Neverending Nightmares Coming to PS4 and Vita

Neverending Nightmares

<p><em>Neverending Nightmares <&sol;em>was previously only released on the PC&comma; but Infinitap Games are now bringing it to the PlayStation 4 and PlayStation Vita later in the year&period; The &&num;8220&semi;interactive experience&&num;8221&semi; &lpar;as creative director Matt Gilgenbach calls it&rpar; is meant to simulate his struggles with mental illness&period; Specifically&comma; the game focuses on depression and obsessive compulsive disorder with a dark art style&period;<&sol;p>&NewLine;<p>Admittedly&comma; a lot of people are probably going to be thrown off by the game&&num;8217&semi;s design choices&period; It isn&&num;8217&semi;t about winning&comma; but instead focuses on making the player feel helpless &&num;8211&semi; something which is the antithesis to most video games&period; Playing as Thomas&comma; players will run through several nightmares that are part of a branching narrative which will share a lot of influence from David Lynch in how realistic the nightmares truly feel&period; Those branching moments have been tweaked for the PlayStation versions of the game to make it slightly more apparent when a choice is defining your experience&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;100397" aria-describedby&equals;"caption-attachment-100397" style&equals;"width&colon; 1024px" class&equals;"wp-caption aligncenter"><img class&equals;"size-full wp-image-100397" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2016&sol;02&sol;03232344&sol;25025460731&lowbar;99cfa55eaa&lowbar;b&period;jpg" alt&equals;"Neverending Nightmares" width&equals;"1024" height&equals;"576" &sol;><figcaption id&equals;"caption-attachment-100397" class&equals;"wp-caption-text">&lpar;Neverending Nightmares&comma; Infinitap Games&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p>Both the PlayStation 4 and Vita versions of <em>Neverending Nightmares <&sol;em>will run at 60 frames per second&comma; with the PS4 version displaying at 1080p&period; Work has gone into the visuals to make them look better and ensure pixel accuracy&period;<&sol;p>&NewLine;<p><em>Neverending Nightmares <&sol;em>will make its way onto PS4 and Vita in the second quarter of 2016&period;<&sol;p>&NewLine;<p><strong>Source&colon; <a href&equals;"http&colon;&sol;&sol;blog&period;us&period;playstation&period;com&sol;2016&sol;02&sol;25&sol;neverending-nightmares-coming-to-ps4-ps-vita&sol;">PlayStation Blog<&sol;a><&sol;strong><&sol;p>&NewLine;

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