Hell Hath No Furies | God Of War Ascension

<p><a class&equals;"zem&lowbar;slink" title&equals;"SCE Santa Monica Studio" href&equals;"http&colon;&sol;&sol;www&period;worldwidestudios&period;net&sol;santamonica" target&equals;"&lowbar;blank" rel&equals;"homepage noopener noreferrer">Sony Santa Monica<&sol;a>&&num;8216&semi;s established itself as a force to be reckoned with in the gaming industry&period; A studio known for lending its abilities to other Sony developers&comma; we get the sense that they are 100&percnt; behind the <a class&equals;"zem&lowbar;slink" title&equals;"PlayStation" href&equals;"http&colon;&sol;&sol;en&period;wikipedia&period;org&sol;wiki&sol;PlayStation" target&equals;"&lowbar;blank" rel&equals;"wikipedia noopener noreferrer">PlayStation<&sol;a> brand and towards pushing it forward as a whole&comma; but does this mean that their own titles suffer from them helping out on other projects at the same time&period; I&&num;8217&semi;d like think it wouldn&&num;8217&semi;t&comma; but after playing <a class&equals;"zem&lowbar;slink" title&equals;"God of War&colon; Ascension" href&equals;"http&colon;&sol;&sol;www&period;godofwar&period;com" target&equals;"&lowbar;blank" rel&equals;"homepage noopener noreferrer">God Of War&colon; Ascension<&sol;a>&comma; I can&&num;8217&semi;t help but feel like there&&num;8217&semi;s still a lot missing here&comma; making it fall short of the perfect <a class&equals;"zem&lowbar;slink" title&equals;"God of War &lpar;video game collections&rpar;" href&equals;"http&colon;&sol;&sol;en&period;wikipedia&period;org&sol;wiki&sol;God&lowbar;of&lowbar;War&lowbar;&percnt;28video&lowbar;game&lowbar;collections&percnt;29" target&equals;"&lowbar;blank" rel&equals;"wikipedia noopener noreferrer">God Of War<&sol;a> games they&&num;8217&semi;re known for&period;<&sol;p>&NewLine;<p>The game starts you off from the exact place that the demo&&num;8217&semi;s taken from&period; <a title&equals;"Kratos &lpar;God of War&rpar;" href&equals;"http&colon;&sol;&sol;en&period;wikipedia&period;org&sol;wiki&sol;Kratos&lowbar;&percnt;28God&lowbar;of&lowbar;War&percnt;29" target&equals;"&lowbar;blank" rel&equals;"wikipedia noopener noreferrer">Kratos<&sol;a> is imprisoned by a trio of sisters known as the Furies&colon; three demons that serve Ares and tasked with imprisoning and punishing those who break the oath made with a god&period; They say death&&num;8217&semi;s more of a reward for those whom defy a God&period; They obviously just met Kratos&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;42450" aria-describedby&equals;"caption-attachment-42450" style&equals;"width&colon; 650px" class&equals;"wp-caption aligncenter"><a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;hell-hath-furies-god-war-ascension&sol;god-of-war-ascension-wallpaper&sol;" rel&equals;"attachment wp-att-42450"><img class&equals;" wp-image-42450" title&equals;"God Of War BaoGames" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2013&sol;03&sol;06022927&sol;God-of-War-Ascension-Wallpaper&period;jpg" alt&equals;"God of War Ascension Wallpaper" width&equals;"650" height&equals;"341" &sol;><&sol;a><figcaption id&equals;"caption-attachment-42450" class&equals;"wp-caption-text">Summon me and I shall be aware<&sol;figcaption><&sol;figure>&NewLine;<p>Throughout the game&comma; you&&num;8217&semi;ll need to pay attention to the time skips that the segmented story utilizes&semi; you start off in the present&comma; then you delve three weeks into the past&comma; then you jump forward once again and back again&period; There&&num;8217&semi;s a point when you will just want to get through the game to just enjoy the combat and the spectacular visuals&period; Even with the unnecessary headache the time skips cause&comma; story is short&comma; rounding to about seven to eight hours of play time on normal difficulty&period;<&sol;p>&NewLine;<p>The game starts to hit its stride once it reaches the end&period; I enjoyed the final cut scenes that seemed to explain more about the Furies even though you were on the verge of finishing the game&period; As a prequel to the main trilogy&comma; I was expecting to find out more about Kratos and his past from <em>Ascension<&sol;em>&period; Unfortunately&comma; not enough&&num;8217&semi;s explained and <em>Ascension<&sol;em> seems content to concentrate more on its spectacular visuals and deep combat system&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;42456" aria-describedby&equals;"caption-attachment-42456" style&equals;"width&colon; 602px" class&equals;"wp-caption aligncenter"><a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;hell-hath-furies-god-war-ascension&sol;god-of-war-ascension-kratos1&sol;" rel&equals;"attachment wp-att-42456"><img class&equals;"size-full wp-image-42456" title&equals;"God Of War BagoGames" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2013&sol;03&sol;06022811&sol;god-of-war-ascension-kratos1&period;jpg" alt&equals;"god-of-war-ascension-kratos1" width&equals;"602" height&equals;"342" &sol;><&sol;a><figcaption id&equals;"caption-attachment-42456" class&equals;"wp-caption-text">Burning rage is an understatement after you see what&&num;8217&semi;s to come<&sol;figcaption><&sol;figure>&NewLine;<p>Have you played <em>God Of War <&sol;em>before&quest;  Well&comma; then you won&&num;8217&semi;t be taken by too much surprise here&period; The game&&num;8217&semi;s added some needed improvements&comma; but some flaws creep up too&period; The series has always been about making you feel like a badass and<em> Ascension<&sol;em>&&num;8216&semi;s no different&period; Straight off the bat&comma; you&&num;8217&semi;re going toe-to-toe with one of the Furies that uses her ability to infect a hecatoncheires &lpar;yes&comma; that&&num;8217&semi;s the name of this overwhelmingly huge boss&rpar;&period; The scale&&num;8217&semi;s beyond anything I&&num;8217&semi;ve ever had to fight in a game and anything close to it never performed as well as the opening boss does&period;<&sol;p>&NewLine;<p>You&&num;8217&semi;ll find that some changes may throw off your previous tactics&semi; grappling is now assigned to R1 and the opening frames prevent enemy damage&period; Another thing to keep in mind&&num;8217&semi;s that if you&&num;8217&semi;re button mashing and want to dodge-cancel your combo&comma; you&&num;8217&semi;ll find yourself locked in animation once you have went too far into a combo&period; This&&num;8217&semi;ll be a hard factor to get accustomed to at first&comma; but it&&num;8217&semi;ll make you strategize more as you progress through the game&period;<&sol;p>&NewLine;<p>Quick Time Events are back and are improved&comma; making you feel like a god as Kratos takes down the vast amounts of bosses and minions he encounters&period; Aanalog stick movements have been scaled back in these and another welcomed improvement&period; The QTE movements were the weakest part of the combos and always would ruin the sadistic satisfaction given from ripping off the limes of a goat man&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;42454" aria-describedby&equals;"caption-attachment-42454" style&equals;"width&colon; 620px" class&equals;"wp-caption aligncenter"><a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;hell-hath-furies-god-war-ascension&sol;god-of-war-ascension-8&sol;" rel&equals;"attachment wp-att-42454"><img class&equals;" wp-image-42454 " title&equals;"God Of War BagoGames" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2013&sol;03&sol;06022835&sol;god-of-war-ascension-8&period;jpg" alt&equals;"god-of-war-ascension-8" width&equals;"620" height&equals;"348" &sol;><&sol;a><figcaption id&equals;"caption-attachment-42454" class&equals;"wp-caption-text">Guess what happens next to the three-headed hound<&sol;figcaption><&sol;figure>&NewLine;<p>If nothing else<em>&comma; Ascension<&sol;em> does get my SSS approval&colon; Stylish&comma; Spectacular&comma; and Stunning&period; I could just leave it at that&comma; but you expect more from me and I&&num;8217&semi;m happy to give it&period; The God Of War series has never taken a half-assed approach to its big ideas and the thought that they couldn&&num;8217&semi;t done was something I&&num;8217&semi;m sure no one ever wanted to hear in the Santa Monica office&period; I&&num;8217&semi;m sure that &&num;8220&semi;make it work and make it work better&&num;8221&semi; was said more often than not&period;<&sol;p>&NewLine;<p>The game has you taking time to stand back and just look around and take a big breath due to the scale and realistic view you are given&period; While the enemies are fully fleshed out in their look and feel&comma; I just wish there was a little more variety in the game&period; The enemy designs are based off of the powers of the Furies&comma; so the fact that there is only three furies limits variety&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;42449" aria-describedby&equals;"caption-attachment-42449" style&equals;"width&colon; 618px" class&equals;"wp-caption aligncenter"><a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;hell-hath-furies-god-war-ascension&sol;gaming-god-of-war-ascension-screenshot-5&sol;" rel&equals;"attachment wp-att-42449"><img class&equals;" wp-image-42449" title&equals;"God Of War BagoGames" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2013&sol;03&sol;06022938&sol;gaming-god-of-war-ascension-screenshot-5&period;jpg" alt&equals;"gaming-god-of-war-ascension-screenshot-5" width&equals;"618" height&equals;"347" &sol;><&sol;a><figcaption id&equals;"caption-attachment-42449" class&equals;"wp-caption-text">Sliding down this wall&period; You know I&&num;8217&semi;m cool bro<&sol;figcaption><&sol;figure>&NewLine;<p><em>Ascension&&num;8217&semi;<&sol;em>s always helping you remember to take full advantage of all of Krato&&num;8217&semi;s tools&comma; and to keep an eye out when exploring&period; If your not looking for Gorgon Eyes and Phoenix Feathers along the way&comma; while upgrading your blades and magic&comma; you will be setting yourself up for a difficult time ahead&period; I have always been a huge fan of the Blades Of Chaos since the first game and when I heard it was really your only weapon I found myself getting more excited&period; Half way through the game I found the game become more and more punishing&comma; and encounters were not as fun&period; Once I started using upgrades&comma; items found in the environment&comma; and using more combos the game really opened up&comma; and made the last few hours run well and leaving you wanting more&period;<&sol;p>&NewLine;<p>It does not take you long to become accustomed to what you have to do in <em>Ascension<&sol;em>&period; Whether it&&num;8217&semi;s solving puzzles to grinding down the side of a wall to avoid on coming debris&comma; the game is exciting&period; The only thing I feel they could have work on&comma; and I&&num;8217&semi;m not alone here&comma; is the platforming sections&period; Cheap deaths&comma; out lashes&comma; and bad camera positioning still plagues the platforming since the beginning of the franchise&period; At times&comma; Kratos just feels like the base layer of AI that they haven&&num;8217&semi;t fully fleshed out yet&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;42457" aria-describedby&equals;"caption-attachment-42457" style&equals;"width&colon; 570px" class&equals;"wp-caption aligncenter"><a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;hell-hath-furies-god-war-ascension&sol;god-of-war-ascension-multiplayer-video&sol;" rel&equals;"attachment wp-att-42457"><img class&equals;"size-full wp-image-42457" title&equals;"God Of War BagoGames" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2013&sol;03&sol;06022801&sol;God-of-War-Ascension-Multiplayer-Video&period;jpg" alt&equals;"God-of-War-Ascension-Multiplayer-Video" width&equals;"570" height&equals;"300" &sol;><&sol;a><figcaption id&equals;"caption-attachment-42457" class&equals;"wp-caption-text">Eyes to see you<&sol;figcaption><&sol;figure>&NewLine;<p>It was announced early on in its development that <em>Ascension<&sol;em>&&num;8216&semi;s goal was to implement a third person action multiplayer element&period; When I first heard about it&comma; I immediately began to worry&period; God of War&&num;8217&semi;s action mechanics have always felt fast-paced&comma; so how could this even work over internet connections running into server issues and lag&quest; So I said I&&num;8217&semi;d wait and see on this before passing judgement&period;<&sol;p>&NewLine;<p>I&&num;8217&semi;m pleased to say that since playing the beta and now playing a full retail version of the game&comma; I&&num;8217&semi;m in love with the online multiplayer mode Santa Monica&&num;8217&semi;s made&period; It plays so well that you forget you&&num;8217&semi;re even playing against player-controlled characters and at no time do you feel like you&&num;8217&semi;re ever cheated out of a kill&period; This is an addictively fun mode that even without the attraction of online trophies&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;42460" aria-describedby&equals;"caption-attachment-42460" style&equals;"width&colon; 640px" class&equals;"wp-caption aligncenter"><a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;hell-hath-furies-god-war-ascension&sol;gsm&lowbar;169&lowbar;god&lowbar;of&lowbar;war&lowbar;ascension&lowbar;gameplay&lowbar;ps3&lowbar;060612&lowbar;dock&lowbar;640&sol;" rel&equals;"attachment wp-att-42460"><img class&equals;"size-full wp-image-42460" title&equals;"God Of War BagoGames" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2013&sol;03&sol;06022730&sol;gsm&lowbar;169&lowbar;god&lowbar;of&lowbar;war&lowbar;ascension&lowbar;gameplay&lowbar;ps3&lowbar;060612&lowbar;dock&lowbar;640&period;jpg" alt&equals;"gsm&lowbar;169&lowbar;god&lowbar;of&lowbar;war&lowbar;ascension&lowbar;gameplay&lowbar;ps3&lowbar;060612&lowbar;dock&lowbar;640" width&equals;"640" height&equals;"400" &sol;><&sol;a><figcaption id&equals;"caption-attachment-42460" class&equals;"wp-caption-text">I gotta hand it to them in game graphic&&num;8217&semi;s<&sol;figcaption><&sol;figure>&NewLine;<p><em>God Of War Ascension&&num;8217&semi;<&sol;em>s appealing to any God Of War fan boy&period; If you never played any of the games before this&comma; its not going to be the game that gets you hocked&period; Try <em>God Of War III<&sol;em> if this is what your looking for and then get all the rest cause once your hocked&comma; you are hocked&period; Playing <em>Ascension<&sol;em> even made me want to boot up the first game again now that it&&num;8217&semi;s available on PS Plus and in HD&period; If you want to experience a great online&comma; third-person action game&comma; this is for you&period;<&sol;p>&NewLine;<p><em>This review is based on a final copy of the game provided by Sony Ireland<&sol;em><&sol;p>&NewLine;<div class&equals;"zemanta-pixie" style&equals;"margin-top&colon; 10px&semi; height&colon; 15px&semi;"><img class&equals;"zemanta-pixie-img" style&equals;"border&colon; none&semi; float&colon; right&semi;" src&equals;"http&colon;&sol;&sol;img&period;zemanta&period;com&sol;pixy&period;gif&quest;x-id&equals;40515775-4d8c-46dc-8f27-fd3bba587cc5" alt&equals;"" &sol;><&sol;div>&NewLine;

Exit mobile version