Mass Effect 3 to Receive New Ending

<p style&equals;"text-align&colon; center&semi;"><img class&equals;"aligncenter" src&equals;"https&colon;&sol;&sol;images-na&period;ssl-images-amazon&period;com&sol;images&sol;G&sol;01&sol;videogames&sol;detail-page&sol;B004FYKWZU&period;01&period;lg&period;jpg" alt&equals;"Bioware Mulling New Ending for Mass Effect 3" width&equals;"587" height&equals;"330" &sol;><&sol;p>&NewLine;<p>BioWare has <a href&equals;"http&colon;&sol;&sol;xbox360&period;ign&period;com&sol;articles&sol;122&sol;1220712p1&period;html">responded to Mass Effects 3’s &OpenCurlyDoubleQuote;polarizing”<&sol;a> ending earlier this month and have hinted that <a href&equals;"http&colon;&sol;&sol;ps3&period;ign&period;com&sol;articles&sol;122&sol;1221273p1&period;html&quest;utm&lowbar;campaign&equals;twposts&amp&semi;utm&lowbar;source&equals;twitter">they are considering making changes<&sol;a>&period; BioWare Co-founder&comma; Ray Muzyka&comma; has confirmed the development for new content to provide additional closure&period;<&sol;p>&NewLine;<p>According to a post on the company’s <a href&equals;"http&colon;&sol;&sol;blog&period;bioware&period;com&sol;2012&sol;03&sol;21&sol;4108&sol;">official website<&sol;a>&comma; Muzyka states that the team has been actively following the reaction of fans and has made the decision to respond&period;<&sol;p>&NewLine;<p>&&num;8220&semi;I believe passionately that games are an art form&comma; and that the power of our medium flows from our audience&comma; who are deeply involved in how the story unfolds&comma;&&num;8221&semi; Muzyka wrote&comma; &&num;8220&semi;and who have the uncontested right to provide constructive criticism&period; At the same time&comma; I also believe in and support the artistic choices made by the development team&period; The team and I have been thinking hard about how to best address the comments on ME3&&num;8217&semi;s endings from players&comma; while still maintaining the artistic integrity of the game&period;&&num;8221&semi;<&sol;p>&NewLine;<p>&&num;8220&semi;Since the game launched&comma; the team has been poring over everything they can find about reactions to the game – industry press&comma; forums&comma; Facebook&comma; and Twitter&comma; just to name a few&comma;&&num;8221&semi; he added&period; &&num;8220&semi;The Mass Effect team&comma; like other teams across the BioWare Label within EA&comma; consists of passionate people who work hard for the love of creating experiences that excite and delight our fans&period; I&&num;8217&semi;m honored to work with them because they have the courage and strength to respond to constructive feedback&period;&&num;8221&semi;<&sol;p>&NewLine;<p>&&num;8220&semi;Building on their research&comma; Exec Producer Casey Hudson and the team are hard at work on a number of game content initiatives that will help answer the questions&comma; providing more clarity for those seeking further closure to their journey&comma;&&num;8221&semi; Muzyka continued&period; &&num;8220&semi;You&&num;8217&semi;ll hear more on this in April&period; We&&num;8217&semi;re working hard to maintain the right balance between the artistic integrity of the original story while addressing the fan feedback we&&num;8217&semi;ve received&period; This is in addition to our existing plan to continue providing new Mass Effect content and new full games&comma; so rest assured that your journey in the Mass Effect universe can&comma; and will&comma; continue&period;&&num;8221&semi;<&sol;p>&NewLine;<p>Muzyka added &&num;8220&semi;the reaction to the release of <a href&equals;"http&colon;&sol;&sol;ps3&period;ign&period;com&sol;objects&sol;142&sol;14235017&period;html">Mass Effect 3<&sol;a> has been unprecedented&period; On one hand&comma; some of our loyal fans are passionately expressing their displeasure about how their game concluded&semi; we care about this feedback&comma; and we&&num;8217&semi;re planning to directly address it&period;&&num;8221&semi;<&sol;p>&NewLine;<p>Muzyka also addressed the type of recent fan responses&comma; commenting that &&num;8220&semi;some of the criticism that has been delivered in the heat of passion by our most ardent fans&comma; even if founded on valid principles&comma; such as seeking more clarity to questions or looking for more closure&comma; for example – has unfortunately become destructive rather than constructive&period; We listen and will respond to constructive criticism&comma; but much as we will not tolerate individual attacks on our team members&comma; we will not support or respond to destructive commentary&period;&&num;8221&semi;<&sol;p>&NewLine;<p>For his concluding remarks&comma; Muzyka reminded fans that BioWare is listening and fans should &OpenCurlyDoubleQuote;trust that we are doing our damndest&comma; as always&comma; to address your feedback&period;”<&sol;p>&NewLine;<p>Muzyka concluded by reminding fans that BioWare is listening and that fans should &&num;8220&semi;trust that we are doing our damndest&comma; as always&comma; to address your feedback&period;&&num;8221&semi;<&sol;p>&NewLine;<p>No additional details about the nature of the new content have been provided&period;<&sol;p>&NewLine;<p>It seems that with BioWare caving to the request of fans for a chance could open up a can of worms for other developers whose fans are not satisfied with portions of their games to demand a change&period; Let us know what you think about BioWare changing the ending in the comments below&period;<&sol;p>&NewLine;<p>&lbrack;Via <a href&equals;"http&colon;&sol;&sol;ps3&period;ign&period;com&sol;articles&sol;122&sol;1221273p1&period;html&quest;utm&lowbar;campaign&equals;twposts&amp&semi;utm&lowbar;source&equals;twitter">IGN<&sol;a>&rsqb;<&sol;p>&NewLine;

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