Mindless Fun | Mind Zero Review

<p>I seem to remember a time many years ago when there were lots of <em>Final Fantasy VII<&sol;em> clones running amok in the gaming world and for the most part they were critically and momentarily well received&comma; even though they were ripping off Square Enix&period; Nowadays it seems that every RPG developer is instead cloning the <em>Persona<&sol;em> series&comma; and that necessarily isn&&num;8217&semi;t a bad thing&period; If a game works&comma; why not try to duplicate it while adding your own little nuances to make yours different&comma; whether that be a new combat mechanic or a different type of storytelling&period; Developers Acquire and ZeroDiv have taken a joint chance and made their own type of <em>Persona<&sol;em> clone&comma; one to tide over the rabid fans waiting for Persona 5&comma; with Aksys Games publishing the game for us here in the States&period; Some people may groan that we&&num;8217&semi;re getting another incarnation of the aforementioned P-series&comma; but I laugh at them&comma; these are the kind of people that think <em>Call of Duty<&sol;em> actually changes from year to year&period; At least in this game there is some semblance of creativity and if you&&num;8217&semi;re a JRPG fan&comma; <em>Mind Zero <&sol;em>is a game that you need to take a good look at&period;<&sol;p>&NewLine;<p>The story in <em>Mind Zero<&sol;em> is one of those that you must follow closely or be lost for awhile&period; You play as protagonist Kei Takanashi who is currently attending high school in a town where murderers are becoming rampant and people are reportedly seeing a man with a giant axe at the scene of each crime&period; Being a high school student you are of course intrigued but fearful&comma; then one day as you&&num;8217&semi;re walking to school with your friend Sana Chikage&comma; she see someone chasing a young boy&period; She pursues them and you are obliged to follow&comma; but as you follow you get sucked into a dark mist and end up in a room full of mystical weapons&comma; talking to someone called The Undertaker&period; She tells you that you cannot leave until you choose a weapon&comma; and if you choose poorly you will die&period;<&sol;p>&NewLine;<p><img class&equals;"aligncenter size-full wp-image-62412" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2014&sol;06&sol;05100534&sol;mindzero-341&period;jpg" alt&equals;"mindzero-34" width&equals;"640" height&equals;"362" &sol;><&sol;p>&NewLine;<p>As such Kei does the only responsible thing and starts to wander the room full of weapons&period; Then Kei hears a voice in his head that leads him to the correct weapon and once the weapon is chosen&comma; Kei is now imbued with his MIND&period; MIND is a mystical character that allows Kei to see into the other world&comma; which they call the &&num;8216&semi;outer world&comma;&&num;8217&semi; and you can use this being in battle in this alternate universe&period; The Undertaker then throws Kei back into the real world&comma; which they call the &&num;8216&semi;inner world&comma;&&num;8217&semi; with his friend Sana and they have their first battle&period; That is only the beginning&comma; to save some from spoilers I will stop there&comma; but the story continues to build as you try to find this axe man with your high school friends&period;<&sol;p>&NewLine;<p>The battle system is another standard one for JRPG&&num;8217&semi;s&period; It&&num;8217&semi;s turned based and uses the usual prompts to let you trounce your enemy and when you haven&&num;8217&semi;t activated your MIND yet&comma; you get the option to Attack&comma; Charge&comma; Item&comma; Burst and Escape&period; Attack allows the character to attack their enemy with the weapon that they chose from the Undertaker&comma; it&&num;8217&semi;s good against low level grunt&comma; but useless against bosses&period; Charge is basically your defense and using it means you gain some MP and take less damage when attacked&period; Item and Escape are the usual actions&comma; one helps you heal or use a special item in battle while the second allows you to escape a battle should you not be prepared&period; When you choose Burst you cut in line and are given the first action in that move&comma; so it&&num;8217&semi;s useful if you are fighting a beast that is much stronger than you so you can make the first hit and gain an advantage&period;<&sol;p>&NewLine;<p>When you tap the left trigger button you activate your MIND&comma; which is the mystical being that is attached to you and your weapon and you are given three actions to choose from&period; Your MIND can use Attack&comma; Skill and Burst&period; Once again Attack is the standard attack&comma; but it takes much more damage off your enemy&comma; while Burst once again allows you to make the first action in the turn&period; As for Skill&comma; this is where the money is and when faced with a tough boss you&&num;8217&semi;ll want to use this option&comma; as it will take off as much health from them as possible&period; Once you&&num;8217&semi;ve mastered your MIND&comma; the game will be your oyster&period;<&sol;p>&NewLine;<p>The graphics look very pretty on your Vita&&num;8217&semi;s screen&comma; whether it be the cut scenes&comma; dungeon crawling or battling&period; The cut scenes pop with vibrant color and great anime style&comma; the facial expressions during the cut scenes are great and will really make you laugh during the humorous parts of the story&period; When you are dungeon crawling you are thrust into first person mode and must navigate using your D-Pad&comma; which makes it easier&period; The dungeon visuals&comma; while a tad bland&comma; still convey an world that is not our own and when you are traversing these dungeons you know that you are in the &&num;8216&semi;outer world&period;&&num;8217&semi;<&sol;p>&NewLine;<p><img class&equals;"aligncenter size-full wp-image-62411" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2014&sol;06&sol;05100540&sol;maxresdefault2&period;jpg" alt&equals;"maxresdefault" width&equals;"640" height&equals;"360" &sol;><&sol;p>&NewLine;<p>The battles are also in a first person view&comma; which makes the fights a bit more visceral due to the fact that your enemy jumps at the screen and slashes at you&period; The attack animations from the characters&comma; MIND&&num;8217&semi;s and enemies are also very well done&comma; they&&num;8217&semi;re not choppy and flow very well as you battle&period; Finally the overworld map that allows you to progress through the game and take on side missions is nicely done as well&period; It isn&&num;8217&semi;t as nice as Google Maps&comma; but as you control the icon on the map to find the next story mission&comma; you get to see important parts of the city and past areas&period;<&sol;p>&NewLine;<p>The sound and music in this game coming out of your Vita&&num;8217&semi;s speakers are amazing&period; Right when you boot up <em>Mind Zero <&sol;em>you know exactly that you&&num;8217&semi;re in for a JRPG and the Japanese music that blasts from those tiny speakers is actually a pretty snappy tune&period; The only problem I have with it is that I can&&num;8217&semi;t understand what they are singing about&comma; but that definitely doesn&&num;8217&semi;t dissuade me from playing the game&period; The voice over actors do a great job with the lines as well&comma; nothing is phoned in and you can tell that the actor who portrays Kei really wants to convey that his character is apathetic&period; The person who voices another main character&comma; Leo&comma; really channels his inner goof ball to portray the comic relief in the character&comma; and Sana&&num;8217&semi;s actor really comes across as the tough heroine in her dialogue&period; It feels as though every part of this game has had both developers put their all into it&comma; crafting as a result a real amazing experience&period;<&sol;p>&NewLine;<p><em>Mind Zero<&sol;em> is also one of those JRPG&&num;8217&semi;s that anyone can pick up and have a blast with&period; Other JRPG&&num;8217&semi;s out there have a huge learning curve&comma; which makes it difficult for people new to the genre to get ingrained into these games&period; The developers of <em>Mind Zero<&sol;em> though have been nice enough to give us a difficulty setting so that no one will get stuck and not be able to progress&period; The coolest feature that I see though is the fact that you can play the game in its native Japanese and I think that&&num;8217&semi;s a nice little touch that will help me on my way to learning a second language&period;<&sol;p>&NewLine;<p>Fans of <em>Persona<&sol;em> should give this look and while <em>Mind Zero<&sol;em> isn&&num;8217&semi;t as polished as that series&comma; it will tide the <em>Persona<&sol;em> fan over for the time being&period; Unfortunately there is a low replayibity to the game seeing as there is so much to do&comma; and it is hard for me to replay a thirty for forty hour game right off the bat&period; The positive is that if bought&comma; you would be buying a 30 to 40 hour game for a pretty nice price&period;Vita owners that are looking for a great game to play&comma; one that will take up a good amount of their time and is just fun&comma; need to seriously consider this game&period; I&&num;8217&semi;m still a JRPG newbie and I&&num;8217&semi;m loving my time with <em>Mind Zero<&sol;em>&period;<&sol;p>&NewLine;

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