Maid of Sker Review

British Folklore That Is Heavily Underutilized

<p>Why does the <a href&equals;"https&colon;&sol;&sol;store&period;steampowered&period;com&sol;app&sol;826940&sol;Maid&lowbar;of&lowbar;Sker&sol;" target&equals;"&lowbar;blank" rel&equals;"noopener noreferrer">Maid of Sker<&sol;a> feel like it was created by people who just learn about the horror genre yesterday&quest; Maid of Sker came from Wales Interactive&semi; they&&num;8217&semi;ve released horror games in the past like <em>The Infectious Mind of Doctor Dekker&comma; The Bunker&comma; <&sol;em>and <em>Don&&num;8217&semi;t Knock Twice<&sol;em>&period; Then I realized they didn&&num;8217&semi;t develop any of those games&comma; but merely published them&period; The only horror game that I could find that was developed by them is the Maid of Sker&period; That would explain why the Maid of Sker feels like an amateur attempt with disappointing results&period;<&sol;p>&NewLine;<p>Maid of Sker is a horror game that uses British folklore for its groundwork&period; Set in 1898&comma; you play as Thomas the blank face character&semi; he&&num;8217&semi;s heading to rescue his lover from a hotel consumed by madness and horror&period; The Sker hotel is now run by faceless and blind men&period; Their only drive is to hunt you down and convert you into one of their own&period; The only way to stop this madness is to find four-cylinders that will play a song to counteract the madness&period;<&sol;p>&NewLine;<p><img class&equals;"alignnone wp-image-161523 size-full" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2020&sol;08&sol;03121524&sol;Maid-of-Sker-1&period;jpg" alt&equals;"Not Much Here" &sol;><&sol;p>&NewLine;<p>&nbsp&semi;<&sol;p>&NewLine;<p>&nbsp&semi;<&sol;p>&NewLine;<h4 style&equals;"text-align&colon; center&semi;"><strong>This review is based on review copy provided by the publisher<&sol;strong><&sol;h4>&NewLine;<p style&equals;"text-align&colon; center&semi;">&NewLine;<p style&equals;"text-align&colon; center&semi;">Check out our other content&excl; Including previous <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;podcasts&sol;" target&equals;"&lowbar;blank" rel&equals;"noopener noreferrer">podcast episodes<&sol;a> and the latest <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;reviews&sol;" target&equals;"&lowbar;blank" rel&equals;"noopener noreferrer">game reviews<&sol;a>&period;<&sol;p>&NewLine;<div class&equals;"jeg&lowbar;review&lowbar;wrap">&NewLine; <h3 class&equals;"jeg&lowbar;review&lowbar;subtitle">The Review<&sol;h3>&NewLine; <h2 class&equals;"jeg&lowbar;review&lowbar;title">&NewLine; Maid of Sker &NewLine; <&sol;h2>&NewLine; <div class&equals;"jeg&lowbar;reviewheader clearfix">&NewLine; <div class&equals;"review&lowbar;score score&lowbar;bad">&NewLine; <span class&equals;"score&lowbar;value">4<&sol;span>&NewLine; <span class&equals;"score&lowbar;text">Score<&sol;span>&NewLine; <&sol;div>&NewLine; <div class&equals;"desc" style&equals;''>&NewLine; <p>Maid of Sker feels like an amateur attempt with disappointing results with British Folklore that is severely underutilized&period;<&sol;p>&NewLine; <&sol;div>&NewLine; <&sol;div>&NewLine; <div class&equals;"jeg&lowbar;reviewdetail clearfix">&NewLine; <div class&equals;"conspros">&NewLine; <h3>PROS<&sol;h3>&NewLine; <ul><li><i class&equals;"jegicon-check"><&sol;i> Graphically appealing<&sol;li><li><i class&equals;"jegicon-check"><&sol;i> Music is a good listen<&sol;li><li><i class&equals;"jegicon-check"><&sol;i> The atmosphere nicely sets and keeps the mood&period;<&sol;li><li><i class&equals;"jegicon-check"><&sol;i> The hide-and-seek formula has moments of pure tension and nerves being racked<&sol;li><li><i class&equals;"jegicon-check"><&sol;i> Ammo and healing are very limited&comma; so you must calculate your next moves carefully&period;<&sol;li><&sol;ul>&NewLine; <&sol;div>&NewLine; <div class&equals;"conspros">&NewLine; <h3>CONS<&sol;h3>&NewLine; <ul><li><i class&equals;"jegicon-cross"><&sol;i> The story and character are underdeveloped&comma; forgettable and very predictable<&sol;li><li><i class&equals;"jegicon-cross"><&sol;i> Jumpscares are way too plentiful<&sol;li><li><i class&equals;"jegicon-cross"><&sol;i> Exploration has no value to it<&sol;li><li><i class&equals;"jegicon-cross"><&sol;i> Notes and audio recordings either repeat information or doesn't off much<&sol;li><li><i class&equals;"jegicon-cross"><&sol;i> No trace of subtlety in this game<&sol;li><li><i class&equals;"jegicon-cross"><&sol;i> Game is very short<&sol;li><li><i class&equals;"jegicon-cross"><&sol;i> Enemy designs are uninspiring<&sol;li><li><i class&equals;"jegicon-cross"><&sol;i> Introduction of not Mr&period;X breaks the game's established rules<&sol;li><&sol;ul>&NewLine; <&sol;div>&NewLine; <&sol;div>&NewLine; <div class&equals;"jeg&lowbar;reviewscore jeg&lowbar;reviewbars clearfix" data-scoretype&equals;"point">&NewLine; <h3>Review Breakdown<&sol;h3>&NewLine; <ul><li>&NewLine; <strong>Score<&sol;strong>&NewLine; <span class&equals;"reviewscore">4<&sol;span>&NewLine; <div class&equals;"jeg&lowbar;reviewbar&lowbar;wrap">&NewLine; <span style&equals;"width&colon; 40&percnt;" class&equals;"barbg"><&sol;span>&NewLine; <&sol;div>&NewLine; <&sol;li><&sol;ul>&NewLine; <&sol;div>&NewLine; &NewLine; <&sol;div>

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