Hover: Revolt of Gamers Review – Parkour and Rebellion

<p>Sometimes gaming isn’t all about killing monsters&comma; dragons&comma; zombies&comma; or even fellow humans&period; Gaming can be about mobility&comma; movement&comma; or ideas such as revolution and rebellion&period; <em>Hover&colon; Revolt of Gamers<&sol;em> is one such gaming experience&comma; about free-running&comma; movement&comma; and overthrowing a corrupt dictatorship bent on subjugating humanity&period;<&sol;p>&NewLine;<p><em>Hover&colon; Revolt of Gamers<&sol;em> is set in the city of ECP17 or &OpenCurlyDoubleQuote;Hover City” as its inhabitants call it&period; Located on a distant planet&comma; Hover City suffers due to a dictatorship caused by separation from the Galactic Union&period; Having fun has become illegal in Hover City&comma; and all forms of entertainment have been banned&comma; but this is where you come in&period; You are in charge of &OpenCurlyDoubleQuote;The Gamers” a resistance group eager to take down the dictatorship and fight against the new anti-leisure laws&period;<&sol;p>&NewLine;<p>The Gamers are equipped with high-tech gear&comma; which allows them to pull off amazing jumps&comma; tricks&comma; and speed&period; With this gear&comma; they are able to help the citizens of Hover City&comma; sabotage the dictatorship and its media propaganda&comma; and more while they seek to reach the Orbital Station so they can warn the Galactic Union of what is happening to their home&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;126781" aria-describedby&equals;"caption-attachment-126781" style&equals;"width&colon; 1000px" class&equals;"wp-caption aligncenter"><img class&equals;"size-large wp-image-126781" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2017&sol;06&sol;16232945&sol;Hover-Rog-290517-2-1024x576&period;jpg" alt&equals;"" width&equals;"1000" height&equals;"563" &sol;><figcaption id&equals;"caption-attachment-126781" class&equals;"wp-caption-text">&lpar;Hover&colon; Revolt of Gamers&comma; Playdius Int&period;&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p>An interesting thing about <em>Hover&colon; Revolt of Gamers<&sol;em> is that it can be seamlessly played offline or online&semi; this allows you to switch from offline to online mode&comma; joining your friends worldwide&comma; and either working cooperatively with them or against them as rivals&period; <em>Hover&colon; Revolt of Gamers<&sol;em> is also designed to be community driven&comma; so players can create missions or mini games in the level editor to fit their own personal playstyle and needs&comma; and then share them with others&period; There are also leaderboards for quests and things so that you can see what the community is like in terms of skill&period;<&sol;p>&NewLine;<p>Hover City is vast&comma; huge both vertically and horizontally&period; There are underground portions&comma; high sky rise buildings&comma; and all sorts of places to do tricks&comma; and navigate&period; As a player&comma; you have total freedom to go&comma; see&comma; and do whatever you feel like in this huge parkour playground that the developers have created&period; There are ten different characters to unlock&comma; each with upgradable skills and customizable colors&period; You can also gain experience&comma; or collect chips which enhance your team members&semi; though you can easily trade in chips you don’t want by using the E-Swap trading system in order to get better chips&period;<&sol;p>&NewLine;<p>I really like how fluid and easy the movement is in <em>Hover&colon; Revolt of Gamers<&sol;em>&period; It feels great to play with a controller&comma; and the atmosphere has a very clear <em>Jet Set Radio<&sol;em> influence that makes it even more interesting to play&period; There is so much to do in Hover City&comma; and just exploring in itself is enough to keep you busy for hours&period; I feel like the developers of <em>Hover&colon; Revolt of Gamers<&sol;em> also may have been inspired by games like <em>Tony Hawk’s Pro Skater<&sol;em> and the <em>Skate <&sol;em>series of games&comma; as they all have a similar sort of feel to them &lpar;in my opinion&period;&rpar;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;126782" aria-describedby&equals;"caption-attachment-126782" style&equals;"width&colon; 1000px" class&equals;"wp-caption aligncenter"><img class&equals;"size-large wp-image-126782" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2017&sol;06&sol;16233053&sol;hover-city-by-night&lowbar;6-1024x576&period;jpg" alt&equals;"" width&equals;"1000" height&equals;"563" &sol;><figcaption id&equals;"caption-attachment-126782" class&equals;"wp-caption-text">&lpar;Hover&colon; Revolt of Gamers&comma; Playdius Int&period;&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p>I do have a problem with how tightly zoomed in the camera is most of the time&period; In exploration games like <em>Mirror’s Edge<&sol;em> or even in free-moving action games like <em>Assassin’s Creed<&sol;em>&comma; I vastly prefer being able to alter the camera not only in rotating it but zooming in and out&period; In the case of <em>Mirror’s Edge<&sol;em>&comma; normally I dislike first person views&comma; but I find it does very well at showing you how far you are from what you are trying to reach&period;<&sol;p>&NewLine;<p>With <em>Hover&colon; Revolt of Gamers<&sol;em> I find that being able to switch from first to third-person works well&comma; but the first-person view is very disorienting and hard to really work with&period; While I love the way the game controls and feels&comma; the camera is a big issue and really needs some work&period; I also feel like <em>Hover&colon; Revolt of Gamers<&sol;em> could benefit from a map&comma; which would show nearby quests or even places of interest&period;<&sol;p>&NewLine;<p>I really like how open <em>Hover&colon; Revolt of Gamers<&sol;em> feels&comma; though in some aspects it feels like an MMORPG that can be played offline&period; Part of the fun of the game is indulging with other people because a big environment like Hover City definitely benefits from a wide variety of characters and players interacting&period;  There are times in <em>Hover&colon; Revolt of Gamers<&sol;em> where playing in single-player can feel almost overwhelming&comma; in how vast the city is&comma; making it sometimes difficult to track down quests&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;126783" aria-describedby&equals;"caption-attachment-126783" style&equals;"width&colon; 1000px" class&equals;"wp-caption aligncenter"><img class&equals;"size-large wp-image-126783" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2017&sol;06&sol;16233122&sol;hover-city-by-night&lowbar;3-1024x576&period;jpg" alt&equals;"" width&equals;"1000" height&equals;"563" &sol;><figcaption id&equals;"caption-attachment-126783" class&equals;"wp-caption-text">&lpar;Hover&colon; Revolt of Gamers&comma; Playdius Int&period;&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p>I’m terrible at racing and things that need to be done in a time limit&comma; but there are all kinds of other quests that will mix things up for you&period; The different things to collect add variety as well&comma; from upgrades to your character&comma; all the way to new graffiti that you can use to destabilize the dictatorship’s hold on the populace&period; There is great attention to detail in your surroundings&comma; and I found myself just wandering around to see what Hover City had to offer&period;<&sol;p>&NewLine;<p>If you like games that put a focus on movement and mobility&comma; then <em>Hover&colon; Revolt of Gamers<&sol;em> is definitely a game for you&period; Sure&comma; it isn’t perfect&comma; but there is plenty to sink your teeth into both single-player and in multiplayer&period;  The progression system is engaging and interesting&comma; the environments are beautiful and colorful&comma; and there is plenty of content here to keep you and your friends busy for a long while&period;<&sol;p>&NewLine;<p><strong>A PC Review Copy of Hover&colon; Revolt of Gamers was provided by Playdius Int for the purpose of this review&period;<&sol;strong><&sol;p>&NewLine;

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