Kingdoms of Amalur 2 Almost Happened Before Closure

<p>Big Huge Games were apparently in the &&num;8216&semi;pre-production&&num;8217&semi; phase of developing <em>Kingdoms of Amalur 2<&sol;em>&comma; looking for a publisher to take on the series but were unable to continue it after 38 Studios&comma; who owns the developer&comma; <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;38-studios-confirms-layoffs&sol;">laid off its entire workforce<&sol;a> and BHG was shut for good&period;<&sol;p>&NewLine;<p><em>Kingdoms of Amalur 2<&sol;em> was supposed to have enhanced graphics and action&comma; focusing on lowering loading times as well as development of improved animations&comma; with the developer having taken on board much of the feedback generated from the first title&comma; <em>Kingdoms of Amalur&colon; Reckoning<&sol;em>&period; <em>KoA&colon;R<&sol;em> was generally well received&period; 38 Studios were unable to pay back much of its debt meaning the IP of <em>Amalur <&sol;em>may go to the state of Rhode Island and apparently&comma; there&&num;8217&semi;s a hefty price attached to it for anyone who wishes to pick up the series and continue it&period; Those hoping for a sequel will unfortunately have to keep their expectations very low&period;<&sol;p>&NewLine;<p>&lpar;Via <a href&equals;"http&colon;&sol;&sol;www&period;computerandvideogames&period;com&sol;349509&sol;kingdoms-of-amalur-2-was-in-pre-production-before-cuts&sol;&quest;cid&equals;OTC-RSS&amp&semi;attr&equals;CVG-General-RSS&amp&semi;utm&lowbar;source&equals;dlvr&period;it&amp&semi;utm&lowbar;medium&equals;twitter">CVG<&sol;a> and <a href&equals;"http&colon;&sol;&sol;www&period;pushsquare&period;com&sol;news&sol;2012&sol;05&sol;rumour&lowbar;kingdoms&lowbar;of&lowbar;amalur&lowbar;2&lowbar;was&lowbar;in&lowbar;pre&lowbar;production&quest;utm&lowbar;source&equals;twitterfeed&amp&semi;utm&lowbar;medium&equals;twitter">Push Square<&sol;a>&rpar;<&sol;p>&NewLine;

Exit mobile version