Klaus Review – My Big Fat Existential Crisis

Klaus Featured

<p><em>Klaus<&sol;em> leaves both my mind racing and my mouth with an unusual taste&period; Bear with me&colon; <em>Klaus<&sol;em> is a solid game&comma; being both instantly recognizable and uniquely mysterious at the same time&period; The team at La Cosa Entertainment walk the wire between appealing to the nostalgic and challenging preconceptions at every moment&period; The gameplay is solid&comma; the sound design is consistently effective&comma; and the atmosphere as a whole is artistically unified&period; But there&&num;8217&semi;s something more to this game&comma; something psychological and fundamental&comma; that demands attention&period;<&sol;p>&NewLine;<p>The game is&comma; at its core&comma; a 2D puzzle platformer&period; Normally in my reviews&comma; this is the part where I say &&num;8220&semi;You&comma; the player&comma; take on the role of Klaus&comma; the protagonist who&&num;8230&semi;&&num;8221&semi; but that isn&&num;8217&semi;t necessarily the case here&period; You do&comma; in fact&comma; control Klaus&comma; but you are not Klaus&period; Instead&comma; you are yourself&comma; the aptly named &&num;8220&semi;Player&period;&&num;8221&semi; Using your controller&comma; you guide Klaus from the bottom of a corporate tower to the top&comma; all the while attempting to learn the story behind this character&comma; who has lost his memory&period; As you move him through the levels&comma; he speaks to you through sentences displayed across the stage&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;99047" aria-describedby&equals;"caption-attachment-99047" style&equals;"width&colon; 1024px" class&equals;"wp-caption aligncenter"><img class&equals;"wp-image-99047 size-full" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2016&sol;02&sol;04005421&sol;klaus01&period;jpg" alt&equals;"Klaus 1" width&equals;"1024" height&equals;"576" &sol;><figcaption id&equals;"caption-attachment-99047" class&equals;"wp-caption-text">This is the standard gameplay you&&num;8217&semi;ll see&period; &lpar;<em>Klaus<&sol;em>&comma; La Cosa Entertainment&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p>There is a second playable character&comma; named K1&period; Though he plays the antagonist of the first level&comma; he quickly becomes an ally in your quest to climb the tower and discover the truth&period; Klaus is a small and fast character&comma; while K1 is a much larger and slower &lpar;but stronger&rpar; man&period; Both characters have strengths and weaknesses that come into play as you move them together through the various levels&period; K1 speaks to you as well&comma; but in a much more simplified vocabulary&period; &&num;8220&semi;K1 likes sushi but we have to save Klaus&&num;8221&semi; is arguably one of my favorite quotes from the entire game&period;<&sol;p>&NewLine;<p>The gameplay is derived of all of the standards&colon; jumping over spikes&comma; climbing up ladders&comma; activating switches &lpar;Klaus is a hacker and K1 just punches things&rpar;&comma; and the like&period; Regular variables and changes are added to levels as you move up the tower&comma; but none of them add much substance to the gameplay&period; The last few levels are extremely thrilling and engaging thanks to a driving storyline and some extraordinarily creative elements&comma; but this leaves the middle dragging without momentum for quite some time&period; Gamers who push through the lull in the middle will be treated to a strong&comma; rewarding few final levels&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;99048" aria-describedby&equals;"caption-attachment-99048" style&equals;"width&colon; 1200px" class&equals;"wp-caption aligncenter"><img class&equals;"wp-image-99048 size-full" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2016&sol;02&sol;04005405&sol;Untitled-2&period;jpg" alt&equals;"Klaus 2" width&equals;"1200" height&equals;"793" &sol;><figcaption id&equals;"caption-attachment-99048" class&equals;"wp-caption-text">The art direction definitely deserves praise&period; &lpar;<em>Klaus<&sol;em>&comma; La Cosa Entertainment&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p>The highlights within the gameplay are the consistently imaginative &&num;8220&semi;secret&&num;8221&semi; levels&comma; indicated by glowing balls of lights throughout the tower&period; These short mini-levels unlock Klaus&&num;8217&semi; memories and the  interesting backstory to the events of the game&period; The levels all begin with a one-word title&comma; such as Grow or Expectations&comma; and they turn gameplay on its head&comma; utilizing assets from the game in unique and often terrifying ways&period; One particularly memorable level had me leading Klaus over a sea of other silhouette Klaus&&num;8217&semi; to try and reach the end&period;<&sol;p>&NewLine;<p>The game also pushes the limits of storytelling and the player&period; The PS4&&num;8217&semi;s touchpad is heavily utilized to great effect&period; A swipe across the touch pad can activate a platform&comma; movable by the right analog stick&period; Many puzzles&comma; while never too difficult&comma; did require some practice and dexterity&period; Another memorable level was when Klaus&comma; wary of your intentions&comma; decides that he doesn&&num;8217&semi;t want to be controlled by you and begins to travel through the levels on his own&period; It is up to you to protect him by using the touchpad and controller to move the level&&num;8217&semi;s environment around him and keep him from death&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;99050" aria-describedby&equals;"caption-attachment-99050" style&equals;"width&colon; 1920px" class&equals;"wp-caption aligncenter"><img class&equals;"wp-image-99050 size-full" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2016&sol;02&sol;04005341&sol;KLAUS-&lowbar;20160123160419&period;jpg" alt&equals;"Klaus 3" width&equals;"1920" height&equals;"1080" &sol;><figcaption id&equals;"caption-attachment-99050" class&equals;"wp-caption-text">The &&num;8220&semi;secret&&num;8221&semi; levels always challenge the limits of Klaus&&num;8217&semi; imagination&period; &lpar;<em>Klaus&comma;<&sol;em> La Cosa Entertainment&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p>If you can&&num;8217&semi;t tell by now&comma; Klaus is quite a character&period; In fact&comma; it&&num;8217&semi;s Klaus&&num;8217&semi; character and self-exploration through words spoken to you that drive this game&period; Klaus is a thoughtful and inquisitive soul&comma; and this permeates every aspect of this project&period; It&&num;8217&semi;s a thoroughly enjoyable experience to read along as his character grows and develops&comma; particularly in the second half of the game as the stakes rise&period; But having such a deep and articulate protagonist brings about a different problem in <em>Klaus<&sol;em>&colon;<&sol;p>&NewLine;<p>Klaus can be kind of a dick&period;<&sol;p>&NewLine;<p>He begins the game happy to have a friend in you&comma; the player&period; But&comma; quite quickly&comma; Klaus&&num;8217&semi; constant whining and complaining begins to grate&period; He thinks K1 is awful&comma; then thinks K1 is great&period; He thinks you&&num;8217&semi;re great&comma; then thinks you&&num;8217&semi;re awful&period; It&&num;8217&semi;s easy to appreciate that Klaus&comma; in a realistic sense&comma; is going through a lot&comma; but it gets extremely annoying&comma; particularly during the mid-game lull&period; This builds towards the game&&num;8217&semi;s stellar second half&comma; but it takes a long time to get there&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;99051" aria-describedby&equals;"caption-attachment-99051" style&equals;"width&colon; 1024px" class&equals;"wp-caption aligncenter"><img class&equals;"wp-image-99051 size-full" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2016&sol;02&sol;04005323&sol;23574774393&lowbar;d815a4c6a4&lowbar;b&period;jpg" alt&equals;"Klaus 4" width&equals;"1024" height&equals;"576" &sol;><figcaption id&equals;"caption-attachment-99051" class&equals;"wp-caption-text">Klaus&&num;8217&semi; and K1&&num;8217&semi;s first meeting doesn&&num;8217&semi;t go too well&period; &lpar;<em>Klaus<&sol;em>&comma; La Cosa Entertainment&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p><em>Klaus<&sol;em> is a solid game&period; The gameplay is nostalgic and innovative&comma; the artistic design is captivating&comma; and the writing is brilliant&period; Though Klaus can be an annoying little prick and the game drags aggressively in the middle&comma; players who push through those aspects will find a game that challenges norms and has a wonderful story to tell&period;<&sol;p>&NewLine;<hr &sol;>&NewLine;<p>&nbsp&semi;<&sol;p>&NewLine;<p style&equals;"text-align&colon; center&semi;"><em><strong>A PS4 code for Klaus was provided by La Cosa Entertainment for the purposes of this review&period;<&sol;strong><&sol;em><&sol;p>&NewLine;

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