PAX Prime 2014: Day Three Wrap-up | GamersInBeta.com

<p>This article was originally posted on GamersInBeta&period;com by CapnMikeM&period;<&sol;p>&NewLine;<p><iframe style&equals;"border&colon; none&semi;" src&equals;"&sol;&sol;html5-player&period;libsyn&period;com&sol;embed&sol;episode&sol;id&sol;3042221&sol;height&sol;75&sol;width&sol;450&sol;theme&sol;standard&sol;direction&sol;no&sol;autoplay&sol;no&sol;autonext&sol;no&sol;thumbnail&sol;yes&sol;preload&sol;no&sol;no&lowbar;addthis&sol;no&sol;" width&equals;"450" height&equals;"75" scrolling&equals;"no" allowfullscreen&equals;"allowfullscreen"><&sol;iframe><&sol;p>&NewLine;<p>Day Three of PAX Prime 2014 is over and today we saw a good cross section of games&period; Head and shoulders above the rest was <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;pax-prime-2014-best-show-shadow-mordor&sol;" target&equals;"&lowbar;blank" rel&equals;"noopener noreferrer">Middle-earth&colon; Shadows of Mordor<&sol;a> and <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;pax-prime-2014-2k-australia-delivers-borderlands-pre-sequel&sol;" target&equals;"&lowbar;blank" rel&equals;"noopener noreferrer">Borderlands&colon; The Pre-Sequel<&sol;a>&period; You can read our thoughts on both games over at <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;" target&equals;"&lowbar;blank" rel&equals;"noopener noreferrer">BagoGames&period;com<&sol;a>&period;<&sol;p>&NewLine;<p>Here are some other note worthy titles which we would like to call to your attention&period;<&sol;p>&NewLine;<p><strong>Project Totem<&sol;strong><br &sol;>&NewLine;<strong>Dev&colon;<&sol;strong> Press Play<&sol;p>&NewLine;<p><a href&equals;"http&colon;&sol;&sol;gamersinbeta&period;com&sol;wp-content&sol;uploads&sol;2014&sol;09&sol;Totem&lowbar;Screenshot&lowbar;02&period;jpg"><img class&equals;"alignleft size-medium wp-image-8026" src&equals;"http&colon;&sol;&sol;gamersinbeta&period;com&sol;wp-content&sol;uploads&sol;2014&sol;09&sol;Totem&lowbar;Screenshot&lowbar;02-300x164&period;jpg" alt&equals;"Totem&lowbar;Screenshot&lowbar;02" width&equals;"300" height&equals;"164" &sol;><&sol;a>Earlier this year at PAX East&comma; we learned that the developer behind Max&colon; The Curse of Brotherhood was developing a new title&comma; tentatively called Project Totem&period; What we saw a PAX East was a puzzle platformer which became an unforgettable moment as we yelled and laughed our way through many puzzles&period;<&sol;p>&NewLine;<p>When we heard there was an opportunity to play more of Totem at PAX Prime&comma; we instantly jumped on the chance&period; What we played in Seattle this week was not all that different to our untrained eyes but we were assured there were improvements made to mechanics&comma; newly implemented puzzle pieces&comma; and more on the way for both&period;<&sol;p>&NewLine;<p>The premise of Project Totem is to control two pieces of a totem pole&comma; while managing the sometimes alternating color-coded paths&period; For those looking for a challenge&comma; this is your game as even though the controls feel tight and responsive&comma; you&&num;8217&semi;ll still need to master your twitch reflexes as there are plenty of puzzle elements which will make things exponentially more difficult&period;<&sol;p>&NewLine;<p>For those who like to play with the help of a friend&comma; the game does feature local co-op gameplay&period; Be warned that double the fun&comma; also means double the totems and double the difficulty&period; Teamwork will be essential is solving this modern yet retro inspired puzzle platformer&period; Project Totem will be released on PC and Xbox One come Holiday 2014&comma; presumably under a differet name&period; Stay tuned&period;<&sol;p>&NewLine;<p><strong>Not a Hero<&sol;strong><br &sol;>&NewLine;<strong>Dev&sol;Pub&colon;<&sol;strong> Roll7&sol;Devolver Digital<&sol;p>&NewLine;<p><a href&equals;"http&colon;&sol;&sol;gamersinbeta&period;com&sol;wp-content&sol;uploads&sol;2014&sol;09&sol;notahero&lowbar;gamersinbeta&period;png"><img class&equals;"alignleft size-medium wp-image-8027" src&equals;"http&colon;&sol;&sol;gamersinbeta&period;com&sol;wp-content&sol;uploads&sol;2014&sol;09&sol;notahero&lowbar;gamersinbeta-300x235&period;png" alt&equals;"notahero&lowbar;gamersinbeta" width&equals;"300" height&equals;"235" &sol;><&sol;a>The guys behind the best skateboarding game in recent memory&comma; OlliOlli&comma; are back with a new title called Not a Hero&period; While the game is also made with Pixel art&comma; there end the similarities&period;<&sol;p>&NewLine;<p>Not a Hero is a cover-based shooter&comma; where players play the role of a murderous hitman hired by the mayoral candidate BunnyLord&period; Your job is to clean up the city during his election campaign&period; Many different players can be unlocked during gameplay&comma; each coming with their own special play-style&period;<&sol;p>&NewLine;<p>Shootouts will occur throughout the city as the action is spread across five different districts&period; Skills needed to master these levels will be sliding in and out of cover&comma; diving to safety&comma; ducking from bullets&comma; and more&period;<&sol;p>&NewLine;<p>A large strategy is how players will tactfully manage their ammo&period; Hitmen will need to carefully plan when and where to reload their guns&period; Also&comma; the use of sliding in and out of cover will go along way with completing these rogue-like action levels&period;<&sol;p>&NewLine;<p>Not a Hero will be released at some point next year for PS4&comma; PS Vita&comma; and PC&period;<&sol;p>&NewLine;<p><strong>Costume Quest 2<&sol;strong><br &sol;>&NewLine;<strong>Dev&sol;Pub&colon;<&sol;strong> Double Fine&sol;Midnight City<&sol;p>&NewLine;<p><a href&equals;"http&colon;&sol;&sol;gamersinbeta&period;com&sol;wp-content&sol;uploads&sol;2014&sol;09&sol;costumequest-2&lowbar;gamersinbeta&period;jpg"><img class&equals;"alignleft size-medium wp-image-8030" src&equals;"http&colon;&sol;&sol;gamersinbeta&period;com&sol;wp-content&sol;uploads&sol;2014&sol;09&sol;costumequest-2&lowbar;gamersinbeta-300x172&period;jpg" alt&equals;"costumequest 2&lowbar;gamersinbeta" width&equals;"300" height&equals;"172" &sol;><&sol;a>Released close to four years ago by a collaboration between Double Fine and THQ&comma; the original Costume Quest was a cute RPG that struck the right balance of humor&comma; card collecting&comma; and timely Halloween spirits&period; The game was released shortly before Halloween of 2010&period; The original story involved a neighborhood child being abducted and the other kids of the town along with a sibling set out to rescue their lost friend&period; Critically acclaimed and well received by fans alike&comma; Costume Quest became a cult title which everyone dug out come October&period;<&sol;p>&NewLine;<p>Now that THQ has dissolved and Double Fine has retained the rights to the title&comma; they&&num;8217&semi;ve partnered up with Midnight City to release the sequel&period; What was explained to us at PAX Prime&comma; is that the sequel takes place right after the DLC Grubbins on Ice&period; The evil dentist in Costume Quest 2 has set out to finally put an end to the candy-loving holiday&period; Wren and Reynold are back to stop these hygiene freaks&period; What we played the other day felt like the familiar Double Fine experience but with a more detailed turn-based combat system&period; Visually&comma; this version of the game pales in comparison to the Tasha Harris lead original&period; We&&num;8217&semi;re eager to see how and if Double Fine will do the justice the franchise&period; Gamers will get to experience the title on October 7th on PC as pre-orders have just been <a href&equals;"http&colon;&sol;&sol;store&period;steampowered&period;com&sol;app&sol;275180" target&equals;"&lowbar;blank" rel&equals;"noopener noreferrer">announced<&sol;a>&period; Eventually the title will be released on Linux&comma; OS X&comma; PC&comma; PlayStation 3&comma; PlayStation 4&comma; Wii U&comma; Xbox 360&comma; and Xbox One&period;<&sol;p>&NewLine;<p><strong>Dead Island 2<&sol;strong><br &sol;>&NewLine;<strong>Dev&sol;Pub&colon;<&sol;strong> Yager&sol;Deep Silver<&sol;p>&NewLine;<p><a href&equals;"http&colon;&sol;&sol;gamersinbeta&period;com&sol;wp-content&sol;uploads&sol;2014&sol;09&sol;Dead-Island-2-gamersinbeta&period;jpg"><img class&equals;"alignleft size-medium wp-image-8032" src&equals;"http&colon;&sol;&sol;gamersinbeta&period;com&sol;wp-content&sol;uploads&sol;2014&sol;09&sol;Dead-Island-2-gamersinbeta-300x187&period;jpg" alt&equals;"Dead-Island-2-gamersinbeta" width&equals;"300" height&equals;"187" &sol;><&sol;a>The Dead Island series has been a hit or miss franchise with gamers and zombie fans alike&period; The previous installments of the campy franchise have just as much a loyal following as it does detractors&period; With the previous titles known for being a buggy hot mess at times&comma; we approached seeing more of the franchise with a bit of skepticism&period;<&sol;p>&NewLine;<p>What we able to experience at PAX Prime was a condensed version of the final 8 player coop feature&period; Instead&comma; we played in persistent 4 player coop matches which contained various quests but for the large part we were left to our own in an open world environment&period; In speaking with the Devs at Yager&comma; they assured us they have built this version from the ground up&period; The previous developers used a proprietary engine&comma; which at times had an adverse effect on some consoles&period; The sequel to the original will run on the Unreal Engine 4 and in the pre-alpha build was running much smoother than any of the previous titles&period; Visually the game has been given an overall&comma; which will be one of the first things you&&num;8217&semi;ll notice&period; Also&comma; the game doesn&&num;8217&semi;t take it self so serious this time around&period; The original title tried to mix a serious somber tone with over the top killings&comma; which at times felt like a contradiction&period; The Yager devs admitted as much when we spoke and they said they&&num;8217&semi;ve made a conscious decision to embrace the absurdity of it all&period; The title looks like it is in good and more capable hands with Yager&period; We look forward to playing more of this title before it&&num;8217&semi;s launch in the Spring of 2015&period;<&sol;p>&NewLine;<p>&nbsp&semi;<&sol;p>&NewLine;<p><strong>Saints Row&colon;<&sol;strong> Gat Out of Hell<br &sol;>&NewLine;<strong>Dev&sol;Pub&colon;<&sol;strong> Volition&sol;Deep Silver<&sol;p>&NewLine;<p><a href&equals;"http&colon;&sol;&sol;gamersinbeta&period;com&sol;wp-content&sol;uploads&sol;2014&sol;09&sol;gatoutofhell&lowbar;gamersinbeta&period;jpg"><img class&equals;"alignleft size-medium wp-image-8042" src&equals;"http&colon;&sol;&sol;gamersinbeta&period;com&sol;wp-content&sol;uploads&sol;2014&sol;09&sol;gatoutofhell&lowbar;gamersinbeta-300x168&period;jpg" alt&equals;"gatoutofhell&lowbar;gamersinbeta" width&equals;"300" height&equals;"168" &sol;><&sol;a>Saints Row 3 will always go down as one of our favorite titles&period; Don&&num;8217&semi;t get us wrong&comma; we liked Saints Row 4 too but it felt like there was something magical about the third installment&period; Maybe the fourth installment was released too soon after the third&quest; Who knows but we do feel now is a good time to release another entry into the Saints Row franchise&comma; especially with the new consoles in full swing&period;<&sol;p>&NewLine;<p>On August 29th at PAX Prime 2014&comma; Volition and Deep Silver announced the stand alone title called Saints Row&colon; Gat out of Hell&period; This title will be available on January 27th as a stand-alone title or players can buy it along with the newly announced Saints Row IV&colon; Re-Elected edition for the Xbox One and PS4&period; The Re-Elected edition comes with SR4 and all the DLC for the fourth installment&period;<&sol;p>&NewLine;<p>When we got out chance to play through Gat Out of Hell at PAX Prime 2014&comma; it was running on PC and looked like it was ready to ship&period; Instantly&comma; we were brought back to the fun over-the-top absurdity of the franchise&period; The game takes place in New Hades&comma; Hell&period; where Johnny Gat and crew are trying to rescue their leader from the clutches of Satan&period; We didn&&num;8217&semi;t get a chance to play the co-op experience but we&&num;8217&semi;re told gamers can pair up with one person who will be able to play as Kinzie Kensington&period; The game&comma; while not as large as past titles&comma; does take place across five islands and culminating at Satan&&num;8217&semi;s tower&period; During the hands on demo we were in Shantytown doing some free roam and completing side quests&period; Some of the ridiculous weapons include the Locust gun and our personal favorite the <span class&equals;"st">Arm Chairmageddon<&sol;span>&period; In the full campaign&comma; players will need to complete activities in order to progress the story&period;<&sol;p>&NewLine;<p>We&&num;8217&semi;re looking forward to reuniting the Saints crew come January 2015&period;<&sol;p>&NewLine;<p>&nbsp&semi;<&sol;p>&NewLine;<p>&nbsp&semi;<&sol;p>&NewLine;

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