Man Up: The E is for Men

Competition is a man's game.

Man Up: The E is for Men

<p style&equals;"text-align&colon; center&semi;"><em>Disclaimer&colon; The views expressed in this piece are of the authors and not the sites as a whole&period;<&sol;em><&sol;p>&NewLine;<p>Video games make for an exhilarating experience&comma; which is brought about by the rush of light&comma; sound&comma; and adrenaline&period; They require quick reflexes&comma; careful thought&comma; and the will to overcome a worthy opponent or two&period; These aspects work in concert to make video games exciting to play and it also makes for excellent spectator sports&period; This has led to the rise of <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;5-surprising-esports-to-watch-this-2019&sol;">eSports<&sol;a>&comma; a competitive gaming league with thousands of supporters worldwide and lucrative prizes for the victors&period; Moreover&comma; all these aspects have one thing in common&comma; men&period; Many people wonder why men dominate eSports and others have actively tried to counter this by forcing women into the competitive gaming scene&period; Thus&comma; it is necessary to explain why men rather than women dominate eSports&period;<&sol;p>&NewLine;<p><img class&equals;"wp-image-147090 size-full" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2019&sol;09&sol;06172742&sol;Why-The-Simpsons-decided-to-pull-off-a-League-of-Legends-episode-1&period;jpg" alt&equals;"Man Up&colon; The E is for Men&period; The Simpsons and eSports&period;" &sol;><&sol;p>&NewLine;<p>The concept of eSports is unfamiliar to some &&num;8211&semi; my dad introduced me to it -&comma; thus it is necessary to provide a summary of the phenomenon – its past and present&period;<&sol;p>&NewLine;<h2 style&equals;"text-align&colon; left&semi;">1980-1990&colon; The Emergence<strong><br &sol;>&NewLine;<&sol;strong><&sol;h2>&NewLine;<p>Competitive gaming has existed&comma; from 1980 until this day&comma; almost as long as video games themselves&period; The earliest arcade games even inspired some fierce competition&period; Initially&comma; competitions took the form of friends challenging each other to beat their high scores&comma; however&comma; it did not take long for organized tournaments to begin popping up&period;<&sol;p>&NewLine;<p>Atari held the first video game competition with the <em>Space Invaders<&sol;em> Tournament&comma; in 1980&period; The tournament attracted more than ten thousand participants&period; It and others of its ilk in the following years laid the foundation for what would eventually become eSports&period;<&sol;p>&NewLine;<p>By the 1990&&num;8217&semi;s&comma; tournaments for arcade and console games had become increasingly common&period; With companies like Nintendo and Blockbuster sponsoring world championships&period; Though&comma; as a result of being new&comma; competitive gaming tournaments offered brackets for children and teenagers to compete in&comma; a concession no longer necessary today&period;<&sol;p>&NewLine;<h2 style&equals;"text-align&colon; left&semi;">1990-2000&colon; The PC Wars<strong><br &sol;>&NewLine;<&sol;strong><&sol;h2>&NewLine;<p>The 1990&&num;8217&semi;s saw the rise of PC gaming&comma; and this came with the first true eSports competitions&period; Several years into the 1990&&num;8217&semi;s &lpar;1997&rpar; had a Red Annihilation tournament for the first-person shooter &lpar;FPS&rpar; <em>Quake<&sol;em>&period; This is considered to have been the first real instance of eSports&comma; as it drew over two thousand participants with the winner receiving a Ferrari previously owned by John Carmack&comma; lead developer for <em>Quake<&sol;em>&period;<&sol;p>&NewLine;<p>Several weeks after Red Annihilation&comma; the Cyber-athlete Professional League &lpar;CPL&rpar;&comma; one of the first major gaming leagues was founded&period; Later that year&comma; the CPL held its first tournament&period; By the next year&comma; it was already offering huge cash prizes money&period; The CPL was just one of the more prominent of many new tournaments and leagues founded during this period&period;<&sol;p>&NewLine;<p>At this time&comma; most eSports focused on FPS&comma; sports&comma; and arcade-style games&period; However&comma; the late 90&&num;8217&semi;s also saw the release of the breakout real-time strategy &lpar;RTS&rpar; hit S<em>tarCraft&colon; Brood War<&sol;em>&period; Although shooters focused on twitch skills and fast reflexes&comma; RTS games required those along with careful thought and long-term planning&period;<&sol;p>&NewLine;<h2 style&equals;"text-align&colon; left&semi;">2000-now&colon;  The Glory of eSports<strong><br &sol;>&NewLine;<&sol;strong><&sol;h2>&NewLine;<p>In the turn of the millennium eSports truly started to come into its own&period; This is due to the rise of both popular tournaments and the games that now make up the backbone of the eSports&period;<&sol;p>&NewLine;<p>The year 2000 saw the launch of the World Cyber Games and the Electronic Sports World Cup&period; Both major international tournaments that continue to be held every year&period; These helped set the tone for the kind of big-name tournaments that have come to define eSports&period;<&sol;p>&NewLine;<p>Major League Gaming &lpar;MLG&rpar; launched in 2002&period; Now its the largest and most successful of the eSports leagues&comma; featuring numerous games in a variety of genres and offering lavish prize pools&period; MLG was also the first tournament to be televised in North America&comma; with a 2006 <em>Halo 2<&sol;em> series being shown on the USA Network&period; However&comma; it failed at establishing a major television presence over the long haul&period; Moreover&comma; these days MLG&comma; as with other eSports tournaments&comma; is primarily viewed online&comma; which manages to draw huge numbers&period;<&sol;p>&NewLine;<p>A relative newcomer to the eSports world is a Multiplayer Online Battle Arena &lpar;MOBA&rpar; genre&period; MOBA&&num;8217&semi;s are based on the fan-made <em>Defense of the Ancients<&sol;em> mod <em>for Warcraft III&period; <&sol;em>This genre is similar to RTS games&comma; however&comma; players can only control a single hero on the battlefield&comma; forcing them to rely on other players to defeat the enemy&period; Moreover&comma; MOBA&&num;8217&semi;s have exploded in popularity which has resulted in them dominating much of eSports&period;<&sol;p>&NewLine;<h2>Competitive Gender Disparity in eSports<&sol;h2>&NewLine;<p>In 2016&comma; a writer for Polygon wrote a piece entitled &&num;8220&semi;<a class&equals;"&lowbar;e75a791d-denali-editor-page-rtfLink" href&equals;"https&colon;&sol;&sol;www&period;polygon&period;com&sol;2016&sol;3&sol;16&sol;11243526&sol;esports-gender-gap-women-events-gdc-2016" target&equals;"&lowbar;blank" rel&equals;"noopener noreferrer"><em>With gender disparity in eSports&comma; researchers look for ways to close the gap<&sol;em><&sol;a><em>&period;&&num;8221&semi; <&sol;em>Two years later another article came out discussing the gender disparity in eSports&comma; this time from LPE&comma; entitled&comma; &&num;8220&semi;<a class&equals;"&lowbar;e75a791d-denali-editor-page-rtfLink" href&equals;"https&colon;&sol;&sol;www&period;gamecrate&period;com&sol;why-arent-there-more-women-e-sports&sol;17245" target&equals;"&lowbar;blank" rel&equals;"noopener noreferrer"><em>The games are women but only 5&percnt; play eSports&quest;<&sol;em><&sol;a><em>&&num;8221&semi; <&sol;em>Both articles explain their dismay at the lack of female participation in eSports and even attempt to provide an answer to the gender disparity&comma; however&comma; the answers they provide are nothing more than feminist talking points that portray both the gaming industry and the gaming community as a &&num;8220&semi;boys only club&comma;&&num;8221&semi; which is problematic for numerous though that is a discussion for another time&period;<&sol;p>&NewLine;<p>Science offers individuals a deeper understanding of the origins of human sex differences&period; The differences are a result of competition and survival&period; Evolutionary biologists illustrate this by highlighting that in most animal populations one sex does more of the gestating&comma; childbirth&comma; and childcare&comma; and the other sex competes for their services&semi; for example&comma; gorillas&period; Female gorillas participate in most of the childcare and all of the birthing and gestation while male gorillas compete with each other for reproductive access to the females&period; Although seemingly unrelated to eSports&comma; it has significance since it highlights male competitiveness&period;<&sol;p>&NewLine;<p>&nbsp&semi;<&sol;p>&NewLine;<p><img class&equals;"wp-image-147088 size-full" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2019&sol;09&sol;06172104&sol;trending-esports-latest-industry-developments-cover-1&period;jpg" alt&equals;"Man Up&colon; The E is the Men&period; Recognition and Status&period;" &sol;><&sol;p>&NewLine;<p><a class&equals;"&lowbar;e75a791d-denali-editor-page-rtfLink" href&equals;"http&colon;&sol;&sol;web&period;stanford&period;edu&sol;~niederle&sol;NV&period;AnnualReview&period;Print&period;pdf" target&equals;"&lowbar;blank" rel&equals;"noopener noreferrer">Men are more competitive than women<&sol;a> due to <a class&equals;"&lowbar;e75a791d-denali-editor-page-rtfLink" href&equals;"https&colon;&sol;&sol;peerj&period;com&sol;articles&sol;884&sol;" target&equals;"&lowbar;blank" rel&equals;"noopener noreferrer">their need for recognition and status<&sol;a>&period; This is due to men having <a class&equals;"&lowbar;e75a791d-denali-editor-page-rtfLink" href&equals;"https&colon;&sol;&sol;the-factual-nerd&period;blogspot&period;com&sol;2019&sol;03&sol;video-games-unknowingly-satisfy-male&period;html" target&equals;"&lowbar;blank" rel&equals;"noopener noreferrer">psychological needs<&sol;a> for competence &lpar;recognition&rpar; and relatedness &lpar;status&rpar; coupled with testosterone&comma; a hormone that increases competitiveness in men&period; Moreover&comma; modern society does not offer men conventional means through which they can exercise their masculine tendencies&comma; thus they actively seek out other non-conventional means and eSports is one of them&period; It offers men a chance to compete among other men&comma; this affords them with both recognition due to the prominence of eSports and status upon emerging victorious or runner-up&period; Furthermore&comma; <a class&equals;"&lowbar;e75a791d-denali-editor-page-rtfLink" href&equals;"http&colon;&sol;&sol;gap&period;hks&period;harvard&period;edu&sol;do-women-shy-away-competition-do-men-compete-too-much" target&equals;"&lowbar;blank" rel&equals;"noopener noreferrer">women&comma; unlike men&comma; shy away from competition<&sol;a>&semi; meaning that eSports as a result of its highly competitive nature would not appeal to women&comma; hence their lack of participation within the world of eSports&period;<&sol;p>&NewLine;<h2 style&equals;"text-align&colon; left&semi;">Conclusion<&sol;h2>&NewLine;<p>In conclusion eSports does indeed have a gender disparity&period; However&comma; the disparity is not caused by men actively keeping women out rather it is a result of sex differences&period; Men tend to be more competitive than women and women tend to be less competitive than men&period; This means that competitive environments like the world of eSports will see more male participation than female participation&period;<&sol;p>&NewLine;<p>Many would probably disagree with what I have said here while others might agree with my stance&comma; thus its necessary to encourage discussion&period; Let me know what you think about how male competitiveness and a female lack thereof contribute to a male dominated world of eSports in the comments section below&period; Don’t be afraid to give me your honest opinions&period;<&sol;p>&NewLine;<p>&nbsp&semi;<&sol;p>&NewLine;<hr &sol;>&NewLine;<div style&equals;"text-align&colon; center&semi;"><strong>Like what Jerome had to say&quest; Check out some more of his <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;author&sol;the-factual-nerd&sol;" target&equals;"&lowbar;blank" rel&equals;"noopener noreferrer">opinion pieces by clicking here<&sol;a>&period;<&sol;strong><&sol;div>&NewLine;<div>&NewLine;<hr &sol;>&NewLine;<div><strong> <&sol;strong><&sol;div>&NewLine;<&sol;div>&NewLine;

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