Oxenfree (PS4) Review

<p>Back at the end of January&comma; BagoGames&&num;8217&semi; own Patrick Kennedy published his review of the indie hit <em>Oxenfree<&sol;em>&comma; the story-driven PC game that had seemingly come out of nowhere&period; The game had released about a week and half prior to surprisingly positive reviews and had captured the interest and imagination of the gaming community with its strange premise and artistic approach&period; Night School Studio&comma; the development team behind the project&comma; was made up of Telltale and Disney alum&comma; and it showed in the best of ways through a story about teen struggle&comma; life and death&comma; and the value of relationships&period;<&sol;p>&NewLine;<p>Needless to say&comma; Patrick was enamored and gave <em>Oxenfree<&sol;em> a 9&sol;10&comma; stating &&num;8220&semi;Overall&comma; <em>Oxenfree<&sol;em> is a highly enjoyable experience that excels compared to most other narrative driven games&period; The atmosphere and feel of the game is totally engrossing and a marvel to look at&period; The pacing&comma; intensity&comma; and plot dynamics also go above and beyond for the gamer’s experience&period;&&num;8221&semi; Patrick had a few complaints&comma; namely a lackluster ending and an overly easy and straightforward experience&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;109040" aria-describedby&equals;"caption-attachment-109040" style&equals;"width&colon; 1292px" class&equals;"wp-caption aligncenter"><img class&equals;"wp-image-109040 size-full" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2016&sol;06&sol;03135553&sol;Sreens&lowbar;CYMK&lowbar;Beach&period;png" width&equals;"1292" height&equals;"720" &sol;><figcaption id&equals;"caption-attachment-109040" class&equals;"wp-caption-text">&lpar;<em>Oxenfree<&sol;em>&comma; Night School Studio&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p>Now&comma; Night School Studio has graced PlayStation enthusiasts with a PS4 version of the game&period; Fundamentally&comma; it&&num;8217&semi;s the exact same game fans adored before&comma; but brings along with it a couple of fun&comma; immersive features and an outstanding New Game &plus;&period;<&sol;p>&NewLine;<p>For those who may not know&comma; <em>Oxenfree<&sol;em> is a choice-driven narrative game about five teens who have traveled to an empty island for a night of campfires and booze&period; Things go awry&comma; however&comma; when the main protagonist&comma; Alex&comma; accidentally awakens something &&num;8220&semi;other-worldly&&num;8221&semi; with her hand-held radio&period; The game is built around Alex&&num;8217&semi;s journey to save her friends&comma; overcome the supernatural&comma; and escape the island&period; Overall&comma; pretty par for the course&period;<&sol;p>&NewLine;<p>But there is a lot in <em>Oxenfree<&sol;em> that elevates the game beyond the typical &&num;8220&semi;thriller&&num;8221&semi; status&period; The writing is excellent&comma; and keeps you guessing along the way &lpar;particularly in New Game &plus;&comma; which I&&num;8217&semi;ll cover in a bit&rpar;&period; The voice acting is generally excellent as well&comma; especially by those portraying Alex&comma; Jonah &lpar;Alex&&num;8217&semi;s new step-brother&rpar;&comma; and Ren &lpar;Alex&&num;8217&semi;s childhood best friend&rpar;&period; The art direction is gorgeous and intentional&comma; taking full advantage of the small studio&&num;8217&semi;s equally small budget&period; And the world the team has created&comma; ever altered by the supernatural beings in the style of an old VHS recording&comma; is brilliant and immersive&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;109041" aria-describedby&equals;"caption-attachment-109041" style&equals;"width&colon; 1292px" class&equals;"wp-caption aligncenter"><img class&equals;"wp-image-109041 size-full" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2016&sol;06&sol;03135526&sol;Sreens&lowbar;CYMK&lowbar;Milner&period;png" width&equals;"1292" height&equals;"720" &sol;><figcaption id&equals;"caption-attachment-109041" class&equals;"wp-caption-text">&lpar;<em>Oxenfree<&sol;em>&comma; Night School Studio&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p><em>Oxenfree<&sol;em> thrives on the strength of the interactions between its characters&period; These relationships develop throughout the night and are inherently affected by the choices you make&period; Characters can love or hate you&comma; characters can romantically connect with each other&comma; and characters can live or die based on your choices&period; This isn&&num;8217&semi;t necessarily a new idea in video games&comma; but I would argue that <em>Oxenfree<&sol;em> manages character relationships and story better than most&period;<&sol;p>&NewLine;<p>I won&&num;8217&semi;t go into much more detail on the story&comma; as Patrick did an excellent job back in January&period; Be sure to check out his full review <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;oxenfree-review-goonies-meets-spooky-teenage-dilemmas&sol;">HERE<&sol;a>&period; However&comma; I will say that I greatly enjoyed experiencing <em>Oxenfree<&sol;em>&period; There are some weaknesses&comma; particularly numerous and lengthy load screens and long periods of quiet walking &lpar;which starts out nice and atmospheric&comma; but grows old quickly&rpar;&period; But the strengths greatly outweigh the weaknesses here&comma; and the story shines through&period;<&sol;p>&NewLine;<p>One of Patrick&&num;8217&semi;s major complaints was a lackluster ending&period; Night School Studios has changed the nature of this entirely with the addition of New Game &plus;&period; The concept of New Game &plus; is not always the most successful&semi; some games only add minimal new aspects to a second playthrough&comma; greatly lessening the appeal of experiencing an entire game a second time&period; Not so with <em>Oxenfree<&sol;em>&period; New Game &plus; completely changes what the story is about&period; Gameplay is the same and you&&num;8217&semi;re <em>technically <&sol;em>going through the same thing again&comma; but this development team has added enough new experiences and twists that a second attempt is almost demanded&period; In many ways&comma; you aren&&num;8217&semi;t playing the game again&comma; but rather continuing in the adventure&period; New Game &plus; is extraordinarily satisfying&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;109038" aria-describedby&equals;"caption-attachment-109038" style&equals;"width&colon; 1292px" class&equals;"wp-caption aligncenter"><img class&equals;"wp-image-109038 size-full" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2016&sol;06&sol;03135644&sol;Sreens&lowbar;CYMK&lowbar;House&period;png" width&equals;"1292" height&equals;"720" &sol;><figcaption id&equals;"caption-attachment-109038" class&equals;"wp-caption-text"><em>&lpar;Oxenfree<&sol;em>&comma; Night School Studio&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p>The only downside to New Game &plus; is that it accentuates the few shortcomings of the initial playthrough&period; Once you know where you&&num;8217&semi;re going&comma; and once you know what <em>MIGHT<&sol;em> happen&comma; long load screens and long periods of walking are painful&period; The game excels in its story moments&comma; but there are periods of silent walking that fit nicely into the atmosphere of the world&comma; yet absolutely ruin the momentum of gameplay&period; This is only worse the second time around&period; It&&num;8217&semi;s a big enough issue to be worth mentioning&comma; but one that I believe the studio will take to heart in their next endeavor&period;<&sol;p>&NewLine;<p>Few would argue that Sony has worked hard to successfully cultivate an environment on the PS4 and through the PSN for indie games&comma; and the recent success of games such as <em>Gone Home<&sol;em> &lpar;one of June&&num;8217&semi;s free PS&plus; games&rpar; and <em>Firewatch<&sol;em> have paved the way for these narrative-driven indie experiences&period; As such&comma; <em>Oxenfree<&sol;em> feels right at home on the PS4&period; The controls work perfectly and are as intuitive on the DualShock 4 as one might imagine&period; The light bar at the top of the controller coordinates with the game&period; One of the best new features is how the radio&comma; which plays such a large role in the game&comma; comes through the speaker on the controller&period; It&&num;8217&semi;s a small&comma; but very effective form of immersion&comma; making it abundantly clear that this port was made by the developers with passion for the story they&&num;8217&semi;re trying to tell&period;<&sol;p>&NewLine;<p>I honestly cannot recommend <em>Oxenfree<&sol;em> enough&comma; whether you are a PS4 owner looking for a new story or an old fan who needs to revisit with New Game &plus;&period; The story is brilliant&comma; the gameplay supports the narrative well&comma; and the PS4 is a perfect home for the game&period; It&&num;8217&semi;s not quite worthy of a perfect 10 due to some long loading screens and some momentum-killing walking segments&comma; but <em>Oxenfree<&sol;em> is an absolute must play&period;<&sol;p>&NewLine;<hr &sol;>&NewLine;<p style&equals;"text-align&colon; center&semi;"><em><strong>A PS4 review copy of Oxenfree was provided by Night School Studio for the purpose of this review<&sol;strong><&sol;em><&sol;p>&NewLine;

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