<p><em>Metal Gear Survive</em>, the upcoming spin-off in the <em>Metal Gear</em> franchise, is set to have microtransactions. According to reports, the game will also need to be constantly connected to the internet. The news comes as <i>Survive</i> exits its Beta, with the constant internet connection being reportedly due to creating a seamless transition between single player and multi-player.</p>
<p>Speaking about the always online component, Konami released a statement to GameSpot, saying that the connection was a necessity for post-launch features. In their words:</p>
<p>&#8220;<em>Metal Gear Survive&#8217;s online connectivity requirements were built to support a seamless integration between single player and co-op. This will also enable us to provide ongoing content post-launch.</em>&#8221;</p>
<figure id="attachment_133372" aria-describedby="caption-attachment-133372" style="width: 1280px" class="wp-caption aligncenter"><img class="size-full wp-image-133372" src="https://cdn.bagogames.com/wp-content/uploads/2018/01/21111305/Metal-Gear-Survive-Microtransactions-Always-Online.jpg" alt="Metal Gear Survive Microtransactions Always Online" width="1280" height="720" /><figcaption id="caption-attachment-133372" class="wp-caption-text">(Metal Gear Survive &#8211; Konami)</figcaption></figure>
<p>Microtransactions shouldn&#8217;t be too surprising for players &#8211; seeing as <em>MGSV</em> had a vast number of them. According to a number of reports detailing the microtransactions, players will be able to be able to pay real money for in-game currency (called SV coins), and then use that currency to buy temporary stat boosts, or increase the rate at which you earn &#8216;Battle Points&#8217;, which in previous games have been used to unlock equipment.</p>
<p>The game was first announced at <a href="https://bagogames.com/metal-gear-survive-announced-will-exist-mgsv-universe/">Gamescom</a>, with its first trailer being released at the time. The announcement came little under a year after the release of <em>Metal Gear Solid V: The Phantom Pain, </em>and according to an interview between GameSpot and Konami&#8217;s brand manager Jennifer Tsang, the game is set to be between 15 and 20 hours long, depending on player&#8217;s preferred play-styles.</p>
<p><amp-youtube layout="responsive" width="500" height="281" data-videoid="X3hjRKGrC40" title="Metal Gear Survive Official Trailer - Gamescom 2016"><a placeholder href="https://youtu.be/X3hjRKGrC40"><img src="https://i.ytimg.com/vi/X3hjRKGrC40/hqdefault.jpg" layout="fill" object-fit="cover" alt="Metal Gear Survive Official Trailer - Gamescom 2016"></a></amp-youtube></p>
<p><em>Metal Gear Survive</em>&#8216;s announcement also closely coincided with creator Hideo Kojima&#8217;s departure from Konami, which was shrouded in controversy and backlash. When it was first announced, the game was set to offer a “fresh take” on the stealth that fans of the series have enjoyed, according to Konami’s European president, Tomotada Tashiro. <em>Metal Gear Survive</em> is set to be released late next month on PlayStation 4 and Xbox One.</p>
<p><strong>Source: <a href="https://www.gamespot.com/articles/metal-gear-survive-requires-a-constant-internet-co/1100-6456151/">GameSpot</a>.</strong></p>

Metal Gear Survive Has Microtransactions, Is Always Online
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By Luke Luby

- Categories: Game News
- Tags: KonamiMetal Gear SolidPlayStationXbox
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