New ONRUSH Trailer Revealed!

<p>If you&&num;8217&semi;ve grown tired of hardcore racing simulators and arcade&sol;sim hybrids&comma; then Codemasters and Koch Media&&num;8217&semi;s new trailer has you covered&period; The video showcases breakneck speed boosts&comma; crashes&comma; spins&comma; large gaps&comma; and stunts set to the tune of aggressive rock music&period; <em>ONRUSH<&sol;em> is set to release June 5th&comma; 2018 exclusively on Playstation 4 and Xbox One&&num;8211&semi;An anomaly considering Codemasters&&num;8217&semi; history with PC gaming&period;<&sol;p>&NewLine;<p><em>ONRUSH<&sol;em> is built around speed with its central RUSH mechanic&semi; a meter that enables a significant speed and power boost when filled up&period; All this is done in the name of chaos and destruction&period; <em>ONRUSH<&sol;em> contains eight vehicle classes&comma; each with their own advantages and disadvantages including variable abilities along with a different RUSH state&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;135667" aria-describedby&equals;"caption-attachment-135667" style&equals;"width&colon; 1000px" class&equals;"wp-caption aligncenter"><img class&equals;"size-large wp-image-135667" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2018&sol;02&sol;20163550&sol;onrush&lowbar;announce&lowbar;screen&lowbar;7-1024x576&period;jpg" alt&equals;"" width&equals;"1000" height&equals;"563" &sol;><figcaption id&equals;"caption-attachment-135667" class&equals;"wp-caption-text">ONRUSH&comma; Deep Silver<&sol;figcaption><&sol;figure>&NewLine;<p>For the interested&comma; the <em>ONRUSH<&sol;em> Deluxe Edition eight contains extra vehicle designs&comma; extra Crashtag artwork&comma; and two Track Tombstones&period; Exclusive beta access this May is tied to pre-orders of the Playstation 4 version&period; The title is in development by the Chesire&comma; UK based &&num;8220&semi;new&&num;8221&semi; Codemasters team filled out by former Evolution Studios members&period; Founded in 1986&comma; Codemasters developed all manner of games across several genres ranging from action to racing titles&period; The team got its start in the industry by developing exclusively for the classic PC gaming platforms such as the Commodore 64 and ZX Spectrum&period; The Codemasters of today is best known for racing franchises <em>GRID<&sol;em>&comma; <em>Dirt<&sol;em>&comma; and<a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;f1-2016-features-decade-long-career-mode-new-screenshots-released&sol;" target&equals;"&lowbar;blank" rel&equals;"noopener"><em> F1<&sol;em><&sol;a>&period;<&sol;p>&NewLine;<p>&nbsp&semi;<&sol;p>&NewLine;<p>About <a href&equals;"http&colon;&sol;&sol;www&period;codemasters&period;com&sol;about-us&sol;" target&equals;"&lowbar;blank" rel&equals;"noopener">Codemasters<&sol;a>&colon;<&sol;p>&NewLine;<p><em>Founded in 1986 Codemasters has been one of the UK’s most successful games developers for 3 decades- creating classic titles including Dizzy&comma; Micro Machines&comma; Brian Lara Cricket&comma; TOCA&comma; Colin McRae Rally&comma; LMA Manager and Operation Flashpoint&period; Based outside of Royal Leamington Spa in Warwickshire&comma; the Southam campus is the global headquarters for Codemasters Software Company Limited&comma; with over 200 employees enjoying the state of the art facilities within 43 acres of land&period; The HQ also houses the teams that create titles including the DiRT franchise&comma; and is home to our Central Technology team who mastermind our proprietary EGO racing engine&period;<&sol;em><&sol;p>&NewLine;<p><em>Our studio in Birmingham develops games across all platforms including the award winning Formula One™ series&period; We also have our studio in Runcorn&comma; Cheshire which houses the Evolutions Studios success with Driveclub and Motorstorm&period; Outside of Europe&comma; We have teams in Malaysia and India supporting all our development groups in Art and QA&period; We are Team Codemasters- Come &amp&semi; Join the family<&sol;em><&sol;p>&NewLine;<p>&nbsp&semi;<&sol;p>&NewLine;

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