PCGamingWiki Adding Section For Warning About Microtransactions

Planning to inform the consumer before they buy

<p><span style&equals;"font-weight&colon; 400">Today&comma; PCGamingWiki announced a change to their articles and pages that’s quite significant&period; Their section&comma; known simply as Microtransactions&comma; looks to tell players exactly what they’re getting into when they install &OpenCurlyDoubleQuote;free-to-play” games and other titles&period; Let’s face it&comma; loot boxes and microtransactions are a bit of a problem in gaming lately&period;<&sol;span><&sol;p>&NewLine;<p><span style&equals;"font-weight&colon; 400">PCGamingWiki hopes to provide clear information as to how titles are monetized and what each form of microtransaction does to titles&period; A goal of that project is to let people know whether games have solid DLC&sol;expansion packs&comma; or if it’s keeping its best content behind paywalls or subscriptions&period;<&sol;span><&sol;p>&NewLine;<h3><img class&equals;"aligncenter size-full wp-image-157028" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2020&sol;04&sol;19192953&sol;249e6177762245dcb6d27907f4e02696&period;jpg" alt&equals;"PCGamingWiki" &sol;><&sol;h3>&NewLine;<h3 style&equals;"text-align&colon; center"><span style&equals;"font-weight&colon; 400">How The Microtransaction Section Works<&sol;span><&sol;h3>&NewLine;<p><span style&equals;"font-weight&colon; 400">PCGamingWiki looks to split up microtransactions into several subsections and defined each of them&period; According to their article&comma; their definitions are as follows&colon;<&sol;span><&sol;p>&NewLine;<ul>&NewLine;<li><span style&equals;"font-weight&colon; 400">Loot box &&num;8211&semi; A variation of microtransaction where the player purchases a loot box where there is a chance to receive varying qualities of in-game items&comma; similar to gambling&period;<&sol;span><&sol;li>&NewLine;<li><span style&equals;"font-weight&colon; 400">Cosmetic &&num;8211&semi; Cosmetic microtransactions are any paid additional content that are designed to be cosmetic and does not substantially affect gameplay&comma; such as skins&comma; hats&comma; decorative items etc&period;<&sol;span><&sol;li>&NewLine;<li><span style&equals;"font-weight&colon; 400">Unlock &&num;8211&semi; Purchase of microtransaction content that affects gameplay and is not solely cosmetic&period; &&num;8216&semi;Unlocks&&num;8217&semi; are normally chunks of a game that have been already developed and have been &&num;8216&semi;locked&&num;8217&semi;&comma; and can be &&num;8216&semi;unlocked&&num;8217&semi; with a purchase&period; This commonly includes individual characters&comma; maps&comma; levels&comma; weapons&comma; armors&comma; etc&period;<&sol;span><&sol;li>&NewLine;<li><span style&equals;"font-weight&colon; 400">Boost &&num;8211&semi; Allows player to pay to accelerate progress in a game&comma; whether it is faster speed&comma; levelling&comma; level skipping&comma; boosting &percnt; chance to find rare items&comma; etc&period;<&sol;span><&sol;li>&NewLine;<li><span style&equals;"font-weight&colon; 400">Currency &&num;8211&semi; Being able to purchase in-game currency whether it&&num;8217&semi;s gold&comma; gems&comma; tokens&comma; crafting materials&comma; credits&comma; V-Bucks&comma; etc&period; which in turn are used to buy other microtransactions&comma; or can be traded for account credit&period;<&sol;span><&sol;li>&NewLine;<li><span style&equals;"font-weight&colon; 400">Infinite cap &&num;8211&semi; Game has microtransactions that can be purchased over and over again without any limit&period; This is in contrast to finite cap games that have a limit&period;<&sol;span><&sol;li>&NewLine;<li><span style&equals;"font-weight&colon; 400">Pay-to-skip &&num;8211&semi; The game&&num;8217&semi;s &&num;8216&semi;main&&num;8217&semi; rewards can be achieved or grinded for without payment&comma; but payment unlocks those rewards faster or instantaneously&period;<&sol;span><&sol;li>&NewLine;<&sol;ul>&NewLine;<p><span style&equals;"font-weight&colon; 400">For instance&comma; the above <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;warframes-the-sacrifice-gets-new-trailer&sol;">Warframe<&sol;a> advertisement from 2019 shows bundles for playable character Ivara Prime&comma; costing Platinum&period; Platinum is that game&&num;8217&semi;s premium currency &lpar;like COD Points in <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;call-of-duty-warzone-review&sol;">Call of Duty Modern Warfare 2019<&sol;a>&rpar;&period; Being able to purchase Platinum for real-world money would file that under Currency&period;<&sol;span><&sol;p>&NewLine;<p><span style&equals;"font-weight&colon; 400">PCGamingWiki&&num;8217&semi;s admins have also said that this listing is merely a first draft&comma; welcoming feedback on how it’ll be implemented&period; They’ve also added various categories into the Microtransaction section&comma; as follows&semi;<&sol;span><&sol;p>&NewLine;<ul>&NewLine;<li><span style&equals;"font-weight&colon; 400">Ad-supported<&sol;span><&sol;li>&NewLine;<li><span style&equals;"font-weight&colon; 400">DLC<&sol;span><&sol;li>&NewLine;<li><span style&equals;"font-weight&colon; 400">Expansion pack<&sol;span><&sol;li>&NewLine;<li><span style&equals;"font-weight&colon; 400">Freeware<&sol;span><&sol;li>&NewLine;<li><span style&equals;"font-weight&colon; 400">Free-to-play<&sol;span><&sol;li>&NewLine;<li><span style&equals;"font-weight&colon; 400">Player trading<&sol;span><&sol;li>&NewLine;<li><span style&equals;"font-weight&colon; 400">Subscription<&sol;span><&sol;li>&NewLine;<&sol;ul>&NewLine;<p><img class&equals;"aligncenter wp-image-157027 size-full" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2020&sol;04&sol;19192413&sol;rev-gameplay-screenshot-2&period;jpg" alt&equals;"PCGamingWiki" &sol;><&sol;p>&NewLine;<p><span style&equals;"font-weight&colon; 400">Microtransactions also have a section in previously made articles &lpar;under the Availability tab&rpar;&period; Here&comma; they precisely detail what aspects of microtransactions are in the game in question&comma; and explain how they factor into the bigger picture&period; Quoting PCGamingWiki again&comma; they said that the section &OpenCurlyDoubleQuote;&&num;8230&semi;will explain exactly how each game uses microtransactions and provides an opportunity to warn players of any particularly problematic microtransactions&period;”<&sol;span><&sol;p>&NewLine;<p><span style&equals;"font-weight&colon; 400">You can read more information about these article changes <a href&equals;"https&colon;&sol;&sol;community&period;pcgamingwiki&period;com&sol;topic&sol;4665-pcgamingwiki-launches-new-project-to-warn-about-microtransactions-in-every-pc-game&sol;">here<&sol;a> at PCGamingWiki&comma; including the source code to add the sections &lpar;if you write there&rpar;&period;<&sol;span><&sol;p>&NewLine;<p><strong>What do you think about PCGamingWiki&&num;8217&semi;s choice to have a Microtransactions section&quest; Do you think it&&num;8217&semi;ll work&quest; Do you hope to be better informed because of it&quest; Let us know your thoughts in the comments section below&period;<&sol;strong><&sol;p>&NewLine;

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