Hyped or Afraid: Detroit Become Human

<p>Let&&num;8217&semi;s be honest&comma; I&&num;8217&semi;m genuinely afraid FOR this game&period; I&&num;8217&semi;m super hyped for the release and already have my copy pre-ordered&period; What scares me is that it may not sell as many units needed so that Quantic Dream and David Cage can continue developing amazingly interactive games&period; I want this game to succeed&period; I&&num;8217&semi;m telling everyone I know with a PS4 to put faith into a different type of game&period; Cage&&num;8217&semi;s games have always been unique&period; He has these amazing stories trapped in his head and lets us experience them through consoles&period; These stories have great characters&comma; amazing set pieces and insane twists and turns&period; Cage is the M&period; Knight Shyamalan of the video game world&period; Play through <em>Indigo Prophecy<&sol;em> in its entirety and you&&num;8217&semi;ll understand what I mean&period; The success or failure of this title may have a lasting impact on games&comma; developers and the industry&period;<&sol;p>&NewLine;<p>When was the last time that you finished a game and thought that this was an experience you thought you would never have and most likely never have again&quest; <em>Heavy Rain<&sol;em>&comma;<em> Destroy All Humans<&sol;em>&comma; and <em>Parasite Eve<&sol;em> are the titles that pop into my mind&period; <em>Heavy Rain<&sol;em> had the great overarching story that involved unique and interesting protagonists&period; Any decision that you had them make could change the end of the game&period;<&sol;p>&NewLine;<p><em>Parasite Eve<&sol;em> is a dead franchise&period; The first sequel resembled nothing from the first game&period; And I don&&num;8217&semi;t even know what they were thinking when the made <em>The 3rd Birthday<&sol;em>&period; <em>Destroy All Humans<&sol;em> is also deceased&period; The first two games in the series were great&period; But the Wii and Xbox 360 versions of the game were atrocious&period; Originality in games is slowly dying&period;  And with every original game that fails we get closer and closer to a world of only generic &&num;8220&semi;man shooters&period;&&num;8221&semi; That is a world I do not want to live in&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;138185" aria-describedby&equals;"caption-attachment-138185" style&equals;"width&colon; 640px" class&equals;"wp-caption aligncenter"><img class&equals;"size-full wp-image-138185" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2018&sol;05&sol;12014258&sol;Detroit1&period;jpg" alt&equals;"" width&equals;"640" height&equals;"421" &sol;><figcaption id&equals;"caption-attachment-138185" class&equals;"wp-caption-text">&lpar;<em>Detroit Almost Human<&sol;em> &&num;8211&semi; Sony&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p>What has me excited enough to pre-order this game is the fact that in my opinion Quantic Dream has an amazing track record&period; I finished up <em>Indigo Prophecy<&sol;em> recently due to anticipation for<em> Detroit Almost Human&period; <&sol;em>And I wasn&&num;8217&semi;t disappointed in the least&period; In 2012 I beat <em>Heavy Rain <&sol;em>and I plan to replay it on my PS4 as soon as I get through <em>Beyond&colon; Two Souls<&sol;em>&period;<&sol;p>&NewLine;<p>I can&&num;8217&semi;t tout enough about how amazing <em>Heavy Rain<&sol;em> was&period; Playing through all those different characters eyes as you attempt to find young Jason before he becomes another victim of the Origami Killer&period; Searching for Jason as Ethan&comma; the boy&&num;8217&semi;s father&comma; was a mind opening experience&semi; I cannot imagine not knowing the fate of a loved one&period; The tough situations that Ethan is put through and how you handle them with him really blew my mind&period; Cage can pen an amazing tale and keep you on the edge of your seat as you grip your controller so tight your knuckles turn white&period;<&sol;p>&NewLine;<p><em>Detroit&colon; Almost Human<&sol;em> looks like it is going to be another white-knuckle ride for fans of Quantic Dream games&period; Just seeing that demo hooked me&comma; the multiple decisions you have to make&comma; the detective work you do before you confront the rogue android&comma; the graphics and the multiple endings that your perfect or crappy decisions can make&period; I&&num;8217&semi;m excited to play as the three protagonists in this game&period; But I&&num;8217&semi;m most looking forward to playing the police android&period; I love detecting seeing that Batman and Sherlock Holmes are my biggest fictional heroes&excl; The more I get to the detect&comma; the happier I am&period; That&&num;8217&semi;s why I liked <em>Batman&colon; The Enemy Within<&sol;em> so much&period; And I hope to love <em>Detroit&colon; Become Human<&sol;em> just as much&excl;<&sol;p>&NewLine;<blockquote class&equals;"twitter-tweet" data-width&equals;"500" data-dnt&equals;"true">&NewLine;<p lang&equals;"en" dir&equals;"ltr">How did Quantic Dream build the world of Detroit&colon; Become Human&quest; <a href&equals;"https&colon;&sol;&sol;t&period;co&sol;cxIrNMfUGl">https&colon;&sol;&sol;t&period;co&sol;cxIrNMfUGl<&sol;a> <a href&equals;"https&colon;&sol;&sol;t&period;co&sol;bgTKCS264s">pic&period;twitter&period;com&sol;bgTKCS264s<&sol;a><&sol;p>&NewLine;<p>&mdash&semi; PlayStation &lpar;&commat;PlayStation&rpar; <a href&equals;"https&colon;&sol;&sol;twitter&period;com&sol;PlayStation&sol;status&sol;996786101976154112&quest;ref&lowbar;src&equals;twsrc&percnt;5Etfw">May 16&comma; 2018<&sol;a><&sol;p><&sol;blockquote>&NewLine;<p><script async src&equals;"https&colon;&sol;&sol;platform&period;twitter&period;com&sol;widgets&period;js" charset&equals;"utf-8"><&sol;script><&sol;p>&NewLine;<p>&nbsp&semi;<&sol;p>&NewLine;<p>I really hope that <em>Detroit<&sol;em> is a success&comma; both critically and financially&period; I want David Cage to make more games&period; And I want developers to know that taking a chance isn&&num;8217&semi;t as bad as it seems&period; You don&&num;8217&semi;t need to pump out the same tripe for the masses every year&period; Originality and single player stories are actually welcome by both hardcore and casual gamers&period;<&sol;p>&NewLine;<p>Not every game NEEDS a multiplayer mode and not every game has to have co-op of some sort&period; <em>God of War<&sol;em> and The <em>Witcher 3<&sol;em> prove that a great narrative can lead to amazing sales&period; Developers need to remember that and not go the route of <em>Black Ops IV<&sol;em>&comma; a game I won&&num;8217&semi;t be buying it due to the fact there will be no campaign&period; I&&num;8217&semi;ve pre-ordered this title&period; I urge others too as well to keep the single-player narrative alive and well in this console generation&period;<&sol;p>&NewLine;<p>&nbsp&semi;<&sol;p>&NewLine;<p>&nbsp&semi;<&sol;p>&NewLine;<p>&nbsp&semi;<&sol;p>&NewLine;<p>&nbsp&semi;<&sol;p>&NewLine;<p>&nbsp&semi;<&sol;p>&NewLine;

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