Monkey Madness – Jungle Rumble: Freedom, Happiness and Bananas Review

<p><em>Jungle Rumble&colon; Freedom&comma; Happiness and Bananas was developed by Disco Pixel&period; The game was released on February 10 and costs &dollar;4&period;99 on the PlayStation Network&period; A code was given to us for review purposes&period; This review was previously posted by CapnMikeM on  <a href&equals;"http&colon;&sol;&sol;gamersinbeta&period;com&sol;jungle-rumble-freedom-happiness-and-bananas-ps-vita-review&sol;" target&equals;"&lowbar;blank" rel&equals;"noopener noreferrer">GamersInBeta&period;com<&sol;a>&period;<&sol;em><&sol;p>&NewLine;<p>Let me ask you a question&comma; if a rival tribe of monkeys invade and try to steal your bananas&comma; what are you going to do about it&quest; Why of course&comma; you&&num;8217&semi;re going to crank some jungle beats&comma; learn some fancy moves&comma; and protect your bananas&comma; yes&quest;<&sol;p>&NewLine;<p>Well&comma; this is exactly the scenario Disco Pixel from Boston have cooked up for mobile gamers&period; Jungle Rumble&colon; Freedom&comma; Happiness and Bananas was previously released on mobile devices and now the studio has ported the game over to Sony&&num;8217&semi;s handheld&comma; the PlayStation Vita&period; In a very quick twitter chat with the developer&comma; Trevor of Disco Pixel calls the PlayStation Vita the natural home for Jungle Rumble&period;<&sol;p>&NewLine;<p>Presumably&comma; the Mofongo tribe was leading a peaceful existence right up until the rival banana-stealing tribe showed up on the scene&period; What would drive another group of monkeys to invade and steal the essential food right from underneath the Mofongos&quest; Well&comma; it seems the same problem which exists in the real Rain Forest also exists in Disco Pixel&&num;8217&semi;s game&period; Humans&comma; always screwing it up for someone else&period;<&sol;p>&NewLine;<p>Jungle Rumble is mashup of a few gaming genres&period; It has elements of a rhythm game&comma; sometimes it riffs from strategy games&comma; and at other times it&&num;8217&semi;s a head scratching puzzler&period; Like most mobile titles&comma; the game is divided up into different worlds&comma; or jungles in this case&period; Each world will have over a dozen levels for players to master&period; In order to earn a gold medal&comma; players will not only need to finish the level in a certain time but also take out all the enemies&period; Failing to do so will greatly impact your overall medal score&period; Sadly&comma; the game doesn&&num;8217&semi;t make it clear as to how it scores each medal&period; Gold is pretty simple to figure out but I&&num;8217&semi;m unclear as to what distinguishes someone earning a Silver instead of a Bronze medal&period; There is also the possibility of not earning any medal&comma; which would be the result of taking too long to the complete the level and not defeating any enemies&period;<&sol;p>&NewLine;<p><a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;wp-content&sol;uploads&sol;2015&sol;03&sol;junglerumble&lowbar;bagogames01&period;png"><img class&equals;"aligncenter size-large wp-image-80131" src&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;wp-content&sol;uploads&sol;2015&sol;03&sol;junglerumble&lowbar;bagogames01-1024x576&period;png" alt&equals;"junglerumble&lowbar;bagogames01" width&equals;"620" height&equals;"349" &sol;><&sol;a><&sol;p>&NewLine;<p>The basic mechanics revolve around keeping a steady beat and always knowing where the first beat is&comma; in a four beat pattern&period; The first movement you learn is how to move from one leaf to the next&period; In order to do so&comma; you alternate leaves by tapping each one&comma; once&comma; in an alternating fashion&period; If you manage to tap the screen correctly&comma; the leaves around you will highlight in pink&comma; which signifies you can move to that leaf&period; If you lose the beat&comma; you will be prompted with a red X on the corresponding leaf&period; To assist those who may not understand where the first beat is in a 4&sol;4 pattern&comma; the developers have included four circles with a bouncing ball at the top of the screen&period; If you keep your eye on this and count the beat&comma; you should be able to lock on pretty easily&period;<&sol;p>&NewLine;<p>Once you have mastered the basic movement&comma; there are a few other moves to learn&period; As you traverse through the tree tops&comma; you will need to knock enemy monkeys out of the tree&period; In order to do so&comma; you need to move to a leaf which contains coconuts&period; Once on a leaf with coconuts&comma; you can then throw them at the enemies&period; To pull off this move&comma; you tap on the leaf your standing on three times and then once on the leaf their standing on&period; Think of the pattern as 1-1-1-2&period; As you advance through the story&comma; you&&num;8217&semi;ll encounter larger red monkeys who move much faster&period; In order to successfully pass them&comma; you&&num;8217&semi;ll have to learn a move called the hot step&period; Once the hot step is learned then you can skip over many leaves and progress up the tree faster&period;<&sol;p>&NewLine;<p>The last movement includes traveling with more than one monkey and earning monkey mojo&period; Monkeys are safer when traveling in groups&period; You&&num;8217&semi;ll also need to think of monkeys as lives per level&period; The more monkeys you have means the more chances you can take to reach the top&period; You use the basic movement step to move one monkey on to a leaf with another monkey&period; Once you have two monkeys on a leaf&comma; you can then move as a pair&comma; as long as you stay in rhythm and earn something called monkey mojo&period; Pulling off perfect movements in succession is the only way to earn mojo&comma; which will help you greatly in advancing in the more difficult levels&period;<&sol;p>&NewLine;<p><a href&equals;"http&colon;&sol;&sol;gamersinbeta&period;com&sol;wp-content&sol;uploads&sol;2015&sol;02&sol;junglerumble&lowbar;gamersinbeta03&period;png"><img class&equals;"aligncenter wp-image-9907" src&equals;"http&colon;&sol;&sol;gamersinbeta&period;com&sol;wp-content&sol;uploads&sol;2015&sol;02&sol;junglerumble&lowbar;gamersinbeta03-1024x576&period;png" alt&equals;"junglerumble&lowbar;gamersinbeta03" width&equals;"750" height&equals;"422" &sol;><&sol;a><br &sol;>&NewLine;There are a few things which hold this title back from being a total enjoyable experience and unfortunately they are somewhat significant&period; First&comma; when there is a lot of action on screen&comma; there tends to be a slight delay from the time you tap till the time it is recognized by the device&period; This is not ideal&comma; especially when you&&num;8217&semi;ve spent some significant time planning your moves&period; To have them not execute properly due to performance issues is beyond frustrating&period; The other issue I&&num;8217&semi;m finding is if I make too many perfect moves&comma; I&&num;8217&semi;m at the top of screen waiting for the game to catch up&period; This is not ideal because sometimes an enemy monkey is standing on the branch above me&comma; which of course means I die on their next move&period; Therefore&comma; it almost feels like you need to strategize your moves better so not to rush ahead of the game&period; But now we&&num;8217&semi;re finding ourselves playing a game within a game&comma; and that is never fun&period;<&sol;p>&NewLine;<p>Don&&num;8217&semi;t get me wrong&comma; Jungle Rumble is fun&period; I found my best play sessions were done in short spurts as the aforementioned issues do grind away on you when playing for an extensive period of time&period; It is imperative to strategize your moves&comma; learn as you go&comma; and remember the path of the levels&period; In a lot of ways&comma; Disco Pixel have crafted a modern day memory game with other genres wrapped around it&period; When the game is running smooth and you have your mojo working&comma; it is a delightful experience&period; Sadly&comma; I just didn&&num;8217&semi;t experience enough of them while hanging in the tree tops&period;<&sol;p>&NewLine;

Exit mobile version