LittleBigPlanet 2 Vita Cross-Play DLC an Answer to SmartGlass and Wii U

Sony and LittleBigPlanet may have an answer to the Wii U’s asymmetrical multiplayer and Microsoft’s SmartGlass Technology.

The upcoming LittleBigPlanet 2’s Vita Cross-Play DLC sounded like a simple Remote Play title for the console. The experience goes much deeper than that.

The Cross-Play DLC will allow the use of the Vita as a controller for Media Molecule’s LittleBigPlanet 2. However, the experience does not stop there. The DLC allows for a level being built on the PS3 version, players can build a corresponding level on the Vita using touch controls, just like the upcoming Tarsier Vita version of LittleBigPlanet.

A staff member from The Verge was able to get hands-on experience. He saw a level with three players on the PS3 wondering around a circular maze inside a spaceship. The Vita player flew the ship through a side-scrolling shooter level on his own screen. As the Vita player moved the ship side-to-side, the PS3 players’ maze rotated. When the Vita player crashed into objects, gravity was temporarily suspended for the other players. When PS3 players found power-sups on the ship, the Vita player’s ship received missile and laser upgrades.

During his hands on level, he played on the PS3 and used a Vita as a controller. During play, he unlocked “Apps” for the Vita, once activated by touching them, he could change the game. A radar app lead to hidden items, a tractor beam app allowed objects to be dragged and dropped, and a telecommunications app was used to ask for help from a guide.

Jumping through a pip on the TV screen brought SackBoy onto the Vita’s screen. Navigating through traps on the Vita screen led to a bounce pad which launched SackBoy back onto the TV screen.

The two levels were created with tools that will be available to every player who gets the DLC.

(Via The Verge)

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