Retribution </em>and will render you unable to attack enemies during use.</p>
<p><strong>Spartan Points<br />
</strong>Spartan Points replaces Credits in <em>Halo 4</em>, and can be used to buy &#8220;armor, armor abilities, Spartan Ops missions (see below), and modifications to your character&#8221;.</p>
<p><strong>Spartan Ops<br />
</strong>This is a mode similar to <em>Call of Duty</em>&#8216;s Spec-Ops but with a plotline. They can be bought with Spartan Points and will &#8220;span out over several months, encouraging players to return to the game&#8221;. This will be replacing the Firefight mode as well, offering 4 player co-op gameplay.</p>
<p><strong>Regicide<br />
</strong>A new gametype called &#8220;Regicide&#8221; was revealed, which is a twist on free-for-all that places a bounty on the head of the best player. Similar to the &#8220;High Threat&#8221; in <em>Blacklight: Retribution</em>.</p>
<p><strong>Weapon Drops<br />
</strong>Power weapons such as the Sniper Rifle and Rocket Launcher will drop into each map in drop pods. This will end camping of these highly valued weapons and allow for a mad rush to acquire them as well.</p>
<p><strong>Instant Respawn<br />
</strong>When you die in <em>Halo 4&#8217;s</em> multiplayer, you can instantly respawn by pressing the &#8220;X&#8221; button. The spawn system is a huge factor of how this will play out in-game, so we&#8217;ll have to wait and see how it develops.</p>
<p><strong>Join Games In-Progress<br />
</strong>This allows for spaces from quitters to be filled by those searching for games. It may be apart of an updated form of Halo: Reach&#8217;s &#8220;Active Roster&#8221; as well, but we&#8217;ll find that out when we see the menus in the coming months.</p>
<p>Game Informer subscribers can read the cover story when the magazine reaches their homes in the next few days. Stay tuned for more <em>Halo 4</em> news here at BagoGames during E3 and Gamescom this summer. Also, tell us what you think about all of this multiplayer news!</p>
<p>[Via <a href="http://www.computerandvideogames.com/343115/halo-4-multiplayer-ditches-firefight-gets-spec-ops-new-details/" target="_blank">CVG</a>]</p>

Halo 4 Multiplayer Details Surface
- Categories: Game News
- Tags: 343 IndustriesHaloMicrosoft
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