Mass Effect: Legendary Edition Review

<p>The release of Mass Effect back in 2007 marked the departure of BioWare from the classic role-playing games to the action-RPGs&period; Yes&comma; the excellent Dragon Age&colon; Origins was released later on&comma; but the global trend has emerged&period; Hence the criticism from seasoned role-players&period; But if you take the RPG as a work with a strong story component&comma; where there is variability&comma; freedom of choice and a powerful wagering role&comma; then we can consider the Mass Effect as one of the best representatives of the genre&period;<&sol;p>&NewLine;<h3 style&equals;"text-align&colon; center&semi;"><strong>Backstory of the Original Mass Effect Trilogy<&sol;strong><&sol;h3>&NewLine;<p>I’ve completed the entire trilogy back in 2013&comma; when the third part and all the DLCs to it were already out&period; It allowed me to immerse myself in the space saga for 100&plus; hours&period; I remember the unusual atmosphere of the original with a constant sense of unease and unpredictable developments of the plot&period; It’s like a game in baccarat here <a title&equals;"Best baccarat games online" href&equals;"https&colon;&sol;&sol;toponlinecasinoaustralia&period;com&sol;online-baccarat">toponlinecasinoaustralia&period;com&sol;online-baccarat<&sol;a> &&num;8211&semi; you’ll never know the outcome of your actions before it’s too late&period;<&sol;p>&NewLine;<blockquote><p>The sequel is simply the best action-RPG on space themes in history&excl; The famous mission in the finale&comma; which took into account your previous relationships with the team&comma; could develop under dozens of scenarios&period; It really depended on the attentiveness of the player to determine who would end up alive&period;<&sol;p><&sol;blockquote>&NewLine;<p>However&comma; the second sequel &lpar;Mass Effect 3&rpar; was controversially received by the players&period; Mass Effect 3 itself was good&comma; with interesting quests and colorful characters&period; In it&comma; we clearly saw how the actions were reflected in the events when transferring the game saves from previous ME’s&period; For example&comma; if in the first part you free the Rahni queen&comma; in the third part she will help you&period; Otherwise&comma; our enemies will bring out her clone&comma; who will betray Captain Shepard&period; The spoiler is inconsequential&comma; and there are many such episodes&period; So&comma; on the first playthrough&comma; prepare for unpredictable consequences and try to fulfill the personal quests of your companions or do as YOU want and face the consequences in the end&period;<&sol;p>&NewLine;<p><a href&equals;"https&colon;&sol;&sol;i&period;ytimg&period;com&sol;vi&sol;q0lVjqxF0C0&sol;maxresdefault&period;jpg"><img class&equals;"aligncenter size-large" src&equals;"https&colon;&sol;&sol;i&period;ytimg&period;com&sol;vi&sol;q0lVjqxF0C0&sol;maxresdefault&period;jpg" width&equals;"1280" height&equals;"720" &sol;><&sol;a>The main complaint&comma; however&comma; was the muddled and crumpled ending of the Mass Effect 3&comma; which does not match the original vision of the first screenwriter <a href&equals;"https&colon;&sol;&sol;en&period;wikipedia&period;org&sol;wiki&sol;Drew&lowbar;Karpyshyn">Drew Karpyshyn<&sol;a>&period; The endings were differentiated by a color filter&comma; which became an online meme&period; BioWare later apologized to fans by releasing a free Extended Cut add-on&period; It added a lot of staged scenes&comma; which better disclosed the destinies of the characters and the whole galaxy&period; There was a fourth finale&comma; but the general impression remained&period; The authors are understandable &&num;8211&semi; it was almost impossible to connect hundreds of plot threads&period; But Dragon Age coped with this much better&period; But that’s another story to tell…<&sol;p>&NewLine;<p>The famous dialogue wheel&comma; subsequently used in all of BioWare&&num;8217&semi;s RPGs&comma; appeared for the first time precisely in Mass Effect&period; There is a lot of dialogue&comma; role-playing component is cleverly designed&comma; and playing &&num;8220&semi;good or evil policeman&&num;8221&semi; motivates you to re-play the game after completion&period; And not for once&comma; but at least 3 times&excl; Developers from the ground up have created a stunningly deep universe&comma; the scale comparable to Star Trek&comma; Star Wars or Battlestar Galactica&period; If you have only played Andromeda&comma; now you can understand why the trilogy fans hate it so much&period; So&comma; what did the Legendary Edition turn out to be&quest; &&num;8211&semi; Let’s find out&excl;<&sol;p>&NewLine;<h3 style&equals;"text-align&colon; center&semi;"><strong>Legendary Edition<&sol;strong><&sol;h3>&NewLine;<p>The interface was taken from the second ME&comma; as well as the ballistics of shooting&period; In LE was reworked the management of the planetary rover &&num;8220&semi;Mako&&num;8221&semi;&comma; which previously behaved unpredictably&period; Now it is much more comfortable to control the vehicle &lpar;and the gameplay on it takes a good third of the game time&rpar;&period; Resolution of textures with the help of neural networks increased to 4K&comma; and many of them were taken from the original threequel&comma; however others were made from scratch&period; Particularly striking changes can be seen on the starting planet of Eden Prime&period; I liked the edits&comma; as the new color correction is better suited to modern cinematic standards and AAA blockbuster gaming&period; They reworked the lighting map&comma; added shaders&comma; surface reflections&comma; and particle effects&period;<&sol;p>&NewLine;<p><a href&equals;"https&colon;&sol;&sol;media&period;contentapi&period;ea&period;com&sol;content&sol;dam&sol;eacom&sol;mass-effect-legendary-edition&sol;images&sol;2021&sol;04&sol;mele-comparison-slider-femshep-updated&period;jpg"><img class&equals;"aligncenter size-large" src&equals;"https&colon;&sol;&sol;media&period;contentapi&period;ea&period;com&sol;content&sol;dam&sol;eacom&sol;mass-effect-legendary-edition&sol;images&sol;2021&sol;04&sol;mele-comparison-slider-femshep-updated&period;jpg" width&equals;"3840" height&equals;"2160" &sol;><&sol;a>On the other hand&comma; the animation was not touched at all&comma; so the twitching characters refer back to the era of the seventh generation of consoles&period; The first Mass Effect was created for Xbox 360&comma; then it was ported to PS3 and PC&period; Had to make compromises in order to fit into a modest technical capability of the third Playstation based on the Cell processor&period; Now a smooth frame rate of 60 FPS is on all platforms&comma; and annoying rides on the Citadel elevator&comma; masking the loading locations&comma; are a thing of the past&period; They can be skipped&comma; but then you will not hear the funny news bulletins talking in the background&period; I should also mention the decent photo mode with a variety of filters and the simplest photo editing tools to make a perfect screenshot which is especially useful for consoles&period; If you need professional editing services&comma; Zenith Clipping is a professional <a href&equals;"https&colon;&sol;&sol;zenithclipping&period;com&sol;">clipping path company<&sol;a> in Bangladesh with more than 150 Photoshop professionals&period; They have 11&plus; years of experience in photo editing services&period; They have become one of the fastest-growing photo editing service providers since 2010&period;<&sol;p>&NewLine;<h3 style&equals;"text-align&colon; center&semi;"><strong>Games&comma; DLCs and Saves Management<&sol;strong><&sol;h3>&NewLine;<p>The games are launched through a single Launcher&comma; and the transfer of saves is now simplified&period; A definite plus of Mass Effect&colon; Legendary Edition is the presence of all the add-ons for the three parts&comma; with the exception of Pinnacle Station&comma; the source code of which was irrevocably lost&period; Newcomers can only be jealous&comma; because the addons are full of important story episodes&period; This is especially true for the third part&comma; where new characters and locations appear&period; Recall the content in the Leviathan and Citadel DLCs&comma; significantly expanding the universe&period; It better reveals the characters and allows you to feel their stories before the final battle with the Reapers&period; It is a large-scale party with the surviving heroes where we enjoy an hour of peaceful communication&comma; drink in Shepard&&num;8217&semi;s corporate apartment&comma; crack jokes and take photos together before the dramatic denouement of events&period; Nowhere else in the games I have encountered such heartwarming and memorable scenes&period; It’s like a party when you and your buddies <a title&equals;"Best live casino games" href&equals;"https&colon;&sol;&sol;toponlinecasinoaustralia&period;com&sol;games&sol;live">play at live casino<&sol;a>&comma; hangout and just have fun&period;<&sol;p>&NewLine;<p>The redesign of the individual characters looks contradictory&period; For example&comma; Captain Anderson looks more like a rag doll than a real person&period; And Ashley Williams now resembles an actress from an adult film&comma; but not a talented Alliance fighter&period; But all of this is more of a quibble&comma; which newcomers will not guess&comma; and veterans of the series will remember only in a direct comparison&period; There is no multiplayer&comma; but the developers have confirmed that they may bring it back in the future&period; It all depends on whether the re-release pays off&period;<&sol;p>&NewLine;

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