Naughty Dog Looking Into Ideas for The Last of Us 2

The Last of Us: Remastered

<p>Naughty Dog&&num;8217&semi;s community strategist <a title&equals;"Naughty Dog exploring ideas for The Last of Us 2" href&equals;"http&colon;&sol;&sol;www&period;videogamer&period;com&sol;ps4&sol;the&lowbar;last&lowbar;of&lowbar;us&lowbar;remastered&sol;news&sol;naughty&lowbar;dog&lowbar;exploring&lowbar;ideas&lowbar;for&lowbar;the&lowbar;last&lowbar;of&lowbar;us&lowbar;2&period;html" target&equals;"&lowbar;blank">Arne Meyer has told VideoGamer it &&num;8220&semi;would be a disservice to ourselves and our fans&&num;8221&semi;<&sol;a> if they were not taking into consideration the options available for creating <em>The Last of Us 2<&sol;em>&period;<&sol;p>&NewLine;<p>Meyer&comma; who recently explained that there would not be any <a title&equals;"The Last of Us&colon; Remastered Does not Feature More Single-Player Content" href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;last-us-remastered-feature-single-player-content&sol;" target&equals;"&lowbar;blank">further single-player content coming to <em>The Last of Us&colon; Remastered<&sol;em><&sol;a>&comma; elaborated on why <em>The Last of Us 2 <&sol;em>is still a possibility&colon;<&sol;p>&NewLine;<p>&&num;8220&semi;I think we always make a smart decision in that all of our games are self-contained stories so they don&&num;8217&semi;t have to continue if we don&&num;8217&semi;t want them to or if there&&num;8217&semi;s no reason for them to continue&period; It really comes down to is there something interesting in this universe we&&num;8217&semi;ve created that we want to continue to explore&quest; Is it something that we can get the entire team passionate about&quest; Is it something we can get the creative directors excited about and then we could continue it&quest;&&num;8221&semi;<&sol;p>&NewLine;<p>Meyer also added&colon; &&num;8220&semi;We&&num;8217&semi;re just starting to explore ideas of what more could there be in this universe and starting that decision process&period; That doesn&&num;8217&semi;t mean the end result is guaranteed&period;&&num;8221&semi;<&sol;p>&NewLine;<p><amp-youtube layout&equals;"responsive" width&equals;"500" height&equals;"281" data-videoid&equals;"AaOWRvmtEFQ" title&equals;"The Last of Us Remastered E3 2014 Trailer &lpar;PS4&rpar;"><a placeholder href&equals;"https&colon;&sol;&sol;www&period;youtube&period;com&sol;watch&quest;v&equals;AaOWRvmtEFQ"><img src&equals;"https&colon;&sol;&sol;i&period;ytimg&period;com&sol;vi&sol;AaOWRvmtEFQ&sol;hqdefault&period;jpg" layout&equals;"fill" object-fit&equals;"cover" alt&equals;"The Last of Us Remastered E3 2014 Trailer &lpar;PS4&rpar;"><&sol;a><&sol;amp-youtube><&sol;p>&NewLine;<p>It may be a while until <em>The Last of Us 2 <&sol;em>is put into development or released&comma; as the departure of Amy Hennig and Justin Richmond from Naughty Dog has meant that <em>The Last of Us<&sol;em>&&num;8216&semi; creative director Neil Druckmann and game director Bruce Straley are leading <em>Uncharted 4&colon; A Thief&&num;8217&semi;s End<&sol;em>&period;<&sol;p>&NewLine;<p>Developer Naughty Dog is still on schedule for <em>The Last of Us&colon; Remastered<&sol;em> to hit stores on July 29th&period;<&sol;p>&NewLine;<p>Via&colon; <a title&equals;"Naughty Dog exploring ideas for The Last of Us 2" href&equals;"http&colon;&sol;&sol;www&period;videogamer&period;com&sol;ps4&sol;the&lowbar;last&lowbar;of&lowbar;us&lowbar;remastered&sol;news&sol;naughty&lowbar;dog&lowbar;exploring&lowbar;ideas&lowbar;for&lowbar;the&lowbar;last&lowbar;of&lowbar;us&lowbar;2&period;html" target&equals;"&lowbar;blank">VideoGamer<&sol;a><&sol;p>&NewLine;<p>What are your thoughts on the news&quest; Do you want to see The Last of Us 2&quest; Let us know in the comments&period;<&sol;p>&NewLine;

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