LoL Preseason Jungle Changes

<p>On Tuesday&comma; <a href&equals;"www&period;riotgames&period;com">Riot Games<&sol;a> posted some information regarding changes coming in preparation for Season Three in <a href&equals;"www&period;leagueoflegends&period;com">League of Legends<&sol;a>&period; Lead Designer &&num;8216&semi;Statikk&&num;8217&semi; gave a more in-depth look at what we can expect from the changes coming to jungling dynamics&period;<&sol;p>&NewLine;<p>From the post&comma; it seems they have two major goals in mind &lpar;regarding the jungle&rpar; when implementing the upcoming patch&colon;<&sol;p>&NewLine;<ol>&NewLine;<li>Reducing early game pressure&period;<&sol;li>&NewLine;<li>Increasing jungle diversity&period;<&sol;li>&NewLine;<&sol;ol>&NewLine;<blockquote>&NewLine;<div>&&num;8220&semi;&&num;8230&semi;We want to make early ganking from the jungle a more difficult&comma; conscious choice that will require constant monitoring of the risks involved&period;&&num;8221&semi;<&sol;div>&NewLine;<&sol;blockquote>&NewLine;<p>With these goals in mind&comma; Statikk went into further detail&comma; explaining that Season Two opened up many more possibilities for early game control via ganking and creating more pressure for the enemy lanes&period; He states that even though they like this new opportunity for teams&comma; they want to create more risk vs&period; reward thought-processes before junglers commit to ganking enemy lanes&period; To do this&comma; he explains that the jungle creeps will receive a damage boost&comma; causing early junglers to have significantly less health once they get through their initial jungle route&period; They will have look at the risk taken by jumping into a lane with low health&comma; and consider whether or not it will help or hinder their team should they do so&period;<&sol;p>&NewLine;<p>To increase the jungle diversity&comma; they want to create more applicable choices for jungling champions&period; Riot will be including several new items specifically to help with the initial jungling route&comma; allowing different champions a better opportunity to take part in the jungle&period; Also among the changes will be significant XP and gold scaling received from creeps as the game goes on&comma; so that junglers have a better chance to keep up with early game levels&period;<&sol;p>&NewLine;<p>Once again&comma; these announcements are really exciting for me&period; As a fan of League of Legends and an invested player&comma; the changes mentioned above really pique my interest&period; I can&&num;8217&semi;t wait for this patch to be pushed out once it&&num;8217&semi;s polished and ready&period; The full article can be found <span style&equals;"text-decoration&colon; underline&semi;"><a href&equals;"http&colon;&sol;&sol;na&period;leagueoflegends&period;com&sol;board&sol;showthread&period;php&quest;p&equals;31219783">Here<&sol;a><&sol;span>&comma; should you want to read further&period;<&sol;p>&NewLine;

Exit mobile version