Mass Effect 2 Legendary Edition PC Review

More Action, Less RPG

Mass Effect Legendary

<div class&equals;"jeg&lowbar;deals jeg&lowbar;deals&lowbar;float clearfix">&NewLine; <div class&equals;"jeg&lowbar;dealsheader clearfix">&NewLine; <div class&equals;"dealstitle">&NewLine; <h3>Mass Effect 2 Legendary Edition DEALS<&sol;h3>&NewLine; <&sol;div>&NewLine; <&sol;div>&NewLine; <div class&equals;"jeg&lowbar;storeinfo">&NewLine; <ul class&equals;"jeg&lowbar;storelist">&NewLine; <li>&NewLine; <a href&equals;"https&colon;&sol;&sol;store&period;steampowered&period;com&sol;app&sol;1328670&sol;Mass&lowbar;Effect&lowbar;Legendary&lowbar;Edition&sol;" target&equals;"&lowbar;blank" class&equals;"storename">Steam<&sol;a>&NewLine; <div class&equals;"priceinfo">&NewLine; <a href&equals;"https&colon;&sol;&sol;store&period;steampowered&period;com&sol;app&sol;1328670&sol;Mass&lowbar;Effect&lowbar;Legendary&lowbar;Edition&sol;" target&equals;"&lowbar;blank" class&equals;"price">&dollar;49&period;79<&sol;a>&NewLine; <a href&equals;"https&colon;&sol;&sol;store&period;steampowered&period;com&sol;app&sol;1328670&sol;Mass&lowbar;Effect&lowbar;Legendary&lowbar;Edition&sol;" target&equals;"&lowbar;blank" class&equals;"productlink">VIEW<&sol;a>&NewLine; <&sol;div>&NewLine; <&sol;li>&NewLine; <&sol;ul>&NewLine; <&sol;div>&NewLine; <&sol;div><p>Mass Effect 2 Legendary Edition doesn&&num;8217&semi;t really add as much new to the game as <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;mass-effect-legendary-edition-pc-review-part-1&sol;">the first game did<&sol;a>&period; In terms of mechanics and gameplay&comma; the game is identical to the original&period; There&&num;8217&semi;s nothing inherently wrong with that as Mass Effect 2 is a fairly solid game originally&period; It would be nice to see a similar overhaul as Mass Effect 1 got&comma; however&period;<&sol;p>&NewLine;<p>So there isn&&num;8217&semi;t as much to compare in this review&comma; and I&&num;8217&semi;ll mostly go over Mass Effect 2 itself as a game and how it compares to the first game&period; If there are any differences in the remaster worth mentioning&comma; I will point them out&period; As a whole&comma; this didn&&num;8217&semi;t really blow me away as much&period; But let&&num;8217&semi;s get to it&&num;8230&semi;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;171758" aria-describedby&equals;"caption-attachment-171758" style&equals;"width&colon; 1024px" class&equals;"wp-caption alignnone"><a href&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2021&sol;07&sol;04123036&sol;20210523191538&lowbar;1&period;jpg"><img class&equals;"wp-image-171758 size-large" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2021&sol;07&sol;04123036&sol;20210523191538&lowbar;1-1024x576&period;jpg" alt&equals;"The Illusive man" width&equals;"1024" height&equals;"576" &sol;><&sol;a><figcaption id&equals;"caption-attachment-171758" class&equals;"wp-caption-text">The cigarette smoking man upgraded to a space station<&sol;figcaption><&sol;figure>&NewLine;<h3 style&equals;"text-align&colon; center&semi;">The Middle Story<&sol;h3>&NewLine;<p>What becomes clear from the get-go is that with Mass Effect 2&comma; EA was banking on making a trilogy&period; A lot of the story in Mass Effect 2 feels like it builds up to what eventually comes in Mass Effect 3&period; In many ways&comma; it feels like more of a bridge between Mass Effect 1 and 3 than anything else&period;<&sol;p>&NewLine;<p>Mass Effect 2 shifts the focus away from the threat of the Reapers in this game and once again puts them more in the background&period; The main threat in Mass Effect 2 is the Collectors&comma; a species working for the Reapers to abduct human colonies for whatever their purpose is&period;<&sol;p>&NewLine;<p>You&&num;8217&semi;re hired by Cerberus to stop the Collectors at any cost&period; A mission with a much higher risk than the one in Mass Effect 1&period; Mass Effect 2 raises the stakes&comma; brings more squadmates to serve you&comma; and overall succeeds at giving you a larger threat&period;<&sol;p>&NewLine;<p>One thing I immediately noticed was how much sharper the writing was&period; Gone were the long static dialogues with overbearing exposition&period; Instead&comma; we have a far more active dialogue with characters actually emoting more and feeling more like actual characters&period; The writing was one of the weakest aspects of Mass Effect 1&comma; and that&&num;8217&semi;s where Mass Effect 2 excels&period;<&sol;p>&NewLine;<p>The story has its dumb moments that made me question it a bit&comma; though I won&&num;8217&semi;t go into those for the sake of spoilers&period; Just be prepared to question some of the writing&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;171759" aria-describedby&equals;"caption-attachment-171759" style&equals;"width&colon; 1024px" class&equals;"wp-caption alignnone"><a href&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2021&sol;07&sol;04124149&sol;20210605230836&lowbar;1&period;jpg"><img class&equals;"size-large wp-image-171759" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2021&sol;07&sol;04124149&sol;20210605230836&lowbar;1-1024x576&period;jpg" alt&equals;"RoboShep" width&equals;"1024" height&equals;"576" &sol;><&sol;a><figcaption id&equals;"caption-attachment-171759" class&equals;"wp-caption-text">RoboShep &&num;8211&semi; The future of galaxy enforcement<&sol;figcaption><&sol;figure>&NewLine;<h3 style&equals;"text-align&colon; center&semi;">More Action&comma; Less RPG<&sol;h3>&NewLine;<p>Mass Effect 2&&num;8217&semi;s gameplay feels a lot more streamlined and action-oriented than the first game&period; Though where the first game&&num;8217&semi;s combat felt very clunky and janky&comma; Mass Effect 2 feels a lot more polished in comparison&period; Though there are a few things that haven&&num;8217&semi;t changed for the better in my opinion&period;<&sol;p>&NewLine;<p>The addition of thermal clips means you no longer have weapons that function as they did in Mass Effect 1&period; You now have to reload your weapons&comma; which essentially means you expel heat by ejecting the thermal clip from the gun&period; It makes sense&comma; but it feels added just because they wanted a game with a reload mechanic&period;<&sol;p>&NewLine;<p>The leveling system is also very different&period; In Mass Effect 1&comma; you could freely distribute points in any skill and you had a lot more skills and stats to put points into&period; In Mass Effect 2&comma; each character has 4 skills to put points into&period; Shepard can have slightly more with some additions but it still pales in comparison to how much control you had over your character stats in the first game&period;<&sol;p>&NewLine;<p>Each skill can be leveled up 4 times but leveling up each skill costs increasingly more points for each level you want&period; This means you potentially end up with excess points for some characters depending on what build you want&period; The game also annoyingly flashes the Squad menu at you and reminds you that you have unspent points if you decide to save up points for later&period; It becomes really annoying since some skills only become available once a member is loyal to you&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;171760" aria-describedby&equals;"caption-attachment-171760" style&equals;"width&colon; 1024px" class&equals;"wp-caption alignnone"><a href&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2021&sol;07&sol;04125147&sol;20210626211808&lowbar;1&period;jpg"><img class&equals;"size-large wp-image-171760" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2021&sol;07&sol;04125147&sol;20210626211808&lowbar;1-1024x576&period;jpg" alt&equals;"Varren" width&equals;"1024" height&equals;"576" &sol;><&sol;a><figcaption id&equals;"caption-attachment-171760" class&equals;"wp-caption-text">Yes&comma; you can pet the space dog<&sol;figcaption><&sol;figure>&NewLine;<h3 style&equals;"text-align&colon; center&semi;">Immediacy<&sol;h3>&NewLine;<p>Another aspect of Mass Effect 2 that becomes apparent is the immediacy of the main story&period; While you are given time to do loyalty missions that ensure your squad has a higher chance of surviving the final mission&comma; if you decide to acquire the Reaper IFF device&comma; it puts the game on a timer that means you eventually will be given a choice to either keep dallying or go do the final mission&period;<&sol;p>&NewLine;<p>This wouldn&&num;8217&semi;t be a problem if your final squadmate wasn&&num;8217&semi;t exclusively obtainable by doing said mission&period; It makes Legion probably the squadmate you build the least comradery with since he joins your crew at a state where you&&num;8217&semi;re rushed into doing the final mission&period;<&sol;p>&NewLine;<p>On my first playthrough&comma; a lot of my squadmates ended up dying because of this&period; I&&num;8217&semi;ll blame this on me being rusty&comma; admittedly I hadn&&num;8217&semi;t played the second game in years&period; But it&&num;8217&semi;s a huge beginner&&num;8217&semi;s trap to fall into&comma; so be aware of it&period; My second playthrough ended up much better and I ended the game with all my squadmates alive&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;171761" aria-describedby&equals;"caption-attachment-171761" style&equals;"width&colon; 1024px" class&equals;"wp-caption alignnone"><a href&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2021&sol;07&sol;04125645&sol;20210620142103&lowbar;1&period;jpg"><img class&equals;"size-large wp-image-171761" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2021&sol;07&sol;04125645&sol;20210620142103&lowbar;1-1024x576&period;jpg" alt&equals;"Shepard can't jump" width&equals;"1024" height&equals;"576" &sol;><&sol;a><figcaption id&equals;"caption-attachment-171761" class&equals;"wp-caption-text">Hey&comma; now we know why Shepard doesn&&num;8217&semi;t jump&period;<&sol;figcaption><&sol;figure>&NewLine;<h3 style&equals;"text-align&colon; center&semi;">A More Cinematic Experience<&sol;h3>&NewLine;<p>Mass Effect 2 puts a lot more emphasis on its story&comma; which isn&&num;8217&semi;t bad necessarily&period; As I mentioned&comma; the story improves a lot over the first game&period; But it comes at a pretty big cost&period;<&sol;p>&NewLine;<p>A lot of the exploration from the first game is removed entirely&period; You now accumulate resources by simply scanning planets and launching probes to gather the resources&period; You have to do this a fair bit and it&&num;8217&semi;s extremely tedious and boring compared to the first game&period; Sure&comma; driving the Mako was janky and stuff&comma; but at least it gave a bigger feeling of accomplishment rather than literally grinding resources&period;<&sol;p>&NewLine;<p>Some of the DLC missions involving the Hammerhead vehicle bring back some of the manual resource gathering&period; But this is only for a series of missions and is never utilized in the main game&period; So a lot of the game feels unnecessarily dumbed down for the sake of making it more action-focused&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;171762" aria-describedby&equals;"caption-attachment-171762" style&equals;"width&colon; 1024px" class&equals;"wp-caption alignnone"><a href&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2021&sol;07&sol;04130455&sol;20210530134742&lowbar;1&period;jpg"><img class&equals;"size-large wp-image-171762" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2021&sol;07&sol;04130455&sol;20210530134742&lowbar;1-1024x576&period;jpg" alt&equals;"Mass Effect 2" width&equals;"1024" height&equals;"576" &sol;><&sol;a><figcaption id&equals;"caption-attachment-171762" class&equals;"wp-caption-text">Some of the DLC missions in Mass Effect 2 go more into cyberpunk territory&period;<&sol;figcaption><&sol;figure>&NewLine;<h3 style&equals;"text-align&colon; center&semi;">A Remaster Without the Remaster<&sol;h3>&NewLine;<p>The Legendary Edition doesn&&num;8217&semi;t really bring much to the table that wasn&&num;8217&semi;t there before&period; Even the visuals don&&num;8217&semi;t feel that different&comma; although the textures obviously look higher res&period; But this is largely the same exact game as the original&period;<&sol;p>&NewLine;<p>In fact&comma; the remaster feels even buggier than the original as I would frequently encounter glitches and small bugs that were annoying&comma; some even crashing the game&period; One bug that was exclusive to the remaster was a character having red eyes&period; Overall the remaster feels even jankier than the original game&comma; which is a shame as it should be the definitive way to play the game&period;<&sol;p>&NewLine;<p>I also noticed some animation bugs&comma; such as Garrus not opening his mouth when he&&num;8217&semi;s shot on Omega&comma; or the character getting stuck facing a single direction during gameplay&period; For being a remaster&comma; I didn&&num;8217&semi;t expect it to add even more bugs to the game&period; A lot of bugs from the original game don&&num;8217&semi;t seem to have been addressed either&comma; making me wonder why they bothered with the remaster in the first place&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;171763" aria-describedby&equals;"caption-attachment-171763" style&equals;"width&colon; 1024px" class&equals;"wp-caption alignnone"><a href&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2021&sol;07&sol;04131138&sol;20210530183446&lowbar;1&period;jpg"><img class&equals;"size-large wp-image-171763" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2021&sol;07&sol;04131138&sol;20210530183446&lowbar;1-1024x576&period;jpg" alt&equals;"Hacking" width&equals;"1024" height&equals;"576" &sol;><&sol;a><figcaption id&equals;"caption-attachment-171763" class&equals;"wp-caption-text">Mass Effect 2 has some minigames that honestly feel better than the one in the first game&period;<&sol;figcaption><&sol;figure>&NewLine;<h3 style&equals;"text-align&colon; center&semi;">Objective Improvements<&sol;h3>&NewLine;<p>For what I dislike about Mass Effect 2&comma; there is a lot more I like though&period; I&&num;8217&semi;m happy to say that while the hacking minigame in Mass Effect 1 was completely botched by the remaster&comma; the ones in Mass Effect 2 remain unchanged&period; They also feel more fun than the one in Mass Effect 1&comma; making you feel like you&&num;8217&semi;re actually doing some hacking and not just playing Frogger on your omnitool&period;<&sol;p>&NewLine;<p>The game&&num;8217&semi;s missions also feel a lot more varied than in the first game&period; You&&num;8217&semi;re no longer sent to near-identical bunkers to clear out hostiles&period; You&&num;8217&semi;re given more diverse objectives and each location feels a bit more memorable&period;<&sol;p>&NewLine;<p>I also truly enjoy the more action-oriented gameplay&comma; and the classes still feel very distinct from each other&period; But I wouldn&&num;8217&semi;t mind if the game didn&&num;8217&semi;t lean so much in the action direction&period; I wish it retained elements of what made Mass Effect 1 so much fun&period;<&sol;p>&NewLine;<p>For instance&comma; there is a lot less choice of armors in Mass Effect 2&period; You can customize your armor with different colors&period; There are some other armors to wear as well&period; But a lot of them don&&num;8217&semi;t allow you to not use their helmet and aren&&num;8217&semi;t nearly as customizable&period; So a lot of the point of using them for cosmetic reasons is gone&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;171764" aria-describedby&equals;"caption-attachment-171764" style&equals;"width&colon; 1024px" class&equals;"wp-caption alignnone"><a href&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2021&sol;07&sol;04131710&sol;20210608201604&lowbar;1&period;jpg"><img class&equals;"size-large wp-image-171764" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2021&sol;07&sol;04131710&sol;20210608201604&lowbar;1-1024x576&period;jpg" alt&equals;"Legion" width&equals;"1024" height&equals;"576" &sol;><&sol;a><figcaption id&equals;"caption-attachment-171764" class&equals;"wp-caption-text">Legion&comma; the friendly Geth<&sol;figcaption><&sol;figure>&NewLine;<h3 style&equals;"text-align&colon; center&semi;">Space Opera<&sol;h3>&NewLine;<p>The voice acting in Mass Effect 2 is stellar compared to what it was in Mass Effect 1&period; The voice actors here actually made me feel more engaged in the story&period; For instance&comma; Tali&&num;8217&semi;s voice actress deserves an award for her heart-wrenching performance during her loyalty mission&period; Combined with the writing&comma; I feel this game does a much better job telling the story rather than just dumping exposition on you&period;<&sol;p>&NewLine;<p>The sound design is also really good&comma; as is to be expected&period; The first game had some issues in this regard&comma; but with a higher budget&comma; the sound design here is improved&period; That being said&comma; this is another case where the remaster of Mass Effect 1 improved so much on the original that Mass Effect 2&&num;8217&semi;s remaster feels unremarkable in comparison&period; Everything is as it was in the original game&comma; and it&&num;8217&semi;s a little disappointing&period;<&sol;p>&NewLine;<p>The music is also not as good as it was in the first game&period; I find it hard to place my finger on it but I don&&num;8217&semi;t remember as many tracks from Mass Effect 2 as I do from the first game&period; The score still retains that balance between electronics and orchestral elements but the themes do not feel as memorable&period;<&sol;p>&NewLine;<p>I also felt a bit disappointed that the end credits didn&&num;8217&semi;t have a properly licensed song this time&period; When you end the first game with Faunts&comma; it would be nice to have something similar for Mass Effect 2&period; I guess they saved that for the third game&&num;8230&semi;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;171765" aria-describedby&equals;"caption-attachment-171765" style&equals;"width&colon; 1024px" class&equals;"wp-caption alignnone"><a href&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2021&sol;07&sol;04132349&sol;20210530172335&lowbar;1&period;jpg"><img class&equals;"size-large wp-image-171765" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2021&sol;07&sol;04132349&sol;20210530172335&lowbar;1-1024x576&period;jpg" alt&equals;"Harbinger" width&equals;"1024" height&equals;"576" &sol;><&sol;a><figcaption id&equals;"caption-attachment-171765" class&equals;"wp-caption-text">Harbinger serves as one of the game&&num;8217&semi;s main antagonists&comma; although you never actually defeat him directly&period;<&sol;figcaption><&sol;figure>&NewLine;<h3 style&equals;"text-align&colon; center&semi;">Closing Thoughts<&sol;h3>&NewLine;<p>Mass Effect 2 is a stellar action game that retains some RPG elements but made it clear what direction the series was going to take from this game onwards&period; The focus became more on the writing and the combat&comma; sacrificing a lot of the depth that Mass Effect 1 had in its RPG elements&period; Granted&comma; that does not make Mass Effect 2 a bad game and overall&comma; I would much rather play it over Mass Effect 1 any day&period;<&sol;p>&NewLine;<p>I do wish the remaster didn&&num;8217&semi;t feel so rushed though&period; In my opinion&comma; the Legendary Edition should&&num;8217&semi;ve been the definitive way to play this game but with the additional bugs and visuals that hardly look much better than the original 2010 game&comma; it&&num;8217&semi;s hard to recommend it&period;<&sol;p>&NewLine;<div class&equals;"jeg&lowbar;review&lowbar;wrap">&NewLine; <h3 class&equals;"jeg&lowbar;review&lowbar;subtitle">The Review<&sol;h3>&NewLine; <h2 class&equals;"jeg&lowbar;review&lowbar;title">&NewLine; Mass Effect 2 Legendary Edition&NewLine; <&sol;h2>&NewLine; <div class&equals;"jeg&lowbar;reviewheader clearfix">&NewLine; <div class&equals;"review&lowbar;score score&lowbar;avg">&NewLine; <span class&equals;"score&lowbar;value">7<&sol;span>&NewLine; <span class&equals;"score&lowbar;text">Score<&sol;span>&NewLine; <&sol;div>&NewLine; <div class&equals;"desc" style&equals;''>&NewLine; <p>Mass Effect 2 Legendary Edition ends up feeling like a remaster that doesn&&num;039&semi;t do a whole lot other than offering marginally improved visuals and adding more bugs to the game&period; This makes it very difficult to defend its existence other than as an excuse to sell the game on modern consoles&period;<&sol;p>&NewLine; <&sol;div>&NewLine; <&sol;div>&NewLine; <div class&equals;"jeg&lowbar;reviewdetail clearfix">&NewLine; <div class&equals;"conspros">&NewLine; <h3>PROS<&sol;h3>&NewLine; <ul><li><i class&equals;"jegicon-check"><&sol;i> Improved writing over the first game<&sol;li><li><i class&equals;"jegicon-check"><&sol;i> Great voice acting and sound design<&sol;li><li><i class&equals;"jegicon-check"><&sol;i> Great combat<&sol;li><li><i class&equals;"jegicon-check"><&sol;i> A bigger scope with higher stakes<&sol;li><&sol;ul>&NewLine; <&sol;div>&NewLine; <div class&equals;"conspros">&NewLine; <h3>CONS<&sol;h3>&NewLine; <ul><li><i class&equals;"jegicon-cross"><&sol;i> More bugs than the original game<&sol;li><li><i class&equals;"jegicon-cross"><&sol;i> Graphics don't feel as improved as they should<&sol;li><li><i class&equals;"jegicon-cross"><&sol;i> Lack of options for tweaking graphics<&sol;li><&sol;ul>&NewLine; <&sol;div>&NewLine; <&sol;div>&NewLine; <div class&equals;"jeg&lowbar;reviewscore jeg&lowbar;reviewbars clearfix" data-scoretype&equals;"point">&NewLine; <h3>Review Breakdown<&sol;h3>&NewLine; <ul><li>&NewLine; <strong>Story<&sol;strong>&NewLine; <span class&equals;"reviewscore">8<&sol;span>&NewLine; <div class&equals;"jeg&lowbar;reviewbar&lowbar;wrap">&NewLine; <span style&equals;"width&colon; 80&percnt;" class&equals;"barbg"><&sol;span>&NewLine; <&sol;div>&NewLine; <&sol;li><li>&NewLine; <strong>Gameplay<&sol;strong>&NewLine; <span class&equals;"reviewscore">6<&sol;span>&NewLine; <div class&equals;"jeg&lowbar;reviewbar&lowbar;wrap">&NewLine; <span style&equals;"width&colon; 60&percnt;" class&equals;"barbg"><&sol;span>&NewLine; <&sol;div>&NewLine; <&sol;li><li>&NewLine; <strong>Graphics<&sol;strong>&NewLine; <span class&equals;"reviewscore">7<&sol;span>&NewLine; <div class&equals;"jeg&lowbar;reviewbar&lowbar;wrap">&NewLine; <span style&equals;"width&colon; 70&percnt;" class&equals;"barbg"><&sol;span>&NewLine; <&sol;div>&NewLine; <&sol;li><li>&NewLine; <strong>Sound &amp&semi; Music<&sol;strong>&NewLine; <span class&equals;"reviewscore">7<&sol;span>&NewLine; <div class&equals;"jeg&lowbar;reviewbar&lowbar;wrap">&NewLine; <span style&equals;"width&colon; 70&percnt;" class&equals;"barbg"><&sol;span>&NewLine; <&sol;div>&NewLine; <&sol;li><&sol;ul>&NewLine; <&sol;div>&NewLine; <div class&equals;"jeg&lowbar;deals clearfix">&NewLine; <div class&equals;"jeg&lowbar;dealsheader clearfix">&NewLine; <div class&equals;"dealstitle">&NewLine; <h3>Mass Effect 2 Legendary Edition DEALS<&sol;h3>&NewLine; <p>We collect information from many stores for best price available<&sol;p>&NewLine; <&sol;div>&NewLine; <div class&equals;"bestprice">&NewLine; <h4>Best Price<&sol;h4>&NewLine; <strong class&equals;"price">&dollar;49<&sol;strong>&NewLine; <&sol;div>&NewLine; <&sol;div>&NewLine; <div class&equals;"jeg&lowbar;storeinfo">&NewLine; <ul class&equals;"jeg&lowbar;storelist">&NewLine; <li>&NewLine; <a href&equals;"https&colon;&sol;&sol;store&period;steampowered&period;com&sol;app&sol;1328670&sol;Mass&lowbar;Effect&lowbar;Legendary&lowbar;Edition&sol;" target&equals;"&lowbar;blank" class&equals;"storename">&NewLine; <img class&equals;'store-icon' src&equals;https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2020&sol;01&sol;18183253&sol;steam&period;png alt&equals;'Steam'&sol;> Steam&NewLine; <&sol;a>&NewLine; <div class&equals;"priceinfo">&NewLine; <a href&equals;"https&colon;&sol;&sol;store&period;steampowered&period;com&sol;app&sol;1328670&sol;Mass&lowbar;Effect&lowbar;Legendary&lowbar;Edition&sol;" target&equals;"&lowbar;blank" class&equals;"price">&dollar;49&period;79<&sol;a>&NewLine; <a href&equals;"https&colon;&sol;&sol;store&period;steampowered&period;com&sol;app&sol;1328670&sol;Mass&lowbar;Effect&lowbar;Legendary&lowbar;Edition&sol;" target&equals;"&lowbar;blank" class&equals;"productlink">Buy Now<&sol;a>&NewLine; <&sol;div>&NewLine; <&sol;li>&NewLine; <&sol;ul>&NewLine; <&sol;div>&NewLine; <&sol;div>&NewLine; <&sol;div>

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