Mulitplayer Coming To The Last Of Us

<p>Naughty Dog&&num;8217&semi;s game <em>The Last Of Us<&sol;em> has a lot of eyes on it since the gameplay trailer debuted at Sony&&num;8217&semi;s E3 press conference this year&period; No one really expected it to have a multiplayer aspect in the game&comma; but talking with <a href&equals;"http&colon;&sol;&sol;www&period;gamingexaminer&period;com&sol;the-last-of-us-interview-with-creative-director-neil-druckmann-and-game-director-bruce-straley&sol;16626&sol;" target&equals;"&lowbar;blank">Gaming Examiner<&sol;a>&comma; creative director Neil Druckmann mentioned that multiplayer will be implemented in <em>The Last Of Us&period;<&sol;em><&sol;p>&NewLine;<p><em><&sol;em>To quote Neil Druckmann&colon;<&sol;p>&NewLine;<blockquote><p> &&num;8220&semi;We are supporting multiplayer with The Last of Us&period; We&&num;8217&semi;re not ready to talk about the details of how multiplayer will be implemented&comma; however we can say that it is not co-op within the main campaign&period;&&num;8221&semi;<&sol;p><&sol;blockquote>&NewLine;<p>So if you were hoping for the possiblity of a campaign Co-Op&comma; then that has been put to rest in the said quote from the creative director&period; This is a bummer since watching Ellie smash that guys face in with that brick got the whole E3 audiance to cheer&period; Naughty Dog proved everyone wrong when they implemented multiplayer into there Uncharted game so it&&num;8217&semi;s safe to say they can be trusted with coming up with some great idea&&num;8217&semi;s for this title&period;<&sol;p>&NewLine;<p>What do you think viewer&&num;8217&semi;s&quest; Are you looking forward to the upcoming apocalypse world game&quest; Or are you looking forward to many other Zombie &sol; Apocalypse games&period;&quest; Let us know in the comment section below&period;<&sol;p>&NewLine;<p>&lpar;Via <a title&equals;"PushSquare" href&equals;"http&colon;&sol;&sol;www&period;pushsquare&period;com&sol;news&sol;2012&sol;06&sol;the&lowbar;last&lowbar;of&lowbar;us&lowbar;will&lowbar;feature&lowbar;online&lowbar;multiplayer" target&equals;"&lowbar;blank">PushSquare<&sol;a>&rpar;<&sol;p>&NewLine;

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