The PC version of Need For Speed have been delayed to Spring 2016. One of the reasons for the delay is that the PC community wants an unlocked frame rate for the game. Ghost, says the following about the situation, over at the Need For Speed website:
“This decision on PC gives us the necessary development time to increase the visuals that we can deliver on PC. We will also include content updates that will have been released on console up to that time, making them available to all PC players from day one.”
The console versions of Need For Speed are still set to be released November 3rd in North America and November 5th in the rest of the world.
Source: Ghost (Via: the Need For Speed website)
Ghost apparently listens to the to the PC community and tries their best to make that version of the game as good as it can be. It is a breath of fresh air to hear this, as we are used to have PC ports of console games, that are far from perfect.