A Dedicated Fan’s Concerns About Beyond Good & Evil 2

<p>It&&num;8217&semi;s been a few months since E3 2017&comma; and I&&num;8217&semi;ve been mulling over Michel Ancel&&num;8217&semi;s ambitious project&period; The hype train has arrived at the station&comma; and the dust has settled&period; It&&num;8217&semi;s time to face the truth&period; The reveal of <em>Beyond Good &amp&semi; Evil 2<&sol;em> was exciting at first&comma; as I have been a long time fan of the original game&comma; but as more and more information is given&comma; it seems the sequel I have always wanted is gone forever&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;114045" aria-describedby&equals;"caption-attachment-114045" style&equals;"width&colon; 1920px" class&equals;"wp-caption alignnone"><img class&equals;"wp-image-114045 size-full" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2016&sol;10&sol;06103229&sol;jade-peyj-and-secundo-beyond-good-and-evil-2-21239-1920x1080&period;jpg" alt&equals;"Beyond Good and Evil" width&equals;"1920" height&equals;"1080" &sol;><figcaption id&equals;"caption-attachment-114045" class&equals;"wp-caption-text">&lpar;Beyond Good &amp&semi; Evil&comma; Ubisoft&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p>First we got the <a href&equals;"https&colon;&sol;&sol;www&period;youtube&period;com&sol;watch&quest;v&equals;MZlHDPn4CIM">news<&sol;a> that the game would be a prequel to the original&period; As someone who wanted to find out more about Ancel&&num;8217&semi;s planned trilogy&comma; this left me a little miffed&period; I wanted to know more about Jade&comma; the other worlds affected by the DOMz&comma; and dive further into the characters&period; And the most disturbing thing about this game&quest; Custom characters&period; Yes&comma; there isn&&num;8217&semi;t a main character and there doesn&&num;8217&semi;t seem to be an underlining narrative for your character&period; One promising aspect of the game is that there will be people in the game that you can save and have join your crew&period; According to the story content director of <em>Beyond Good &amp&semi; Evil 2<&sol;em>&comma; Gabrielle Shrager &lpar;<a href&equals;"https&colon;&sol;&sol;www&period;youtube&period;com&sol;watch&quest;v&equals;MZlHDPn4CIM">via Ubisoft<&sol;a>&rpar;&comma; &&num;8220&semi;You might discover someone like Knox or another hybrid who might join your crew and then you can develop a relationship with them&period;&&num;8221&semi; Shrager also mentions that they will have stories and histories and may decide to leave the crew if they don&&num;8217&semi;t agree with your decisions&period; How involved this factor of the game will be to the overall plot is unknown&comma; but it is a promising feature&period;<&sol;p>&NewLine;<p><amp-youtube layout&equals;"responsive" width&equals;"500" height&equals;"281" data-videoid&equals;"MZlHDPn4CIM" title&equals;"Beyond Good and Evil 2&colon; Why You&&num;039&semi;ll Need a Crew and How to Get One &vert; Ubisoft &lbrack;NA&rsqb;"><a placeholder href&equals;"https&colon;&sol;&sol;www&period;youtube&period;com&sol;watch&quest;v&equals;MZlHDPn4CIM"><img src&equals;"https&colon;&sol;&sol;i&period;ytimg&period;com&sol;vi&sol;MZlHDPn4CIM&sol;hqdefault&period;jpg" layout&equals;"fill" object-fit&equals;"cover" alt&equals;"Beyond Good and Evil 2&colon; Why You&&num;039&semi;ll Need a Crew and How to Get One &vert; Ubisoft &lbrack;NA&rsqb;"><&sol;a><&sol;amp-youtube><&sol;p>&NewLine;<p>Then came the news that the game would be a huge open <em>No Man&&num;8217&semi;s Sky<&sol;em>-like game with world exploration&period; Now I&&num;8217&semi;m concerned&period; Very concerned&period; Part of what made the original so great is how the world of Hillys felt so vibrant and connected to the overall story&period; Like <em>The Legend of Zelda<&sol;em> or <em>Metroid<&sol;em>&comma; the game relied on you to revisit certain areas when you had the equipment needed&semi; some areas were hidden from you the whole time&period; It was a fascinating part of the game&colon; the optional side quests&comma; collectibles&comma; and picture-taking of the local wildlife kept you immersed&period; The game even had an atmosphere to it that was built up by the war and espionage of the IRIS Network&comma; and the creative music by Christophe Heral complimented it so well&period; Give it some thought&colon; with a larger open world &lpar;or universe&rpar;&comma; there is less opportunity for world building&comma; as we saw with the lackluster <em>No Man&&num;8217&semi;s Sky<&sol;em> that had a <a href&equals;"https&colon;&sol;&sol;www&period;youtube&period;com&sol;watch&quest;v&equals;4KxRp8jeliQ">dinosaur creature<&sol;a> <a href&equals;"https&colon;&sol;&sol;www&period;youtube&period;com&sol;watch&quest;v&equals;4KxRp8jeliQ">like this<&sol;a>&period; That being said&comma; Ubisoft is known for evolving the open-world genre with the original <em>Beyond Good &amp&semi; Evil<&sol;em> and the<em> Assassin&&num;8217&semi;s Creed <&sol;em>series&comma; so they may do it again on a much grander scale&period; The senior producer of the game&comma; Guillaume Brunier&comma; said in a <a href&equals;"https&colon;&sol;&sol;www&period;youtube&period;com&sol;watch&quest;v&equals;YqG9epNlRMw">Ubisoft-made video<&sol;a>&comma; &&num;8220&semi;We don&&num;8217&semi;t want an empty solar system&semi; we want a universe filled with life&period;&&num;8221&semi; I strongly doubt that this will be the case&semi; how is it feasibly possible&quest; I don&&num;8217&semi;t want to explore a randomized universe&semi; I just want to dive into the creative mind of Michel Ancel and Ubisoft Montpellier&&num;8217&semi;s unique worlds&period;<&sol;p>&NewLine;<p>At this rate&comma; they should have called the game a completely new IP&comma; as the original failed to be a commercial success&period; It&&num;8217&semi;s like the <em>Rabbids<&sol;em> situation all over again&period; Rayman used to be a big franchise for Ubisoft and <em>Rayman 2&colon; The Great Escape<&sol;em> is one of my favorite games of all time&comma; but when the Rabbids came in&comma; everything changed and he became less and less relevant&period; He has been relegated to 2D games and a &&num;8220&semi;Definitive Edition&&num;8221&semi; while the Rabbids get a crossover with the most iconic video game character of all time&period; Heck&comma; it&&num;8217&semi;s been almost four years since the last <em>Rayman<&sol;em> game&period; It&&num;8217&semi;s the same with <em>Beyond Good &amp&semi; Evil 2<&sol;em>&comma; as the original has been left by the wayside&period;<&sol;p>&NewLine;<p>As much as it pains me to say it&comma; <em>Beyond Good &amp&semi; Evil 2<&sol;em> is not on my radar&period; From what we have seen so far&comma; it has ditched the fundamentals of what made the original game so great and why it&&num;8217&semi;s even worth making a sequel in the first place&period; I&&num;8217&semi;d love to see a continuation of Jade&&num;8217&semi;s engaging story&comma; I&&num;8217&semi;d love to return to the clever puzzle gameplay&comma; and I want to explore Michel Ancel&&num;8217&semi;s crafted creative worlds&period; It&&num;8217&semi;s a shame we&&num;8217&semi;ll likely never see the game we were shown all those years ago at Ubidays 2008&period; I hope Ubisoft proves me wrong and makes me excited again for another <em>Beyond Good &amp&semi; Evil<&sol;em>&period; I just miss the days of a story-focused adventure that isn&&num;8217&semi;t incredibly wide open&period;<&sol;p>&NewLine;

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