Where’s The Love? – Hatred Review

<p>Art and any form of media has always brought controversy&comma; thanks to masses of skeptics who argue that freedom of speech has the power to warp a young and unstable mind to commit horrendous acts of brutality for the sake of it&period; Games are no exception&comma; and have been one of the most common targets&period; Yet&comma; for many years things have been peaceful &&num;8212&semi; games have been given a break for the most part&period; The world has better things to worry about than what a game could do the imagination &lpar;which is nothing&rpar;&period; But then there are games which don’t just push the envelope&comma; but rather curb stomp it into a bloody mess&period; Is<em> Hatred<&sol;em> one of those games&quest; Or rather&comma; an overrated mess that tries too hard to be bad&quest;<&sol;p>&NewLine;<figure style&equals;"width&colon; 824px" class&equals;"wp-caption aligncenter"><img src&equals;"http&colon;&sol;&sol;blogs-images&period;forbes&period;com&sol;erikkain&sol;files&sol;2014&sol;12&sol;Hatred&period;jpg" alt&equals;"" width&equals;"824" height&equals;"437" &sol;><figcaption class&equals;"wp-caption-text">Someone is in a bad mood<&sol;figcaption><&sol;figure>&NewLine;<p><em>Hatred<&sol;em> immerses players into the uneasy role of a nameless trench coat wearing psychopath&comma; who is pretty angry at everything in existence&period; He is the extremist outcast who society deems undesirable&comma; with his cheesy and bizarre monologues of hatred for mankind&period; So you won&&num;8217&semi;t be shocked to discover that his life goals include mass murder and raining anarchy on civilization&period;<&sol;p>&NewLine;<p>It’s an unsettling concept for many&comma; but one with gameplay that’s not been seen before&period; <em><a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;the-ultimate-gta-grand-theft-auto-v-on-pc&sol;">Grand Theft Auto<&sol;a><&sol;em> and <em>Postal<&sol;em> offer you the chance to rampage through populated areas&comma; committing nightmarish acts of brutally&comma; and laughing in the face of death&period; But at the same time&comma; they both offer the player the choice to do so or not&comma; and can indeed be played peacefully in many respects&period; <em>Hatred<&sol;em> subtracts the freedom of choice&comma; and instead forces players to partake in horrendous crimes&period;<&sol;p>&NewLine;<p>It’s a bold statement of a game&comma; and the developers are keen to produce something for entertainment’s sake &&num;8212&semi; even if it’s considered tasteless&period; Yet&comma; I can’t decide what the game wants to be&period; I feel like the game is meant to be a satirical dig &lpar;or at least wants to be&comma; I don’t know&rpar; at modern society&comma; but miss fires on its extreme and grounded nature&period; I feel it’s an exercise in freedom of speech&comma; and also an attempt to show people that most games aren’t straight up murder simulators&period; Not like <em>Hatred<&sol;em> at all&period;<&sol;p>&NewLine;<figure style&equals;"width&colon; 811px" class&equals;"wp-caption aligncenter"><img src&equals;"http&colon;&sol;&sol;download&period;gamezone&period;com&sol;uploads&sol;image&sol;data&sol;1175192&sol;Hatred&lowbar;brutal&lowbar;3&period;JPG" alt&equals;"" width&equals;"811" height&equals;"463" &sol;><figcaption class&equals;"wp-caption-text">Crossing the Thin Blue line&quest;<&sol;figcaption><&sol;figure>&NewLine;<p><em>Hatred<&sol;em> is a twin stick shooter where players will control &OpenCurlyDoubleQuote;The Crusader” in an unholy mission to cause carnage and destruction&period; The game world is observed from a top down&sol; isometric view&comma; as though you were God looking down at this poor sap’s conquest&period; Everything is beautifully bathed in black and white&comma; with a grimy atmosphere looming about&period; Overall&comma; <em>Hatred<&sol;em>’s experience boils down to roaming a large open area in New York&comma; and taking out as many innocents and police as possible&period; This includes obtaining numerous destructive weapons that will help in the mass murder&comma; and completing a host of objectives that represent a problem with society &lpar;in the crusader’s eyes&rpar;&comma; such as blowing up a coffee shop&comma; burning down a bank&comma; or wasting a party filled with drunken fools&period; It’s mechanically simple and easy to get into&period;<&sol;p>&NewLine;<p><em>Hatred<&sol;em> does actually offer a highly detailed and impressive looking game-world&comma; with destructible environments look absolutely stunning when in action&period; The high level of detail for the particle effects feel genuinely organic and are joy to look at&period; There is a huge amount of freedom in the game&comma; giving players the option to take on objectives as they please&period; You can shoot&comma; drive vehicles&comma; and create massive chain reactions that decimate whole areas&period; The gameplay does get quite repetitive&comma; however&comma; as the game progresses in one single direction&semi; never bringing in new elements or challenges to escalate the risk&period; Yet&comma; there are a host of side objectives that pop up as you progress&period; These mostly involve killing people&comma; but others include destroying vaults of money &&num;8212&semi; But again&comma; this doesn’t help <em>Hatred<&sol;em> break away from its repetitive manner&period;<&sol;p>&NewLine;<figure style&equals;"width&colon; 824px" class&equals;"wp-caption aligncenter"><img src&equals;"http&colon;&sol;&sol;s2&period;dmcdn&period;net&sol;IyDwC&sol;1280x720-Os6&period;jpg" alt&equals;"" width&equals;"824" height&equals;"450" &sol;><figcaption class&equals;"wp-caption-text">Burn em all&excl;<&sol;figcaption><&sol;figure>&NewLine;<p>One major problem I had with the game was its relentlessly difficulty&comma; even on easy mode&period; <em>Hatred<&sol;em> is brutal in nature and with no checkpoints&comma; it’s even worse&period; It’s extremely punishing&comma; and for no good reason&period; Often it feels as though the game is cheating with cars that feel like crap to drive and explode with little damage taken&period; There is also another problem with NPCs firing at you from off screen&period; This has been reduced in a patch&comma; but still there are odd moments where this happens&period; Another problem with the game involved certain core mechanics&semi; one being the way health works&period; In order to regain health&comma; you need to execute fallen NPCs&comma; as there are no health packs to pick up&period; A neat idea&comma; but one which is flawed due to it&&num;8217&semi;s relentless difficulty and overwhelming number NPCs on and off screen&period; This mechanic would have been used well for filling up a meter and releasing a more powerful attack when filled&period;<&sol;p>&NewLine;<p>There are respawn points&comma; earned by completing certain objectives&period; But even these can get a little tiresome on the player progression&period; Many of side objectives themselves are too tough&comma; and could waste these vital respawns&period; It’s unbalanced&comma; especially when the protagonist is supposed to be bad ass and immortal&period;<&sol;p>&NewLine;<figure style&equals;"width&colon; 805px" class&equals;"wp-caption aligncenter"><img src&equals;"https&colon;&sol;&sol;s3-us-west-1&period;amazonaws&period;com&sol;shacknews&sol;assets&sol;editorial&sol;2015&sol;06&sol;Hatred&lowbar;gameplay&period;JPG" alt&equals;"" width&equals;"805" height&equals;"498" &sol;><figcaption class&equals;"wp-caption-text">Hatred does look pretty&comma; but it&&num;8217&semi;s ugly on the inside<&sol;figcaption><&sol;figure>&NewLine;<p>I like to think there was a point here&comma; and satire may not be it&period; The game could have offered a narrative on mental illness&comma; and allowed players to call a therapist at the beginning&period; Maybe involve something like a &&num;8220&semi;talking&&num;8221&semi; cat&comma; or  involve you killing gangbangers and greedy bankers&period; But maybe the game is just thoughtless&comma; with no real meaning other than to be ugly for the sake of it&period; It’s not a low point for gaming&comma; as it offers some great visuals and somewhat entertaining action if you’re in a sick kind of mood&period;<&sol;p>&NewLine;<p><em>Hatred<&sol;em> is not the most pleasant experience&comma; and it&&num;8217&semi;s definitely not a game for people who can’t distinguish fantasy from reality&period; Not a good game in terms of dynamic gameplay&comma; or making sense&comma; and it often feels rather dull and overhyped&period; My advice&comma; don’t be bothered by this&comma; it’s not harmful nor is it that good&period;  But&comma; it’s a good way to vent our some anger as opposed to actually going on a mass killing spree&period;<&sol;p>&NewLine;

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