LET IT DIE Exceeds Four Million Downloads

<p><em>LET IT DIE<&sol;em> has exceeded four million downloads just over a year after its release&period; The official <em>LET IT DIE<&sol;em> twitter account posted the following tweet&colon;<&sol;p>&NewLine;<p><a href&equals;"https&colon;&sol;&sol;twitter&period;com&sol;LETITDIETheGame&sol;status&sol;963141144183037952">https&colon;&sol;&sol;twitter&period;com&sol;LETITDIETheGame&sol;status&sol;963141144183037952<&sol;a><&sol;p>&NewLine;<p>Developed by Grasshopper Manufacture and published by GungHo Online&comma; <em>LET IT DIE <&sol;em>released to most territories December 2016 with a Japanese release to follow two months later&period; With a modest 72 metascore and 7&period;4 user score average&comma; <em>LET IT DIE <&sol;em>has found success in the free to play scene as an oddball action survival game&period; Though it just reached four million downloads&comma; the game surpassed the three million mark within five months of launch&period; Founded in 1998&comma; the eccentric studio is best known for games like <em>Killer7<&sol;em>&comma; <em>No More Heroes<&sol;em>&comma; <em>Shadows of The Damned<&sol;em>&comma; and <em>Lollipop Chainsaw<&sol;em>&period;<&sol;p>&NewLine;<p>More recent notable titles from Grasshopper Manufacture include the first official English release of <em>The Silver Case <&sol;em>in 2016&comma; the eclectic studio&&num;8217&semi;s first ever project&period; Its mobile sequel&comma; <em>The 25th Ward&colon; The Silver Case<&sol;em> is slated for release this year&period; Grasshopper is also developing the Nintendo Switch exclusive <em>Travis Strikes Again&colon; No More Heroes&period;<&sol;em> While part of the <em>No More Heroes<&sol;em> franchise&comma; <em>Travis Strikes Again<&sol;em> is designed and written as a fresh start for Travis&period;<&sol;p>&NewLine;<p><em>LET IT DIE <&sol;em>grew out of the remnants of the cancelled collaborative Suda 51&sol;Grasshopper Manufacture project&&num;8211&semi;<em>Lily Bergamo<&sol;em>&period; Announced in 2013&comma; players would control protagonist Tae Loroi in an action game set in the year 2043 that would have featured an &&num;8220&semi;element of growth&&num;8221&semi;&period; This original incarnation of the concept contained some of the online elements familiar to <em>LET IT DIE<&sol;em> faithful&period; The gradual growth would accumulate in the form of what is described as updated player data&period; Online features including actual online play were planned with exact details shrouded in the unknown&period; <em>Lily Bergamo<&sol;em> was re-announced as <em>LET IT DIE<&sol;em> the following year at E3&period;<&sol;p>&NewLine;<p>&nbsp&semi;<&sol;p>&NewLine;<p>&nbsp&semi;<&sol;p>&NewLine;<p><em>Additional Source<&sol;em>&colon; http&colon;&sol;&sol;tvtropes&period;org&sol;pmwiki&sol;pmwiki&period;php&sol;VideoGame&sol;LilyBergamo<&sol;p>&NewLine;

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