Looking Forward to Fallout 4

<p><em>Fallout 3<&sol;em> fans are counting down the days as they wait for <em><a href&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2015&sol;11&sol;04115010&sol;68926&lowbar;2&lowbar;5&period;jpg">Fallout 4<&sol;a>&comma;<&sol;em> so we thought it would be useful to look at some of the fundamental differences between the two&period;<&sol;p>&NewLine;<p><em>Fallout 4<&sol;em> is the fifth major installment in the <em>Fallout<&sol;em> series and will be released on November 10<sup>th<&sol;sup> 2015 for Microsoft Windows&comma; Xbox One&comma; and PlayStation 4&period; Set in post-apocalyptic Boston&comma; gameplay is going to be similar to <em>Fallout 3&comma;<&sol;em> with players having to complete various quests and thus gaining experience to level up the character&comma; which further leads to new abilities&period;<&sol;p>&NewLine;<p>Players can explore the open world setting at will&comma; which allows nonlinear gameplay&comma; and others can accompany the player on their quests and join them in battle&period;  Players also have the ability to build or destroy buildings and other items&comma; then use them to build a settlement which can be inhabited by non-playable characters&period;<&sol;p>&NewLine;<figure style&equals;"width&colon; 1423px" class&equals;"wp-caption aligncenter"><img src&equals;"https&colon;&sol;&sol;i&period;gyazo&period;com&sol;8a70317cdb9ea461b3b79a7aff5c50c2&period;jpg" alt&equals;"" width&equals;"1423" height&equals;"798" &sol;><figcaption class&equals;"wp-caption-text">&lpar;Fallout 4&comma; Bethesda Softworks&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p>The first gameplay footage was shown at Bethesda’s conference at the Electronic Entertainment Expo in 2015 with the game displaying all of its features&comma; including the full voice acting and dynamic conversations&period;<&sol;p>&NewLine;<p>With gameplay similar to <em>Fallout 3<&sol;em> and <em>Fallout New Vegas<&sol;em>&comma; <em><a href&equals;"https&colon;&sol;&sol;www&period;fallout4&period;com&sol;">Fallout 4<&sol;a><&sol;em> has returning features like the camera that can switch from first to third persona view plus the ability to roam wherever players choose to on the map&period;<&sol;p>&NewLine;<p>Players can leave conversations when they want to&comma; and they can also customize their weapons with the game providing in excess of 50 base guns&comma; with modifications allowed &lpar;over 700&period;&rpar;&period;  Power Armour has been redesigned and fashioned into more of a vehicle than a suit of armour&comma; and this can also be modified&comma; added to and making it totally personal to the player&period;<&sol;p>&NewLine;<p>The ability to build and destroy settlements and buildings&comma; then use those components to freely build your own structures is another addition&period; Towns can be powered with working electricity which uses a dynamic power line system&comma; and the towns can be inhabited by non-player characters such as merchants to make the town come &&num;8220&semi;alive&period;&&num;8221&semi; These inhabitants have to be kept sustained with food grown in makeshift patches which have to be irrigated&period;  Of course&comma; the towns have to be defended&comma; and players can make turrets and traps to guard against random attacks&period;<&sol;p>&NewLine;<figure style&equals;"width&colon; 980px" class&equals;"wp-caption aligncenter"><img src&equals;"https&colon;&sol;&sol;i&period;gyazo&period;com&sol;de20090c28481807069b24d0e984d4e9&period;jpg" alt&equals;"" width&equals;"980" height&equals;"551" &sol;><figcaption class&equals;"wp-caption-text">&lpar;Fallout 4&comma; Bethesda Softworks&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p>A computerized wristwatch &lpar;the Pip-Boy&rpar; brings up the menu showing all the maps&comma; data&comma; items&comma; and statistics of the game-player&period; Game cartridges can also be found and are playable on the Pip-Boy&comma; plus the returning feature of the Vault-Tec Assisted Targeting System really affects the quality of players’ combat play&comma; slowing down real-time combat with all of the action being carried out in varying camera angles in &OpenCurlyQuote;bullet time&period;’<&sol;p>&NewLine;<ul>&NewLine;<li>Developed by&colon; Bethesda Game Studios<&sol;li>&NewLine;<li>Published by&colon; Bethesda Softworks<&sol;li>&NewLine;<li>Platforms&colon; Microsoft Windows&comma; PlayStation 4&comma; Xbox One<&sol;li>&NewLine;<li>Genre&colon; Action role-playing<&sol;li>&NewLine;<li>Mode&colon; Single Player<&sol;li>&NewLine;<&sol;ul>&NewLine;

Exit mobile version