Hitman 3 Review

Agent 47 is back with new contracts, superb level design, and his charm!

Hitman 3

<p>When hearing about IO Interactive&comma; you immediately think&colon; Hitman&excl; This bond all started 20 years ago with Hitman&colon; Codename 47&period; IO’s only stumbling block occurred with <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;hitman-absolution-review&sol;">Hitman&colon; Absolution<&sol;a>&period; Here they proposed a more linear and narrative formula to Agent 47’s missions&period; However&comma; experimentation ended with that same video game&period; The assassination trilogy would begin four years later&period; This is a series of video games that explore the origins of the protagonist&period; They also created a mini universe in which each sequel also improves the previous chapters at the same time&period; Hitman 3 is the conclusion of a 5-year adventure and sets the new quality standard for Agent 47 contracts&period; Here is my complete <a href&equals;"https&colon;&sol;&sol;hitman&period;com&sol;global&sol;">Hitman 3<&sol;a> review on PC&period;<&sol;p>&NewLine;<h3 style&equals;"text-align&colon; center">A ROCKY START<&sol;h3>&NewLine;<p>The first of this trilogy debuted with varied judgments&period; The gameplay was undoubtedly excellent&period; Gorgeous maps framed an intriguing storyline that offered some glimpses into the past life of the world’s deadliest killer&period; However&comma; the <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;hitman-review&sol;">episodic publishing<&sol;a> method left an unpleasant taste&comma; tearing the title into six parts&period; IO Interactive described the evolution of the events well&comma; but they really struggle to capture your sincere interest&period;<&sol;p>&NewLine;<p>With Hitman 3&comma; they have abandoned this system&comma; preferring a full release&period; This offers much more to play&comma; starting on day one&period; IO Interactive is also now an independent development and publishing house&period; Take note that they fully own the intellectual property of Hitman&period; I therefore assume that they had full creative freedom in the development process&period;<&sol;p>&NewLine;<p>The Hitman series on a narrative level has never really stood out&period; It offers interesting food for thought&comma; but there is nothing special&period; Its heart lies in gameplay&period; Hitman 3 is at the conclusion of a path built in 5 years&period; From the first mission you will immediately resume where you left off Agent 47&comma; Diana Burnwood&comma; and Lucas Gray&period;<&sol;p>&NewLine;<p><img class&equals;"aligncenter size-full wp-image-167689" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2021&sol;01&sol;29031753&sol;Hitman-3-2&period;jpg" alt&equals;"IO Interactive" width&equals;"1280" height&equals;"720" &sol;><&sol;p>&NewLine;<h3 style&equals;"text-align&colon; center">LEVEL DESIGN TITANS<&sol;h3>&NewLine;<p>Hitman has definitely grown over the years&period; If you have followed the series from the beginning&comma; you will notice this immediately when playing Hitman 3&period; The levels in which the Agent is to complete his contracts&comma; have developed to become the level design titans they are today&period; Although linked to a common gameplay base&comma; IO Interactive built each setting in such a way as to give an almost completely unique experience&period;<&sol;p>&NewLine;<p>The contract in Dartmoor in England is perhaps my favorite&comma; with a dynamic directly inspired from films like Knives Out&period; A family has in fact had to gather in an enormous villa to celebrate a fake funeral&period; However&comma; they found a dead man during the night&period; When playing&comma; you are free to follow your own path independently&period; However&comma; the game also offers a more narrative and guided path&period;<&sol;p>&NewLine;<p>With the Dartmoor mission&comma; the family called an investigator to find out who killed the man&period; However&comma; you can literally steal his clothes and interrogate the main guests in the house&period; Here you can highlight clues&comma; objects&comma; enemies&comma; and objectives&period; In Hitman 3&comma; you also have a digital camera&period;<&sol;p>&NewLine;<p>This gives you the opportunity to analyze certain scenes to get more information&period; Each place in the game offers unique problems and solutions&period; For example&comma; if a door is closed&comma; one way to get through it could be to look for the key or climb the ledges of a house to reach the right window left open&period;<&sol;p>&NewLine;<p><img class&equals;"aligncenter size-full wp-image-167687" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2021&sol;01&sol;29031639&sol;Hitman-3-3&period;jpg" alt&equals;"Hitman 3" width&equals;"1200" height&equals;"675" &sol;><&sol;p>&NewLine;<h3 style&equals;"text-align&colon; center">SHORTCUTS AND SOLUTIONS<&sol;h3>&NewLine;<p>IO Interactive inserted a vast amount of shortcuts in the game&period; In the past&comma; these shortcuts were usually less present or important&period; Many shortcuts can be unlocked by finding the key or sometimes wearing the right clothes&period; You can pretend to be bikers&comma; servers&comma; bodyguards&comma; or even bellhops to deliver a lethal meal with rat poison&period; In fact&comma; there are many solutions to take down your elusive targets&period;<&sol;p>&NewLine;<p>The creativity offered by Hitman 3 is certainly not lacking&period; The game will constantly bombard you with different ways to kill&period; Take note that you always need to explore and analyze all the different circumstances presented to you in the game&period; Whether it is perhaps following the goal by understanding its routine or reading information on a sheet left randomly on the table&period;<&sol;p>&NewLine;<h3 style&equals;"text-align&colon; center">HIGH REPLAY VALUE<&sol;h3>&NewLine;<p>When you are tired of playing cautiously&comma; no one will stop you from picking up a rifle and running towards targets as only Rambo could do&period; The game will reward you with points and gifts at the end of a mission based on your performance&period; These rewards will eventually help you find alternative plans to kill&period; You could unlock new starting points and disguises or on-site support with hiding places full of useful items&period;<&sol;p>&NewLine;<p>Hitman 3 definitely has high replay value&period; In fact&comma; facing a setting only once is not enough to have really played the entire game&period; IO Interactive is fully aware of these things and has offered players who already own HITMAN 1 and 2 to import progress and maps in the third chapter&period; Thanks to this&comma; you can play them with graphic improvements and better gadgets&period;<&sol;p>&NewLine;<p>There are also two game modes already seen in the past&colon; Contracts and Sniper Assassin&period; The first offers the opportunity to create a custom game or search for it online&comma; with goals chosen by the player&period; Sniper Assassin is instead the sniper mode&comma; in which Agent 47 will have to assassinate various targets from afar without being noticed&period;<&sol;p>&NewLine;<p><img class&equals;"aligncenter wp-image-167686 size-full" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2021&sol;01&sol;29031620&sol;Hitman-3-4&period;jpg" alt&equals;"Agent 47" width&equals;"1920" height&equals;"1080" &sol;><&sol;p>&NewLine;<h3 style&equals;"text-align&colon; center">TECHNICALITIES<&sol;h3>&NewLine;<p>As for the more technical side&comma; the controls are still the same as the previous installments&period; It’s a bit rigid but perfect for always having control over the Agent and possibly not being discovered during a stealth action&period; The interface is almost always the same&period; However&comma; it is functional&comma; minimal&comma; and full of secondary options to refine the games as you see fit&period;<&sol;p>&NewLine;<p>Something I noticed was that the facial animations in the cutscenes leave a lot to be desired&period; They just simply vanish&period; I played Hitman 3 on a PC through the Epic Games Store&period; I specify this&comma; because I am not sure if there are issues with the store or the IO Interactive servers&period; Sometimes there are disconnections and problems with the server&period; It completely slows down or block the process of saving and uploading progress to the cloud&period;<&sol;p>&NewLine;<p>This is nothing serious but annoying since in those moments the game is briefly stopped and an information window opens up almost half the size of the screen&period; On the performance side&comma; I didn’t notice any problems&period; Surprisingly&comma; the Glacier Engine can still offer detailed environments&comma; truly remarkable reflections&comma; and crowded crowds without weighing too much on the frames&period;<&sol;p>&NewLine;<p><img class&equals;"aligncenter size-full wp-image-167685" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2021&sol;01&sol;29031604&sol;Hitman-3-5&period;jpg" alt&equals;"" width&equals;"1024" height&equals;"576" &sol;><&sol;p>&NewLine;<p><b>Do you want to try <a href&equals;"https&colon;&sol;&sol;www&period;ioi&period;dk">IO Interactive&&num;8217&semi;s<&sol;a> Hitman 3&quest; What do you think of my Hitman 3 review on PC&quest; Please leave your thoughts in the comments below&period; <&sol;b><strong>Are you interested in more games&quest; Check out our reviews for <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;when-the-past-was-around-review&sol;">When The Past Was Around<&sol;a>&comma; <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;infernal-radiation-review&sol;">Infernal Radiation<&sol;a>&comma; <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;chronos-before-the-ashes-review&sol;" target&equals;"&lowbar;blank">Chronos Before The Ashes<&sol;a>&comma; <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;el-hijo-a-wild-west-tale-review&sol;" target&equals;"&lowbar;blank">El Hijo – A Wild West Tale<&sol;a>&comma; <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;haven-review&sol;" target&equals;"&lowbar;blank">Haven<&sol;a>&comma; and <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;doom-eternal-review-second-opinion&sol;" target&equals;"&lowbar;blank">DOOM Eternal<&sol;a>&period;<&sol;strong><&sol;p>&NewLine;<div class&equals;"jeg&lowbar;review&lowbar;wrap">&NewLine; <h3 class&equals;"jeg&lowbar;review&lowbar;subtitle">The Review<&sol;h3>&NewLine; <h2 class&equals;"jeg&lowbar;review&lowbar;title">&NewLine; Hitman 3&NewLine; <&sol;h2>&NewLine; <div class&equals;"jeg&lowbar;reviewheader clearfix">&NewLine; <div class&equals;"review&lowbar;score score&lowbar;good">&NewLine; <span class&equals;"score&lowbar;value">9<&sol;span>&NewLine; <span class&equals;"score&lowbar;text">Score<&sol;span>&NewLine; <&sol;div>&NewLine; <div class&equals;"desc" style&equals;''>&NewLine; <p>Hitman 3 is an unmissable game&period; Finding flaws in this title is an arduous action even if it is not perfect&period; The six unique environments offered by the game are meticulously crafted to offer different and fun experiences&period; The level design does nothing but enrich the saga in a beautiful way&excl;<&sol;p>&NewLine; <&sol;div>&NewLine; <&sol;div>&NewLine; <div class&equals;"jeg&lowbar;reviewdetail clearfix">&NewLine; <div class&equals;"conspros">&NewLine; <h3>PROS<&sol;h3>&NewLine; <ul><li><i class&equals;"jegicon-check"><&sol;i> High replay value<&sol;li><li><i class&equals;"jegicon-check"><&sol;i> Many gameplay solutions<&sol;li><li><i class&equals;"jegicon-check"><&sol;i> Superb level design<&sol;li><li><i class&equals;"jegicon-check"><&sol;i> Rich in details<&sol;li><&sol;ul>&NewLine; <&sol;div>&NewLine; <div class&equals;"conspros">&NewLine; <h3>CONS<&sol;h3>&NewLine; <ul><li><i class&equals;"jegicon-cross"><&sol;i> Facial animations in cutscenes<&sol;li><&sol;ul>&NewLine; <&sol;div>&NewLine; <&sol;div>&NewLine; <div class&equals;"jeg&lowbar;reviewscore jeg&lowbar;reviewbars clearfix" data-scoretype&equals;"point">&NewLine; <h3>Review Breakdown<&sol;h3>&NewLine; <ul><li>&NewLine; <strong>Story<&sol;strong>&NewLine; <span class&equals;"reviewscore">8<&sol;span>&NewLine; <div class&equals;"jeg&lowbar;reviewbar&lowbar;wrap">&NewLine; <span style&equals;"width&colon; 80&percnt;" class&equals;"barbg"><&sol;span>&NewLine; <&sol;div>&NewLine; <&sol;li><li>&NewLine; <strong>Gameplay<&sol;strong>&NewLine; <span class&equals;"reviewscore">10<&sol;span>&NewLine; <div class&equals;"jeg&lowbar;reviewbar&lowbar;wrap">&NewLine; <span style&equals;"width&colon; 100&percnt;" class&equals;"barbg"><&sol;span>&NewLine; <&sol;div>&NewLine; <&sol;li><li>&NewLine; <strong>Graphics<&sol;strong>&NewLine; <span class&equals;"reviewscore">9<&sol;span>&NewLine; <div class&equals;"jeg&lowbar;reviewbar&lowbar;wrap">&NewLine; <span style&equals;"width&colon; 90&percnt;" class&equals;"barbg"><&sol;span>&NewLine; <&sol;div>&NewLine; <&sol;li><li>&NewLine; <strong>Audio<&sol;strong>&NewLine; <span class&equals;"reviewscore">9<&sol;span>&NewLine; <div class&equals;"jeg&lowbar;reviewbar&lowbar;wrap">&NewLine; <span style&equals;"width&colon; 90&percnt;" class&equals;"barbg"><&sol;span>&NewLine; <&sol;div>&NewLine; <&sol;li><&sol;ul>&NewLine; <&sol;div>&NewLine; &NewLine; <&sol;div>

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