Onee Chanbara Origins Review

Yeah, she slays!

(Onee Chanbara Origins - D3 Publishing)

<p>If you ever happened to look at my trophy or achievement list you would see some very <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;author&sol;jokerman27&sol;" target&equals;"&lowbar;blank" rel&equals;"noopener noreferrer">strange games<&sol;a> there&period; I like the weird off the wall games that break the mold of what is currently cramming retail shelves&period; The <em>One Chanbara<&sol;em> series are some of those games that I&&num;8217&semi;ve been playing for several years&period; I have the Wii&comma; Xbox 360 and PS4 versions of the game&period; unfortunately there are many of these games that were released in Japan that I have no way of playing&period;<&sol;p>&NewLine;<p>As far a &&num;8220&semi;different&&num;8221&semi; games go&comma; <em>One Chanbara<&sol;em> is one of those franchises that oozes its way up to the top&period; In all of the titles you play as a sword wielding scantily clad women with a penchant for blood&period; This is ABSOLUTELY one of those games you don&&num;8217&semi;t want family walking in on as you play&period; Not that it has nudity&comma; but these poor girls must have MAJOR back problems&excl;<&sol;p>&NewLine;<h2><strong>The Story<&sol;strong><&sol;h2>&NewLine;<figure id&equals;"attachment&lowbar;164764" aria-describedby&equals;"caption-attachment-164764" style&equals;"width&colon; 640px" class&equals;"wp-caption aligncenter"><img class&equals;"size-full wp-image-164764" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2020&sol;10&sol;26000121&sol;OneChan&period;jpg" alt&equals;"" width&equals;"640" height&equals;"360" &sol;><figcaption id&equals;"caption-attachment-164764" class&equals;"wp-caption-text"><em>&lpar;Onee Chanbara Origins<&sol;em> &&num;8211&semi; D3 Publishing&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p>Yes&comma; I know&comma; it is very difficult to believe that a game like that actually has a story&period; I was surprised too&comma; I don&&num;8217&semi;t really remember there being too much of a coherent tale in the 360 game&period; In this imagining of the first two games you play as Aya&comma; a woman who isn&&num;8217&semi;t interesting in slaying the undead but due to family issues are pulled into the fight&period; Aya is looking for her missing father and her sister Saki&period; You are enlisted by a zombie hunting and killing faction since ridding the world of zombies will help you find your missing family&period;<&sol;p>&NewLine;<p>When we first meet Aya she is in the graveyard visiting her mom&&num;8217&semi;s grave&comma; it has been dug up and her mother&&num;8217&semi;s corpse has been stolen&period; The phone rings and Saki is on the line taunting Aya to find her mother&comma; and so our story begins&period; Yeah&comma; that&&num;8217&semi;s about it nothing too Oscar worthy here&comma; but generally the most fun and interesting stories and niche genres are more well liked than a snooty award winner&excl; Aya is a cowboy hat&comma; boa wearing&comma; bikini clad bombshell that has a gift with a sword&period;<&sol;p>&NewLine;<h2><strong>Gameplay<&sol;strong><&sol;h2>&NewLine;<figure id&equals;"attachment&lowbar;164761" aria-describedby&equals;"caption-attachment-164761" style&equals;"width&colon; 640px" class&equals;"wp-caption aligncenter"><img class&equals;"size-full wp-image-164761" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2020&sol;10&sol;25231717&sol;1-1&period;jpg" alt&equals;"" width&equals;"640" height&equals;"360" &sol;><figcaption id&equals;"caption-attachment-164761" class&equals;"wp-caption-text">&lpar;<em>Onee Chanbara Origins<&sol;em> &&num;8211&semi; D3 Publishing&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p>Most of the controls are pretty standard for a hack and slash game&comma; but sadly Aya does not move as fast as Dante does&period; Yes&comma; Dante is the standard with which I judge all hack and slash games and Aya seems to be chugging through molasses when fighting huge undead hoards&period; You run around with the Left Stick and the Right Stick controls the camera&period; Cross is jump&comma; triangle is special attack&comma; square is basic and circle is parry&period;<&sol;p>&NewLine;<p>When your sword begins to dull when there is too much blood on it you must press L1 to shake it off or your attacks will be dulled&period; I didn&&num;8217&semi;t use these that much but R1 is lock on and L2 switches the target&period; This was useful on some of the bosses&comma; but when you are surrounded by the undead just swinging your sword is the best way to get away&period;<&sol;p>&NewLine;<p>R2 can be useful&comma; once again mostly in boss fights&comma; which can be trying at points&comma; you use it to dodge&period; And with some of these giant bosses you must face solo with undead minions trying to snag on you&comma; dodge will save your tasty body from the dead&period;<&sol;p>&NewLine;<p>The controls to me felt like they just needed to be faster&comma; as I said earlier Aya seems to move in slo-mo&period; Had she been programmed to be a bit faster with some of the attack animations the combat would have felt more fluid and would have been more fun&period; Instead you see Aya stutter when she&&num;8217&semi;s cleaning her sword or knocked completely aback for a few seconds after getting slightly grazed by a zombie&period; The inconstancies take some of the fun out of the combat&comma; but it isn&&num;8217&semi;t a game ruiner&period;<&sol;p>&NewLine;<h2><strong>The Look<&sol;strong><&sol;h2>&NewLine;<figure id&equals;"attachment&lowbar;164897" aria-describedby&equals;"caption-attachment-164897" style&equals;"width&colon; 640px" class&equals;"wp-caption aligncenter"><img class&equals;"size-full wp-image-164897" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2020&sol;10&sol;29002130&sol;OneeChanbara-Origin-Screenshots-05&period;jpg" alt&equals;"" width&equals;"640" height&equals;"360" &sol;><figcaption id&equals;"caption-attachment-164897" class&equals;"wp-caption-text">&lpar;Onee Chanbara Origins &&num;8211&semi; D3 Publishing&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p>The game visuals are amazing&comma; I&&num;8217&semi;ve always been a huge fan of cell shading especially after I saw what I did with <a href&equals;"https&colon;&sol;&sol;en&period;wikipedia&period;org&sol;wiki&sol;The&lowbar;Legend&lowbar;of&lowbar;Zelda&colon;&lowbar;The&lowbar;Wind&lowbar;Waker" target&equals;"&lowbar;blank" rel&equals;"noopener noreferrer"><em>The<&sol;em> <em>Legend of Zelda&colon; The Wind Waker<&sol;em><&sol;a>&period; In 20 years if my PlayStation 4 is still kicking&comma; this game will still look great&period; The zombies are fresh&comma; and while not EVERY zombie has a different model&comma; they vary enough that it doesn&&num;8217&semi;t look cheap&period;<&sol;p>&NewLine;<p>The bosses all have a great design and can really lay into you if you aren&&num;8217&semi;t careful&period; These designs are both gross and magnificent at the same time&period; When you&&num;8217&semi;re playing and finally get to a boss it takes away from the monotony of just killing the weaker zombies&comma; which is perfect&period; Just when you&&num;8217&semi;re bored the game tosses some more cell-shaded goodness at you&excl;<&sol;p>&NewLine;<p>Aya and friends look amazing&excl; Sorry&comma; I&&num;8217&semi;m a guy and I happen to like attractive women&comma; even if they&&num;8217&semi;re imaginary&period; I&&num;8217&semi;ve been obsessed with Harley Quinn for over 27 years&comma; so Aya is right up my alley&period; I&&num;8217&semi;m sure there are some that will complain that she is too sexualized&comma; but it is a mature game and the Japanese developers don&&num;8217&semi;t care about your complaints&period; They make what they want and if they keep pumping these games out I&&num;8217&semi;ll keep adding them to my collection&period;<&sol;p>&NewLine;<h2><strong>Overall<&sol;strong><&sol;h2>&NewLine;<figure id&equals;"attachment&lowbar;164900" aria-describedby&equals;"caption-attachment-164900" style&equals;"width&colon; 640px" class&equals;"wp-caption aligncenter"><img class&equals;"size-full wp-image-164900" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2020&sol;10&sol;29002913&sol;OneeChanbara-Origin-Screenshots-30&period;jpg" alt&equals;"" width&equals;"640" height&equals;"360" &sol;><figcaption id&equals;"caption-attachment-164900" class&equals;"wp-caption-text">&lpar;<em>Onee Chanbara Origins<&sol;em> &&num;8211&semi; D3 Publishing&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p>As I&&num;8217&semi;ve said MANY times before&comma; I&&num;8217&semi;m a huge fan of unknown and underappreciated properties&comma; I&&num;8217&semi;m thrilled that people are finally getting into the <em>Yakuza<&sol;em> series&comma; I&&num;8217&semi;ve loved those games for years&period; This is a niche game&comma; and it isn&&num;8217&semi;t for everyone&comma; but I would suggest to gamers who don&&num;8217&semi;t like to leave their little comfortable bubbles to try a niche game out every now and then&period; You might actually like it&period;<&sol;p>&NewLine;<p>The two weakest things that I saw in the game though was the slow-ish combat and the repetitiveness nature of the game&period; You go from point A to point B and in the way are zombies so you slash them until the game registers that you&&num;8217&semi;ve killed enough and then you move on&period; Every now and then you hit a boss and it changes up a bit&comma; but if you play for long periods of time you will grow weary&period; I played in 20 minute bursts and that&&num;8217&semi;s how I enjoyed it&period; If I only had half and hour or 45 minutes to play&comma; Aya was waiting for me sword in hand&period;<&sol;p>&NewLine;<p>&nbsp&semi;<&sol;p>&NewLine;

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