MMO Perfection – The Elder Scrolls Online: Tamriel Unlimited Review

<p>MMOs are a wondrous thing&period; They always live on the fine edge&comma; there is no middle ground between a good MMO and an abhorrent MMO&period; I am a picky person&comma; and that means each MMO I play has to tick certain boxes to make it worth my time and in general&comma; successful&period; The trouble with Massively Multiplayer games is that they have to appeal to a wide number of players and be packed with content&period; You have to keep all different types of players of different levels productive and active&period; You need to provide them incentive to keep playing&comma; be it in gold or level-based glory&period; I can&&num;8217&semi;t even fathom explaining how often I&&num;8217&semi;d fire up an MMO to give up on it a week later&period;<&sol;p>&NewLine;<p>With <em>The Elder Scrolls Online<&sol;em>&comma; that&&num;8217&semi;s not the case&period; Many months ago I would have scoffed at the very name&period; A subscription fee and a triple A price&quest; Insanity&period; Lessons were learned&comma; and a few months later we have a new and improved title with no monthly fee at all&period; <em>The Elder Scrolls Online<&sol;em> launched in the biggest land of uncertainty&comma; a console MMO launch with an already tarnished name&period; What emerged was an MMO which ticked all my boxes and smashed my expectations&period; <em>The Elder Scrolls Online&colon; Tamriel Unlimited<&sol;em> is both an MMO I feel is worth any player&&num;8217&semi;s time&comma; and a great success as an MMO on the PlayStation 4&period;<&sol;p>&NewLine;<p>Foremost&comma; I think I have to give a special mention to the community behind <em>The Elder Scrolls Online<&sol;em> and its wonderful Reddit and forum personnel&period; One thing I learnt from the get go of character creation to completing quests&comma; is that things get confusing&period; An MMO does a great job when it overwhelms you with options and information&period; It&&num;8217&semi;s a gift and a curse&period; <em>Tamriel Unlimited<&sol;em> offers you seamlessly unlimited options to contemplate&period; What race&sol;class should I try&quest; What provisions should I take on&quest; Where should I start&quest; How do I make money&quest; These are all very complex and difficult questions&period; It made me branch out onto reddit and the forums to ask questions&comma; and I was delightfully met with a proactive and helpful group of people&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;85647" aria-describedby&equals;"caption-attachment-85647" style&equals;"width&colon; 798px" class&equals;"wp-caption aligncenter"><a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;wp-content&sol;uploads&sol;2015&sol;06&sol;tesio-Screen-Shot-2015-06-20-19-20-07&period;png"><img class&equals;" wp-image-85647" src&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;wp-content&sol;uploads&sol;2015&sol;06&sol;tesio-Screen-Shot-2015-06-20-19-20-07-1024x576&period;png" alt&equals;"ESO can be weird and wonderful whilst adventuring&period;" width&equals;"798" height&equals;"449" &sol;><&sol;a><figcaption id&equals;"caption-attachment-85647" class&equals;"wp-caption-text">ESO can be weird and wonderful whilst adventuring&period;<&sol;figcaption><&sol;figure>&NewLine;<p>It also doubles as an additive to the game&period; I wanted to learn things to be the best I could be&comma; and TESO as a game makes you do your own research and plot your own path to become the best you can be&period; I found myself in a few instances where the community came to the rescue&period; Researching things also let me delve into the lore of The Elder Scrolls more&comma; which was quite enlightening&period; For example&colon; I found a very rare &&num;8220&semi;Racial Motifs&&num;8221&semi; book used for crafting&period; This item was incredibly rare and had high value&comma; I had no clue and nearly sold it for pennies&period; Thankfully&comma; one reddit post later I got a quick guide and an idea of what to do&period; These Redditors and forum guys certainly deserve a hand in this review because they become a huge part of the game experience&period;<&sol;p>&NewLine;<p>Building a character for me I feel is vital to a personalized MMO experience&period; <em>The Elder Scrolls Online<&sol;em> doesn&&num;8217&semi;t allow for much movement in terms of actual character modification&comma; as it&&num;8217&semi;s limited to sliders&period; But the overall effect is fine&comma; you can build a player in pretty much any way you wish&period; One nice touch was being able to see what your protagonist would look like further down the line in badass gear&period; There are multiple races available in TESO&comma; and they are all divided into factions&period; Each faction has three races to choose from&period; If you picked up the explorer pack&comma; you can choose any race to suit any faction&period; There is also an external Imperial race which is only available as part of a pre-order&period; My first real annoyance came from this&comma; hiding races behind a paywall left a sour taste in my mouth&period; It didn&&num;8217&semi;t really matter&comma; because I chose the Dark Elf&comma; which was one race available in the Ebonheart Pact faction&period;<&sol;p>&NewLine;<p>Dividing races behind factions plays a role in the main plotline and lore of the game&period; The factions &lpar;Daggerfall Covenant&comma; Ebonheart Pact&comma; Imperial and Aldmeri Dominion&rpar; are all at war with each other for the &&num;8220&semi;Imperial throne&&num;8221&semi;&period; Multiple races formed alliances against their enemies&comma; said enemies formed their own alliances&comma; and thus three factions are born&period; The fourth faction&comma; the Imperial faction&comma; have control of the throne and have made a deal with &&num;8220&semi;Molag Bal&&num;8221&semi; &lpar;Basically the Devil&comma; who has an undead army&rpar; to allow them into the realm if they retain the throne&period; Your choice of race and faction plays an abundant role in all aspects of the game&comma; from story-line&comma; to PVP&period; I appreciated the sense of belonging&comma; being a part of a cause in the game&comma; and being an up and coming hero for the Ebonheart Pact&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;85588" aria-describedby&equals;"caption-attachment-85588" style&equals;"width&colon; 784px" class&equals;"wp-caption aligncenter"><a href&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2015&sol;06&sol;04215015&sol;maxresdefault1&period;jpg"><img class&equals;"wp-image-85588" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2015&sol;06&sol;04215015&sol;maxresdefault1-1024x576&period;jpg" alt&equals;"The Elder Scrolls Online 1" width&equals;"784" height&equals;"441" &sol;><&sol;a><figcaption id&equals;"caption-attachment-85588" class&equals;"wp-caption-text">Crafting a fighter was a delightful experience&period;<&sol;figcaption><&sol;figure>&NewLine;<p>The map is the entire content of Tamriel&comma; and it&&num;8217&semi;s absolutely massive&period; Though not all parts of it are available&comma; all the main areas from previous Elder Scrolls games are fully playable in the game&period; All factions have multiple zones they can explore and venture into&period; Each zone is packed with activities&comma; such as areas to venture into&comma; small villages&comma; farms&comma; cities&comma; boss battles&comma; Dark Anchors &lpar;Undead mob spawn&rpar; and just general adventuring&period; To put it into a little context&comma; by level fifteen&comma; which took a long time to get to&comma; I hadn&&num;8217&semi;t even considered leaving the first zone I was in&period; There was still so many quests&comma; so many things to explore&comma; and so many things I wanted to do&excl; Exploring the zone led me to find so many wondrous things&comma; my fondest being collecting materials such as wood and iron scattered around the map&comma; finding chests to break into&comma; and entering caves to take down the bosses inside&period; I had invested so many hours into the game without even exiting a single zone&period;<&sol;p>&NewLine;<p>The best part about the map was that I rarely traveled around and felt bored&comma; there is always something to look for or something to do&period; I have dropped so many MMOs because tediously travelling to quests was boring&period; The zones themselves aesthetically all have their own character&comma; &&num;8220&semi;Stonefalls&&num;8221&semi;&comma; my first zone was a combination of shores and volcanic action&period; My second zone&comma; &&num;8220&semi;Deshaan&&num;8221&semi;&comma; was creepy and eerie with darkness&period; I do have to admit that Tamriel Unlimited isn&&num;8217&semi;t the prettiest of games&comma; but you expect some graphical sacrifices for the MMO aspect&period; I noticed the occasional pop-in&comma; but beyond that the artistic style eventually grows on you&period; I remember travelling up the edge of a volcano and thinking &&num;8220&semi;Damn&comma; this game is beautiful sometimes&period;&&num;8221&semi;&period; An entire zone called &&num;8220&semi;Cyrodiil&&num;8221&semi; is dedicated to PVP in the game&comma; the total of playable zones right now is twenty-two&period; They all vary in shapes&comma; sizes&comma; activities and inhabitants&period; It really makes for an overwhelming but enriched experience&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;85589" aria-describedby&equals;"caption-attachment-85589" style&equals;"width&colon; 960px" class&equals;"wp-caption aligncenter"><a href&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2015&sol;06&sol;04215000&sol;Map&lowbar;Master&lowbar;EN&period;jpg"><img class&equals;"wp-image-85589 size-full" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2015&sol;06&sol;04215000&sol;Map&lowbar;Master&lowbar;EN&period;jpg" alt&equals;"The Elder Scrolls Online 2" width&equals;"960" height&equals;"960" &sol;><&sol;a><figcaption id&equals;"caption-attachment-85589" class&equals;"wp-caption-text">The map is frighteningly expansive&period;<&sol;figcaption><&sol;figure>&NewLine;<p>From what I could adsorb&comma; the story of the game is broken down into four main strains&colon; The main central plot is based around your character taking down &&num;8220&semi;Molag Bal&&num;8221&semi; &lpar;The evil devil like guy&rpar; and it splits up a little based on your alliance and race&period; Next is your faction based quests &&num;8212&semi; your choice of faction will determine quests on restoring your local war-torn provenances and defeating the enemy alliances&period; The next quests are based on the actual area you are in&period; Each zone will have many areas&comma; such as small towns which are under attack from the undead or enemy factions and require your help&period;<&sol;p>&NewLine;<p>Finally&comma; you can join both the fighters guild and mages guild&comma; they too have quests for you&period; The main plotline has level requirements&comma; there is a five level gap between each main story quest&comma; and I was always just off of proceeding the main story and therefore indulged in my faction and zonal quests to become able to continue my venture&period; Five levels is enough for you to enjoy your surroundings&comma; but not stray from the central story&period; One thing that always aggravated me about multiple MMOs is that the central plot is always either missing or incredibly easy to drift from&period; In TESO&comma; it&&num;8217&semi;s prominent and the pinnacle focus of the game&period;<&sol;p>&NewLine;<p>Another tick-box for me is the quality of quests &&num;8212&semi; I hate doing something that feels completely tedious or irrelevant&period; Thankfully&comma; about 90&percnt; of the quests you do actually have relevance&period; You are always either taking down a foe&comma; restoring the zone you are in&comma; or defeating an enemy alliance&period; It made questing feel a lot more rewarding&comma; and at some points when passing distraught villages it gave me a sense of responsibility as an alliance soldier&period; One thing I have to tip my hat to is the fact that all of the quests are actually voiced over and animated completely &lpar;Believe it or not&comma; this isn&&num;8217&semi;t standard for all MMOs&rpar;&period; Quests clearly have been dedicated to not be pointless&comma; and have a good amount of idiosyncrasy&period; One thing that became pretty obvious to me is that quests are quite diverse too&period; They always attempt to push you into new places&comma; and do new things which I am quite grateful for&period; Certainly&comma; not all quests are perfect&comma; some can be painfully boring&period; You always have that goal in the back of your mind to get to the next level though&comma; that keeps you going&period; I have also had the strange issue of invisible quest NPCs&period; Zenimax have announced that they are aware of the problem and are fixing it&comma; though&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;85648" aria-describedby&equals;"caption-attachment-85648" style&equals;"width&colon; 881px" class&equals;"wp-caption aligncenter"><a href&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2015&sol;06&sol;04214703&sol;f390a5f8c26e452dc9&period;jpg"><img class&equals;" wp-image-85648" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2015&sol;06&sol;04214703&sol;f390a5f8c26e452dc9-1024x576&period;jpg" alt&equals;"Boss battles can be immense&period;" width&equals;"881" height&equals;"496" &sol;><&sol;a><figcaption id&equals;"caption-attachment-85648" class&equals;"wp-caption-text">Boss battles can be immense&period;<&sol;figcaption><&sol;figure>&NewLine;<p>Progression as a player is very compelling in <em>The Elder Scrolls Online<&sol;em>&period; There always is something you want to achieve&comma; maybe you want more damage&comma; more gold or better abilities &&num;8212&semi; it&&num;8217&semi;s all achieved through leveling and skill trees&period; They too are broken down into different segments&period; In <em>The Elder Scrolls Online<&sol;em>&comma; whatever class you choose doesn&&num;8217&semi;t necessarily mean you have to use said class&period; You can be a sorcerer and whip out a sword and shield if you wish&period; I like freedom like this&period; It also means you have an entire collective of abilities you can mess around with&period; You can dedicate your earned skill points &lpar;leveling up obtains these&rpar; to your character directly and upgrade your health for example&period; You also get skill points to dedicate to your weaponry&comma; race&comma; class skills&comma; and provisions such as woodworking or blacksmith work&period; Essentially&comma; if you can do it in game&comma; you can upgrade it&period;<&sol;p>&NewLine;<p>I began grinding out my class skills to make my sorcerer based abilities as strong as they could be to inflict as much damage as possible&comma; and be a great healer&period; I then dedicated some time on my first provision&comma; woodworking&comma; to build cool and upgraded staffs that would be of use in the future to attack with and sell&period; Provisions are quite important in game&period; You can commit to one that will assist your class in the future&comma; or commit to making a lot of money&period; The crafting system in the game is very advanced&comma; with lots of options&period; The more powerful an item you can build and the more rare&comma; the higher you can sell it for&period; What I liked about this system is that it gave you more than just killing things to think about&period; It made you focus on building to get money and building to improve your player&period;<&sol;p>&NewLine;<p>The crafting system also blatantly encourages adventure too&period; You will have to venture around to find specific materials&period; It took me about a day to find a material called &&num;8220&semi;Turpen&&num;8221&semi;&comma; which is used for wood-based upgrades &lpar;thank you reddit for explaining how&rpar;&period; The crafting&sol;provision system kind of reminded me of <em>Runescape<&sol;em> in a way&comma; which is a good thing&period; The skill tree and progression tree adds just another layer to the overall experience&period; You commit yourself to improving in the game financially&comma; or in terms of skill&comma; and it certainly adds incentive&period; It wasn&&num;8217&semi;t too long before myself and a friend dedicated roles to one another and traded useful materials&period; I focused on woodworking and enchantments&comma; whilst he took up being a blacksmith and alchemy&period; We adventured and searched together and exchanged items&period; I can only imagine what a fully organised guild could manage&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;85592" aria-describedby&equals;"caption-attachment-85592" style&equals;"width&colon; 801px" class&equals;"wp-caption aligncenter"><a href&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2015&sol;06&sol;04214945&sol;tesio-Screen-Shot-2015-06-19-22-44-43&period;png"><img class&equals;"wp-image-85592" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2015&sol;06&sol;04214945&sol;tesio-Screen-Shot-2015-06-19-22-44-43-1024x576&period;png" alt&equals;"The Elder Scrolls Online 3" width&equals;"801" height&equals;"451" &sol;><&sol;a><figcaption id&equals;"caption-attachment-85592" class&equals;"wp-caption-text">You can upgrade many parts of your skill tree&period;<&sol;figcaption><&sol;figure>&NewLine;<p>Speaking of which&comma; Guilds and groups do exist in T<em>he Elder Scrolls Online<&sol;em>&period; You can set up a group to provide a shared questing and dungeon experience&comma; or create a guild for your friends and the masses to join&period; You can have up to five guilds&comma; which is important&period; Trading in <em>The Elder Scrolls Online<&sol;em> isn&&num;8217&semi;t traditional&period; There is no &&num;8220&semi;Grand Exchange&&num;8221&semi; or &&num;8220&semi;open market&&num;8221&semi;&period; Buying and selling comes from &&num;8220&semi;Guild Stores&&num;8221&semi;&period; Yourself and 499 other players can join a guild to trade within that guild &lpar;you can also trade by interacting with people around you&rpar;&period; Eventually I had joined one main guild for me and my friends&comma; and four trading guilds&period; This system makes sense&period; Open markets on most MMOs tend to be exploited&comma; and before too long you have tons of sites selling in-game currency&period; TESO maintains a steady economy through this method&period; It isn&&num;8217&semi;t over-saturated with too many products either&period; The trading guilds also provoke you to be sociable and go onto reddit and forums to join one&period; I found my four trading guilds through those very means&period; It can make selling products tough&comma; but ultimately ss worth it&period; The reddit for TESO also allows for trading posts weekly to make sales&period; The guild and group system is nearly perfect&period; I found when doing group questing&comma; that I often had to wait for friends to complete an objective I had just done because it doesn&&num;8217&semi;t share the progression&period; I would have preferred a system where quests got progressively harder based on numbers and levels involved&comma; and shared the overall resultant XP and rewards&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;85593" aria-describedby&equals;"caption-attachment-85593" style&equals;"width&colon; 783px" class&equals;"wp-caption aligncenter"><a href&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2015&sol;06&sol;04214922&sol;tesio-Screen-Shot-2015-06-19-22-44-23&period;png"><img class&equals;"wp-image-85593" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2015&sol;06&sol;04214922&sol;tesio-Screen-Shot-2015-06-19-22-44-23-1024x576&period;png" alt&equals;"The Elder Scrolls Online 4" width&equals;"783" height&equals;"441" &sol;><&sol;a><figcaption id&equals;"caption-attachment-85593" class&equals;"wp-caption-text">Main Guilds and trading is important&period;<&sol;figcaption><&sol;figure>&NewLine;<p>As for dungeons&comma; <em>The Elder Scrolls Online<&sol;em> has sixteen group dungeons to choose from&period; They can be completed in normal or veteran mode&period; A veteran is a player who has progressed beyond level 50&comma; therefore providing replay ability with the same dungeons being amplified in challenge and reward&period; They implore tactical roles&comma; you are going to want two damage based players&comma; one healer&comma; and a tank to adsorb the damage&period; There is quite a bit of tactical play surrounding dungeons&comma; which I like&period; There is no hand holding when you enter one&period; You are given a task and the game basically says &&num;8220&semi;Get on with it&comma; oh and don&&num;8217&semi;t die&period;&&num;8221&semi;&period; I agree with that type of gameplay&comma; because it means the more versatile and able of teams are rewarded for their fine efforts&period; These dungeons also give you tons of experience points&comma; if you are looking to grind through as fast as you can&period;<&sol;p>&NewLine;<p>Player Versus Player&comma; I feel&comma; is pretty vital&period; Flexing your internet muscles as you pummel an opponent to the floor matters&period; What made me smile when I opened up TESO&&num;8217&semi;s PVP is that it isn&&num;8217&semi;t the typical slash here&comma; shoot here&comma; and bang you win&period; It&&num;8217&semi;s a warzone&period; There is a zone called &&num;8220&semi;Cyrodiil&&num;8221&semi;&comma; which essentially is an almost <em>Planetside 2-<&sol;em>like map&period; There are specific points of interest to attack and gain total control of to diminish the enemy alliances&period; These PVP battles are called &&num;8220&semi;Campaigns&&num;8221&semi;&period; You can join one&comma; and they range from 7 to 30 days in length&period; You are thrown into the battlefield&comma; where you and fellow alliance-mates are tasked with assaulting specific fortresses or castles and gates&period; You get an entire array of siege weapons to use to break down their walls too&comma; as the enemy deploys countermeasures to stop you&period; It&&num;8217&semi;s immense fun&period;<&sol;p>&NewLine;<p>Dying and fighting is intense&comma; and you want to avoid death at all costs to win the battle&period; Teams that communicate effectively and battle well are likely to completely wipe the floor with the opposition&period; You can also accept specific capture or scouting quests from NPCs on the battlefield to assist the war effort&period; NPCs at strongholds also sell incredibly advanced gear to provide players with PVP incentives&period; The player who is the most talented on the battlefield becomes the leader of the faction&comma; there is a complete ranking and leaderboard system for each alliance in each campaign&period; One can only dream of being the top dog one day&comma; by slaughtering enemies in other alliances&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;85594" aria-describedby&equals;"caption-attachment-85594" style&equals;"width&colon; 799px" class&equals;"wp-caption aligncenter"><a href&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2015&sol;06&sol;04214901&sol;Cyrodiil1&period;jpg"><img class&equals;"wp-image-85594 size-full" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2015&sol;06&sol;04214901&sol;Cyrodiil1&period;jpg" alt&equals;"The Elder Scrolls Online 5" width&equals;"799" height&equals;"806" &sol;><&sol;a><figcaption id&equals;"caption-attachment-85594" class&equals;"wp-caption-text">The PVP map is like Planetside&period;<&sol;figcaption><&sol;figure>&NewLine;<p>Next up&comma; in game purchases&period; The dreaded statement&period; There is a crown store in game&comma; which lets you buy certain items&period; You can purchase a horsem or costume&comma; or even a pet&period; These aren&&num;8217&semi;t vital to your experience&comma; but they make it a bit more interesting&period; One could argue that horses are quite essential to travel&period; You can buy these items with in game gold&comma; but it would take ages&period; It isn&&num;8217&semi;t a case of pay-to-win&comma; let me make that clear&period; You start off with 500 crowns which can buy nothing&comma; but if you buy a few more for £4 or &dollar;5&comma; you can pick yourself up a horse to use&period; I am totally against the concept of microtransactions&comma; but at least 98&percnt; of them are not particularly useful&period;<&sol;p>&NewLine;<p>Finally there is &&num;8220&semi;ESO Plus&&num;8221&semi;&colon; This is a monthly subscription fee add-on&period; You get an allotment of crowns to spend in the Crown Store based on your membership period&comma; access to all DLC&comma; and a 10&percnt; bonus to XP and gold gain and crafting research&period; For a 30 day period you get a massive 1500 crowns&comma; 4500 for 90 days&comma; and 9000 for 180 days&period; Now&comma; initially I looked at this and thought&comma; &&num;8220&semi;Really&comma; these money grabbing&&num;8230&semi;&&num;8221&semi;&period; Then after delving god knows how many hours into it&comma; I realized that if you really love this game like I do and invest a bunch of tim&comma;e this is a very fair and reasonable subscription&period; All the DLC alone would be enough for other MMOs&comma; TESO gives you some crowns to buy aesthetics and a small perk too&period; I think for once&comma; it might actually be an optional fee worth considering&period; I stress again&comma; it really doesn&&num;8217&semi;t add much&comma; if not any kind of pay-to-win component&period;<&sol;p>&NewLine;<p>For a Playstation 4 title&comma; <i>The Elder Scrolls Online<&sol;i> is doing well with an active and growing player base&period; We saw <em>Final Fantasy XIV<&sol;em> Online do well as a PS4 MMO previously&period; The genre is being widely adopted by the platform&comma; which is really positive to see&period; There are some issues that need addressing&comma; servers go down once in a while &lpar;put back up within an hour or two usually&rpar;&comma; there are some graphical issues here and there&comma; there are no subtitles&comma; and there are a few network based hiccups which really break immersion&period; I wish that Zenimax implement a network filtration system&period; The game runs on megaservers&comma; and randomly places online players in and around you to populate where you are sufficiently which works perfectly&period; My problem is that players with terrible internet and lag glitch all over the place and cause stutters&period; I hope to see this improved upon&period;<&sol;p>&NewLine;<p>What I do have to say though is that Zenimax have been wonderful at communicating with the community through social media and reddit&period; They are a very proactive development company&period; Overall&comma; my experiences on <em>The Elder Scrolls Online&colon; Tamriel Unlimited<&sol;em> have been absolutely wonderful&period; It&&num;8217&semi;s the first MMO in a while that I feel I can solidly invest myself into&comma; and enjoy for a long period of time&period; I haven&&num;8217&semi;t really delved into an MMO with such commitment in a long time&period; Its great community&comma; progression system&comma; fun quests&comma; and huge map make it a solid investment for anyone interested in MMOs&period;<&sol;p>&NewLine;<hr &sol;>&NewLine;<p style&equals;"text-align&colon; center&semi;"><em><strong>A press copy of The Elder Scrolls Online&colon; Tamriel Unlimited was provided by Bethesda for the purpose of this review<&sol;strong><&sol;em><&sol;p>&NewLine;

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