Need for Speed Needs an Online Connection

<p>EA has confirmed that their <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;this-years-need-for-speed-is-all-about-driving-after-dark&sol;"><em>Need for Speed<&sol;em> reboot<&sol;a> will require an online connection&period; Players will have to have their PC or console connected to the internet at all times in order to play it&period; The announcement was made on the game&&num;8217&semi;s official Twitter page with the tweet you can see below&period;<&sol;p>&NewLine;<blockquote class&equals;"twitter-tweet" data-width&equals;"500" data-dnt&equals;"true">&NewLine;<p lang&equals;"en" dir&equals;"ltr"><a href&equals;"https&colon;&sol;&sol;twitter&period;com&sol;DeanRheims&quest;ref&lowbar;src&equals;twsrc&percnt;5Etfw">&commat;DeanRheims<&sol;a> NFS will require an online connection&comma; but the benefits are nice&period; More variety and a more rewarding experience with friends&period;<&sol;p>&NewLine;<p>&mdash&semi; Need for Speed &lpar;&commat;NeedforSpeed&rpar; <a href&equals;"https&colon;&sol;&sol;twitter&period;com&sol;NeedforSpeed&sol;status&sol;604060988673929216&quest;ref&lowbar;src&equals;twsrc&percnt;5Etfw">May 28&comma; 2015<&sol;a><&sol;p><&sol;blockquote>&NewLine;<p><script async src&equals;"https&colon;&sol;&sol;platform&period;twitter&period;com&sol;widgets&period;js" charset&equals;"utf-8"><&sol;script><&sol;p>&NewLine;<p>In another tweet&comma; developer Ghost Games argued that making the game always online allows them to include everyone in their &&num;8220&semi;narrative experience&&num;8221&semi;&period; But the last game in the franchise&comma;<em> Need for Speed&colon; Rivals<&sol;em>&comma; offered online and offline modes&period;<&sol;p>&NewLine;<p>This isn&&num;8217&semi;t the first time the publisher has done this&period; In 2013 EA launched a reboot of their<em> SimCity<&sol;em> franchise which always required an online connection&period; A terrible launch and strong fan backlash eventually forced the publisher to patch in an offline mode&period;<&sol;p>&NewLine;<p>What do you think of <em>Need for Speed<&sol;em> requiring an online connection&quest; Is it a step in the right direction or another EA mistake&quest; Let us know in the comments section below&period; For more information about <em>Need for Speed&comma;<&sol;em> stick with BagoGames&period;<&sol;p>&NewLine;<p><em>Need for Speed<&sol;em> launches later this year for Xbox One&comma; PlayStation 4 and PC&period;<&sol;p>&NewLine;<p>Via <a href&equals;"https&colon;&sol;&sol;twitter&period;com&sol;NeedforSpeed&sol;status&sol;604060988673929216">&commat;NeedforsSpeed<&sol;a><&sol;p>&NewLine;

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