Hyped or Afraid: Wolfenstein II: The New Colossus

Wolfenstein: The New Colossus, Bethesda

<p>Now&comma; back in June 2014 I reviewed <i>Wolfenstein&colon; The New Order<&sol;i>&comma; and while I enjoyed the game&comma; I felt that&comma; overall&comma; its flaws held it back significantly&period; I rated it a 6&sol;10&comma; which&comma; now that I think about it&comma; was fairly harsh&period; <i>The New Order<&sol;i> did indeed fail with certain gameplay elements and mechanics&comma; but its positives outshine anything that could be considered ill about the game&period;<&sol;p>&NewLine;<p>The story and its explorative nature&comma; great level design&comma; and tense action made it a brilliant experience&comma; and playing it again after three years made me realize how good it was&period; Now the long-awaited sequel to the smash hit is finally upon us&comma; and we can’t wait any longer&excl; From what we’ve seen&comma; <i>Wolfenstein II&colon; The New Colossus<&sol;i> looks freaking awesome&comma; with wheel chair shootouts&comma; atom bombs&comma; and duel-wielded shotgun battles that Serious Sam and Duke Nukem could never have dreamed of&period;<&sol;p>&NewLine;<p>But sequels don’t always go according to plan&comma; as the past has taught us&period; Could <i>Wolfenstein II<&sol;i> bring us the same level of awesomeness as before&comma; or will it just be an overwhelming mess&quest;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;129350" aria-describedby&equals;"caption-attachment-129350" style&equals;"width&colon; 1920px" class&equals;"wp-caption alignnone"><img class&equals;"wp-image-129350 size-full" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2017&sol;09&sol;04121223&sol;WolfensteinIIBagogamesimage4&period;jpg" alt&equals;"" width&equals;"1920" height&equals;"1080" &sol;><figcaption id&equals;"caption-attachment-129350" class&equals;"wp-caption-text">Good for chopping wood&comma; flesh&comma; and bone&period; &lpar;Wolfenstein&colon; The New Colossus&comma; Bethesda&rpar;&period;<&sol;figcaption><&sol;figure>&NewLine;<p><strong>Lovable Rogues and Vile Villains<&sol;strong><&sol;p>&NewLine;<p>What <em>Wolfenstein&colon; The New Order<&sol;em> did so well compared to the rest of the series was introduce a great cast of characters you could easily like&comma; relate to&comma; and care about&period; With people like Fergus&comma; the foul-mouthed RAF pilot&comma; the super-suit wearing Caroline&comma; or the vile antagonist himself&comma; Deathshead&comma; it was easy to immerse yourself in the world and narrative through an emotional connection&period;<&sol;p>&NewLine;<p>You felt a connection between these characters and thus were able to empathize with their circumstances&period; <em>The New Order<&sol;em>’s writing was very strong&comma; making most characters important in your journey&period; I did feel there were some moments that the supporting cast felt a little underused&semi; I mean you have Jimi Hendrix in the game&comma; and he’s hardly around to make an impression&period; The only amazing moment he had was when he played <i>Star-Spangled Banner<&sol;i> in front of a firing squad&period; Sadly&comma; Jimi could’ve been used in the new story to a better advantage&comma; so I hope that <em>The New Colossus<&sol;em> utilizes the entire supporting cast appropriately&period;<&sol;p>&NewLine;<p>However&comma; from what we&&num;8217&semi;ve seen&comma; I like the new cast of characters and how each represents an aspect of American values&period; I absolutely love Super Spesh as a crazed&comma; conspiracy nut who&&num;8217&semi;s completely mad&comma; and with lines like&comma; &&num;8220&semi;Show me your lizard face&comma; mother f&ast;&ast;ker&comma;&&num;8221&semi; you can&&num;8217&semi;t not love him&period; But I&&num;8217&semi;m also glad they brought back the despicable Frau Engel&comma; as this means a personal connection between protagonist and antagonist is created&comma; much like what the previous entry did extremely well&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;129352" aria-describedby&equals;"caption-attachment-129352" style&equals;"width&colon; 1920px" class&equals;"wp-caption aligncenter"><img class&equals;"wp-image-129352 size-full" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2017&sol;09&sol;04121523&sol;WolfensteinIIBagogamesimage1&period;jpg" alt&equals;"" width&equals;"1920" height&equals;"1080" &sol;><figcaption id&equals;"caption-attachment-129352" class&equals;"wp-caption-text">&lpar;Wolfenstein&colon; The New Colossus&comma; Bethesda&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p><strong>Location&comma; Location&comma; Location&excl;<&sol;strong><&sol;p>&NewLine;<p>While I did enjoy the gothic&sol;oppression-inspired architecture of Nazi occupied Europe&semi; it was something we had seen many times before&period; The feeling of a new world order was strongly felt&comma; but otherwise&comma; there was little understanding of the carnage that came before it&comma; presented to the player&period; I would’ve loved to venture through the bombed-out London&colon; we only got a glimpse of it in about two levels&period;<&sol;p>&NewLine;<p>The new game&comma; which brings us to a world where the US is under Nazi control&comma; may be a step in the right direction for the series&comma; as we’ll see the tightening grip of the Third Reich on somewhere other than Europe for the first time in the series&period; There’s a disturbing twist of satire at play&comma; where everything seems very familiar yet completely corrupted by Nazi influence&period; In one brilliant segment&comma; we also get a taste of how much they belittle groups such as the KKK&period; Plus&comma; there’s also a chance we’ll see how much damage the Nazi’s have done&comma; and maybe we&&num;8217&semi;ll even get to venture into the aftermath of Manhattan after the atom bomb&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;129355" aria-describedby&equals;"caption-attachment-129355" style&equals;"width&colon; 1920px" class&equals;"wp-caption aligncenter"><img class&equals;"wp-image-129355 size-full" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2017&sol;09&sol;04121757&sol;WolfensteinIIBagogamesimage6&period;jpg" alt&equals;"" width&equals;"1920" height&equals;"1080" &sol;><figcaption id&equals;"caption-attachment-129355" class&equals;"wp-caption-text">When you eat something that disagrees with you &lpar;Wolfenstein&colon; The New Colossus&comma; Bethesda&rpar;&period;<&sol;figcaption><&sol;figure>&NewLine;<p><strong>Going full Quentin Tarantino<&sol;strong><&sol;p>&NewLine;<p>We all remember some of the classic moments of intensity in <em>The New Order<&sol;em>&comma; such as the first encounter with Frau Engel&period; We all love these intense moments that made our skin crawl and the hairs stand up on our arms&period; Then there were more of these moments in the <em>Old Blood<&sol;em>&comma; which were okay but didn&&num;8217&semi;t feel entirely necessary&period;<&sol;p>&NewLine;<p>We’ve seen hints of the developers retreading the formula with the introduction of Frau Engel demanding her daughter to decapitate one of BJ&&num;8217&semi;s friends&comma; which is purely electrifying&period; Then we get the infamous &&num;8220&semi;milkshake man&&num;8221&semi; moment&colon; while it did set the tone for how William is regarded by Nazis in the US&comma; it felt a little forced&period; This is something we’ve already seen before and adds nothing to the overall tension that builds throughout your journey&period; It could’ve been executed a little better&comma; drawing more tension and just doing something better than putting William in the same tight spot we’ve seen several times already&period;<&sol;p>&NewLine;<p>It&&num;8217&semi;s as though the developers are mimicking those moments from <em>Inglorious Bastards<&sol;em> but don&&num;8217&semi;t match the same caliber all the time&period; Quentin Tarantino knew these scenes would work due to their length&comma; and it shows that we can&&num;8217&semi;t have the same effect with a scene lasting 60 seconds&period; What made <em>The New Order<&sol;em> brilliantly intense and memorable with these scenes was the aftermath&comma; such as the choice you have to make at the start of the game with DeathShead&period; These scenes just need to follow through with an interesting payoff that’s either positive or negative to make it worthwhile&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;129353" aria-describedby&equals;"caption-attachment-129353" style&equals;"width&colon; 1920px" class&equals;"wp-caption aligncenter"><img class&equals;"wp-image-129353 size-full" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2017&sol;09&sol;04121552&sol;WolfensteinIIBagogamesimage2&period;jpg" alt&equals;"" width&equals;"1920" height&equals;"1080" &sol;><figcaption id&equals;"caption-attachment-129353" class&equals;"wp-caption-text">Splat&comma; you&&num;8217&semi;re dead &lpar;Wolfenstein&colon; The New Colossus&comma; Bethesda&rpar;&excl;<&sol;figcaption><&sol;figure>&NewLine;<p><strong>Duality and Brutality<&sol;strong><&sol;p>&NewLine;<p>What made <em>The New Order<&sol;em> and ID Software’s latest <em>DOOM<&sol;em> title vastly entertaining was the blood-curdling amount of guts&comma; gore&comma; and the things that blast Nazis into tiny little pieces&period; Weapons play a big role in the <em>Wolfenstein<&sol;em> franchise &lpar;duh&rpar;&comma; and ID and Machinegames have kept the tradition of big weapons&comma; sheer brutality&comma; and force&period; There’s also stealth&comma; which was an interesting gameplay concept and worked well to an extent&period;<&sol;p>&NewLine;<p>But <em>The Old Blood<&sol;em> has shown us that stealth can be improved between titles&comma; and the new trailers showcase the feature of mixing and matching weapons that are dual wielded&comma; which is freaking awesome&excl;<&sol;p>&NewLine;<p>This new addition to the mechanics reminds me of when Bioshock 2 allowed players to use plasmids and a weapon at the same time&period; This will hopefully encourage the same sort of thing by mixing up combat styles and tactics you can carry out&period; The Diesel cannon already looks to be one of the best weapons in the game&comma; with its ability to burn&comma; explode&comma; and cremate Nazi scum into fine bits&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;129354" aria-describedby&equals;"caption-attachment-129354" style&equals;"width&colon; 1920px" class&equals;"wp-caption aligncenter"><img class&equals;"wp-image-129354 size-full" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2017&sol;09&sol;04121633&sol;WolfensteinIIBagogamesimage5&period;jpg" alt&equals;"" width&equals;"1920" height&equals;"1080" &sol;><figcaption id&equals;"caption-attachment-129354" class&equals;"wp-caption-text">Keep rolling&comma; rolling&comma; killing &lpar;Wolfenstein&colon; The New Colossus&comma; Bethesda&rpar;&excl;<&sol;figcaption><&sol;figure>&NewLine;<p><strong>Spectacle Splatter <&sol;strong><&sol;p>&NewLine;<p>After playing <em>The New Order<&sol;em> again after all these years&comma; I realized that Machinegames perfected the pacing and added some great elements to their set pieces&period; There were quite a few memorable segments&comma; from outrunning a Panzerhund underneath a Berlin super prison&comma; to battling the mighty Baltisches Auge after crash landing from a mission to the moon&comma; to the teeth grating moments before encountering DeathShed for the first time&period;<&sol;p>&NewLine;<p>We can clearly see that Machinegames has recaptured that insane magic again and crafted some enthralling and intense set pieces that combine lateral elements and total brutality&period; Having to use a wheelchair to access the level is a neat idea&comma; but doing so while killing Nazis is even better&period; I like the setup of BJ in a small American town&comma; working undercover and making contact with dozens of Nazis looking for him&period; I’m sure there’s going to be more&colon; in a particular segment&comma; it appears that players will take control of a previously mentioned Panzerhund&period;<&sol;p>&NewLine;<p>Overall&comma; I can’t wait to play <em>Wolfenstein&colon; The New Colossus<&sol;em> later next month&period; After playing <em>The New Order<&sol;em> again&comma; I feel that my judgments before were a little harsh as it’s hugely enjoyable while only having a couple of flaws to mention&period; <em>The New Colossus <&sol;em>is shaping up to be a mighty fine sequel and one that may place Machinegames amongst other highly ranked AAA developers&period;<&sol;p>&NewLine;

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