Harry Potter: Hogwarts Mystery Review In Progress

<p>It has been a long time since the world of Harry Potter has had a video game adaptation&period; We haven&&num;8217&semi;t had a new game since <em>Harry Potter and the Deathly Hallows Part 2<&sol;em>&period; There are many possibilities you could explore&colon; a third person wand shooter as an Auror&comma; remakes of the video games we got on PS1&comma; PS2&comma; and PS3&comma; or a new Quidditch game&period; One of the ideas <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;5-series-should-have-an-mmo&sol;">I came up with<&sol;a> was to become your own student at Hogwarts with a story you can help create&period; However&comma; I didn&&num;8217&semi;t imagine it to be on mobile platforms&comma; and that has been the source of this game&&num;8217&semi;s issues&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;137728" aria-describedby&equals;"caption-attachment-137728" style&equals;"width&colon; 2208px" class&equals;"wp-caption alignnone"><img class&equals;"wp-image-137728 size-full" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2018&sol;04&sol;30043233&sol;Dumbledore&lowbar;Ceremony&period;jpg" alt&equals;"" width&equals;"2208" height&equals;"1242" &sol;><figcaption id&equals;"caption-attachment-137728" class&equals;"wp-caption-text">&lpar;Harry Potter&colon; Hogwarts Mystery&comma; Warner Bros Interactive&comma; Portkey Games&comma; and Jam City&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p>I love the idea of this game&period; You visit Diagon Alley to get your supplies and then go to classes while being guided on a story as you try to settle with the curse of your family name&period; Your brother was expelled before you came&period; There are many rumors about you from students and even professors&period; The game will also let you talk to Bill Weasley as this takes place years before the events of the <em>Philosopher&&num;8217&semi;s Stone<&sol;em>&period; It&&num;8217&semi;s actually interesting to know what has been happening at Hogwarts before Harry arrived&period; Unfortunately&comma; what ruins the game&&num;8217&semi;s flow is this darn mobile game symptom that plagues the video game industry in more ways than one&colon; god damn microtransactions&period;<&sol;p>&NewLine;<h3>Microtransactions<&sol;h3>&NewLine;<p>To progress&comma; you have to use energy for your characters to do actions and interact with the class&period; You are given such a small amount and you have to wait a long time to play again&period; Every four minutes equals one energy in the game&period; That amounts to about an hour and a half for a few minutes of classes&period;<&sol;p>&NewLine;<p>It&&num;8217&semi;s a real shame because the story&&num;8217&semi;s quite interesting and really elicits that upbeat sense of wonder that the first few films had&period; 1500 gems were provided by Jam City for this review to progress at a quicker pace&period; I&&num;8217&semi;ve used half of that already and I&&num;8217&semi;m still only in the first year&period; I tried to get through the game as if the microtransactions didn&&num;8217&semi;t exist without time limitations&period; To put that into context&comma; 55 gems are used to give you 30 energy&period; 130 gems cost &dollar;6&period;99 Canadian&period; 1500 gems cost &dollar;69&period;99&period;<&sol;p>&NewLine;<h3>Game Structure<&sol;h3>&NewLine;<p>There is a good game in here though&period; I like how you can interact with the characters and get a stronger relationship with them&period; It&&num;8217&semi;s kind of like a mini-<em>Persona<&sol;em> social link system&period; Also like <em>Persona<&sol;em>&comma; you have stats &lpar;courage&comma; intelligence&comma; and empathy&rpar; that can give you new choices in conversations&period; Your choices determine the story&comma; as well&period; You gain your stats by doing classes&period; Non-Harry Potter fans shouldn&&num;8217&semi;t bother&period; The pricing model is stupefying&period;<&sol;p>&NewLine;<p>The majority of the game has been pretty simple so far&period; Spells&comma; which pop up from time to time&comma; are created through a gestured swipe&period; During events in the story and classes&comma; you click on the area to progress&semi; lines of dialogue after these clicks give you a bit of context&comma; though some are repeated&period; It&&num;8217&semi;s pretty much a visual novel with slightly more interaction&period;<&sol;p>&NewLine;<p>Dueling&comma; teased at the end of the first year&comma; works like a rock&comma; paper&comma; scissors game&period; You have various abilities to influence the battle when you have picked the right maneuver to counter the opposing wizard&period; You can throw potions at the opponent or heal yourself&comma; for example&period; This can be an interesting part of the game&comma; but so far&comma; it is mostly the monotonous classes that have you clicking around&period;  There is a part of the game in which you have to distract your friend&&num;8217&semi;s focus with conversation during a game of Gobstones&period; There is the occasional trivia question that fans would understand&comma; but other than that&comma; there isn&&num;8217&semi;t much there so far&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;137727" aria-describedby&equals;"caption-attachment-137727" style&equals;"width&colon; 1920px" class&equals;"wp-caption alignnone"><img class&equals;"wp-image-137727 size-full" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2018&sol;04&sol;30043141&sol;Duelling&period;jpg" alt&equals;"" width&equals;"1920" height&equals;"1080" &sol;><figcaption id&equals;"caption-attachment-137727" class&equals;"wp-caption-text">&lpar;Harry Potter&colon; Hogwarts Mystery&comma; Warner Bros Interactive&comma; Portkey Games&comma; and Jam City&rpar;<&sol;figcaption><&sol;figure>&NewLine;<h3>Visuals&sol;Performance<&sol;h3>&NewLine;<p>I&&num;8217&semi;m currently using an iPhone 5&comma; which is behind the current mobile systems&comma; but the game had very slow loading times at points&period; It&&num;8217&semi;s definitely playable&comma; but not ideal&period; It skips parts of a cutscene and slows down while you&&num;8217&semi;re in the Great Hall&comma; but it doesn&&num;8217&semi;t slow down during key parts of the game&period; With a newer iOS or Android device&comma; it should look and play better&period; However&comma; when you head back into the game to continue your progress &lpar;and finally have enough energy to keep going&rpar;&comma; I had trouble finding a way to continue the class and had to restart it all over again&period; And that means&comma; you guessed it&period; A lack of energy doesn&&num;8217&semi;t let you progress very far&period;<&sol;p>&NewLine;<p>The visuals of the game are pleasant&period; They have the major locales of the movies&comma; and the characters have great facial animations that emote effectively&period; I like how bright the game is too&comma; and it reminds you of the first two movies of the Harry Potter series you watched the first time all those years ago&period; It feels almost nostalgic&period; The music tinges of the movies too&comma; but they are played often and get repetitive&period; The lack of voice acting is disappointing&period; The marketing campaign said that they got Maggie Smith&comma; Michael Gambon&comma; and Warwick Davis to voice their characters in the game&comma; but they say just one word or make several grunts to interpret the emotion behind the text&period; It feels like a cheap move as expected from a mobile game&period;<&sol;p>&NewLine;<h3>Conclusion<&sol;h3>&NewLine;<p><em>Harry Potter&colon; Hogwarts Mystery<&sol;em> has promise with the concept of creating your own character and finding out what mysteries are in store with your brother&&num;8217&semi;s backstory&period; However&comma; the mobile game framework ruins it with a horrible energy system that will drain your wallet quickly&period; You might as well use the Reducto spell&period; The game itself isn&&num;8217&semi;t all that engaging&comma; to begin with&period;<&sol;p>&NewLine;<p>Due to the currency system in place&comma; it might be difficult to write a comprehensive review soon&comma; but if I do get the chance to progress further&comma; I will write a full review&period; Thanks for reading&period;<&sol;p>&NewLine;<p><strong>Disclaimer&colon;<&sol;strong><em> We were provided 1500 gems from Jam City to help with our review<&sol;em><&sol;p>&NewLine;

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