Nintendo and the Splatoon Chat Problem

Splatoon 2, Nintendo

<p><em>Splatoon 2<&sol;em> has recently launched and has been received very well&comma; with decent reviews and stellar sales&period; In Japan&comma; the game <a href&equals;"http&colon;&sol;&sol;kotaku&period;com&sol;splatoon-2-had-a-big-first-week-of-sales-in-japan-1797257160">sold over 670&comma;000 copies in its first three days of release<&sol;a>&comma; and that&&num;8217&semi;s counting only physical sales&period; No clue how many copies Nintendo has sold in America&comma; but it&&num;8217&semi;s a certainty that it’s also relatively high&period;<&sol;p>&NewLine;<p><em>Splatoon<&sol;em> was a certified hit on the Wii U&comma; bought and played by millions—fans ate up Nintendo&&num;8217&semi;s take on team shooters&comma; with the focus being on splatting with ink instead of shooting with bullets&period; <em>Splatoon 2<&sol;em> has given fans more of the same in regard to more single player missions&comma; new maps&comma; and some fan favourites&comma; and even the new horde&sol;co-op mode&comma; Salmon Run&period; The game seems to be hitting the right notes for fans new and old&comma; but there is one thing that still irks me&comma; and others&comma; and that is how the game handles voice chat&period;<&sol;p>&NewLine;<p><amp-youtube layout&equals;"responsive" width&equals;"500" height&equals;"281" data-videoid&equals;"ylBYfndq8fU" title&equals;"Splatoon 2 Launch Trailer - Nintendo Switch"><a placeholder href&equals;"https&colon;&sol;&sol;www&period;youtube&period;com&sol;watch&quest;v&equals;ylBYfndq8fU"><img src&equals;"https&colon;&sol;&sol;i&period;ytimg&period;com&sol;vi&sol;ylBYfndq8fU&sol;hqdefault&period;jpg" layout&equals;"fill" object-fit&equals;"cover" alt&equals;"Splatoon 2 Launch Trailer - Nintendo Switch"><&sol;a><&sol;amp-youtube><&sol;p>&NewLine;<p>In <em>Splatoon<&sol;em> on the Wii U&comma; if I was going to play with some friends&comma; most of us had a PlayStation 4&comma; so we would start up our PS4s and start a party chat&comma; and then invite each other on there before switching over to the Wii U&period; It took a second console to have us splatting to our hearts content&period; The first game had no chat support&comma; which can be attributed to Nintendo’s desire to keep the game very family friendly&comma; and their fear of people getting in chats with random teammates that would do nothing but trash talk&period; It was fairly irritating&comma; but if you paid attention to your map&comma; you could do fairly well&period; Now&comma; without the second screen and having to bring up a map&comma; it&&num;8217&semi;s a bit harder to see what’s going on&comma; so strategizing is needed a little bit more&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;127923" aria-describedby&equals;"caption-attachment-127923" style&equals;"width&colon; 1000px" class&equals;"wp-caption aligncenter"><img class&equals;"size-large wp-image-127923" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2017&sol;08&sol;01224926&sol;ml8djx9zzyzc7li2etcj-1024x576&period;jpg" alt&equals;"" width&equals;"1000" height&equals;"563" &sol;><figcaption id&equals;"caption-attachment-127923" class&equals;"wp-caption-text">Seriously&comma; look at this mess&period;<&sol;figcaption><&sol;figure>&NewLine;<p>Sadly&comma; Nintendo has come up with a solution that is pretty awkward and cumbersome&period; Basically the Switch has no mic support&comma; and Nintendo is relying on players to use their phones for communicating&period; As I still haven’t a clue as to why Nintendo would go down the route of relying on a smartphone app&comma; I wonder if it’s related to some technical issues in designing the Switch or maybe just to save some money—regardless&comma; it’s fairly annoying&period; Players need to download the Nintendo Switch app&comma; and within the app they are able to access hubs for various games&comma; such as <em>Splatoon 2<&sol;em>&period; The <em>Splatoon 2<&sol;em> hub is pretty interesting&comma; as it lets you know how much ink you&&num;8217&semi;ve splatted&comma; your record for the last number of games&comma; and things like that&period; This is where things start to fall apart a bit&period;<&sol;p>&NewLine;<p>In <em>Splatoon 2<&sol;em> you start up a lobby for your game session&comma; and then you can go into the app and enter the session&period; From there you can invite friends&comma; but they also need to fire up the session on their system and enter the lobby before you can start chatting&period; However&comma; if you&&num;8217&semi;re in the chat app&comma; you can&&num;8217&semi;t hear the music and sound from the game&comma; so Nintendo and other parties have come up with a dongle that you can also connect your headset&comma; phone&comma; and Switch so you can hear the game and the voice chat&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;127925" aria-describedby&equals;"caption-attachment-127925" style&equals;"width&colon; 1000px" class&equals;"wp-caption aligncenter"><img class&equals;"size-large wp-image-127925" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2017&sol;08&sol;01225508&sol;Banner-Splatoon2VoiceChat-1024x576&period;jpg" alt&equals;"" width&equals;"1000" height&equals;"563" &sol;><figcaption id&equals;"caption-attachment-127925" class&equals;"wp-caption-text">The licensed headset for <em>Splatoon 2<&sol;em>&period; Would be better if it were connected to the system&period;<&sol;figcaption><&sol;figure>&NewLine;<p>What in the world&comma; Nintendo&quest;<&sol;p>&NewLine;<p>I know that the bulk of Nintendo&&num;8217&semi;s games will be games like <em>Super Mario Odyssey<&sol;em>&comma; that players will mostly be playing offline so that chat isn&&num;8217&semi;t an issue&comma; however&comma; the fact that <em>Mario Kart 8 Deluxe<&sol;em> is still selling great&comma; <em>Splatoon 2<&sol;em> is out&comma; and there will be <em>FIFA<&sol;em> and <em>NBA 2K18<&sol;em> coming out this year&comma; you would think that they would have made an in-system mic and chat setup more of a priority&period; From what I have seen&comma; the app is good for keeping track of stats and all&comma; but the party chat setup seems beyond ridiculous&period; I even asked a number of my friends who are playing the game frequently&comma; and none of them use the app for chat&comma; instead choosing to use Discord for party chats&comma; which is also an app&comma; but one that players are familiar with and can be used to chat with players playing other games as well&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;127926" aria-describedby&equals;"caption-attachment-127926" style&equals;"width&colon; 1000px" class&equals;"wp-caption aligncenter"><img class&equals;"size-large wp-image-127926" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2017&sol;08&sol;01225553&sol;NSwitch&lowbar;MarioKart8Deluxe&lowbar;02-1024x576&period;jpg" alt&equals;"" width&equals;"1000" height&equals;"563" &sol;><figcaption id&equals;"caption-attachment-127926" class&equals;"wp-caption-text">&lpar;<em>Mario Kart 8 Deluxe<&sol;em>&comma; Nintendo&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p>I’ve no idea what the future is going to bring for Nintendo and how it handles—rather&comma; mishandles—online services and interactions&comma; but hopefully it’ll come with something better than what they have now&period; It&&num;8217&semi;s been great seeing games like <em>ARMS<&sol;em> and <em>Splatoon<&sol;em> being developed by younger teams at Nintendo&comma; so hopefully the young blood can convince the old guard to figure out how to better handle online gaming&period; Until then&comma; I&&num;8217&semi;ll keep using my PS4 for party chats when I play Nintendo games&comma; which just seems wrong&period;<&sol;p>&NewLine;

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