<p>As an admitted avid <em>Halo</em> fan since the original <em>Halo: Combat Evolved</em>, I have been just as guilty as the rest of the internet when it came to worrying that <em>Halo</em> would turn into a <em>Call of Duty</em> clone (especially after the popularity of Activision’s annual franchise shot through the roof with <em>Advanced Warfare)</em>. This worry also shot to a fever pitch after seeing that 343 Industries added an “aiming down the sights” mechanic, much like <em>COD</em>. However, after playing it this morning at PAX East, I’m relieved to say that playing <em>Halo 5</em> is like slipping on a comfortable old glove. It’s still <em>Halo</em>, and it’s still fun.</p>
<p>For my demo, I played a standard, 4v4 Team Deathmatch in a remake of the classic <em>Halo 2</em> map, Midship. The level itself feels larger than the original midship, which was assumedly intended to allow players to take advantage of their spartans’ new mobility. Getting around in <em>Halo 5</em> is not a problem, especially with the boost ability, mapped to the B button. It not only helped scoot out around corners quickly to get that last headshot on an escaping target with no shields, but it came in especially handy when trying to escape hairy situations while taking incoming fire from an unknown direction.</p>
<p><a href="https://bagogames.com/wp-content/uploads/2015/03/halo5midship.png"><img class="aligncenter size-full wp-image-78866" src="https://bagogames.com/wp-content/uploads/2015/03/halo5midship.png" alt="halo5midship" width="852" height="361" /></a></p>
<p>But let’s talk about one of the biggest changes: ADS. To aim down the sights of whatever gun you are holding, much like other shooters, you pull the left trigger, which is typically mapped to grenade tosses, a vital part of the <em>Halo</em> experience. The ADS mode of <em>Halo 5</em> feels very akin to simply aiming via the scope of the DMR or BR from previous <em>Halo</em> titles. It’s not necessary, and I only used it when targets were far away. Plus, mapping it to the left trigger also made moving in and out of the sights more seamless, doing away with that all to familiar situation of accidentally entering the scope mode by clicking in the left stick during a hectic firefight. Also, grenades are now mapped to the left bumper, which can literally be pressed without taking your finger off of the left trigger. While it did feel noticeably different, it was not uncomfortable at all.</p>
<p><a href="https://bagogames.com/wp-content/uploads/2015/03/smart-scoping-with-halo-5-guardians-multiplayer-beta-1415626002011.jpg"><img class="aligncenter size-full wp-image-78867" src="https://bagogames.com/wp-content/uploads/2015/03/smart-scoping-with-halo-5-guardians-multiplayer-beta-1415626002011.jpg" alt="smart-scoping-with-halo-5-guardians-multiplayer-beta-1415626002011" width="2929" height="1948" /></a></p>
<p>During our match (which we sadly lost by only 9 kills) I spawned with the assault rifle and the BR, both of which felt very familiar. I also managed to get my hands on a DMR, which also seemed effective for long range kills, but I preferred the 3-round burst of the BR. I also didn’t notice the DMR’s reticle “bloom” as it used to. I briefly got my hands on a sword, which got me a few satisfying kills before I was mowed down for getting too greedy, and a single SMG. While I only got to use the SMG once, it’s extremely high rate of fire was a lot of fun to dish out on close range enemies.</p>
<p>All in all, I must say that even though my love for the <em>Halo</em> series has waned since <em>Halo 2</em>, I am excited to see what <em>Halo 5</em> has in store.<em>Halo 5: Guardians</em> is tentatively scheduled for release fall of this year. For the full review, check back here this fall. <em>Halo 5</em> has the familiarity of previous games and it looks like it could bring new life to the series, be on the look out for more <em>Halo 5</em> news right here at <a href="https://bagogames.com">BagoGames</a>. <span style="line-height: 1.5;">For more PAX East 2015 coverage, keep your eyes glued here, or for live coverage check our </span><a style="line-height: 1.5;" href="https://instagram.com/bagogames/">Instagram</a><span style="line-height: 1.5;"> feed!</span></p>

BagoGames > Articles > Game Previews > Halo 5: Guardians – PAX East 2015 Hands On
Halo 5: Guardians – PAX East 2015 Hands On
-
By Corey Atwood

- Categories: Game Previews, Opinion
- Tags: 343 IndustriesGamesHaloMicrosoftPAXTop Stories
Related Content
When Games Started to Gamble
By
Trevor Kincaid
December 3, 2025
The Lag Factor: Why Network Latency and Pings Can Swing Esports Bets
By
Trevor Kincaid
November 6, 2025