Why the Launch of PlayStation VR is an Exciting Event

<p>Just a few weeks ago&comma; Sony provided us with plenty of details regarding PlayStation’s foray into virtual reality gaming with its PlayStation VR headset&period; We now know what is and isn’t coming bundled with the device&comma; and we have confirmation of the pricing model for each SKU&period; Oh&comma; and we also have an official release window&period; But let’s not dwell on these launch details&period;  Aside from pricing&comma; packaging&comma; and release date revelations&comma; there is no doubt that a handful of people don’t know what to make of the new piece of hardware for the PlayStation 4&period; They are unnerved by the console-like price and don’t really understand the purpose of the tech or what exactly it means and will mean for gaming&period; This is the group I want to focus on&comma; the group I want to set aside their anxieties for a moment and consider things from my point of view&period;<&sol;p>&NewLine;<p>I&&num;8217&semi;ll admit that when it comes to deciding to purchase the PS VR&comma; I’m not a fence-sitter—I knew I would preorder the PlayStation VR and pick one up upon its launch&comma; mere minutes after trying it for the first time&period; Today&comma; little has changed&period; In fact&comma; my excitement has only increased the more I think about the device and its potential to drive the medium in a brave new direction&period;<&sol;p>&NewLine;<p><amp-youtube layout&equals;"responsive" width&equals;"500" height&equals;"281" data-videoid&equals;"yFnciHpEOMI" title&equals;"PlayStation VR Worlds - Announcement Trailer &vert; PS VR"><a placeholder href&equals;"https&colon;&sol;&sol;www&period;youtube&period;com&sol;watch&quest;v&equals;yFnciHpEOMI"><img src&equals;"https&colon;&sol;&sol;i&period;ytimg&period;com&sol;vi&sol;yFnciHpEOMI&sol;hqdefault&period;jpg" layout&equals;"fill" object-fit&equals;"cover" alt&equals;"PlayStation VR Worlds - Announcement Trailer &vert; PS VR"><&sol;a><&sol;amp-youtube><&sol;p>&NewLine;<p>I want to share this excitement with you by explaining why I am thrilled about the future of gaming as it relates to virtual reality experiences&period; I am in no way trying to persuade you to purchase a headset for yourself&semi; I just want to outline what makes the gear a day-one purchase for me and why its release should stir some excitement in everyone&period; Who knows&quest; You might do something crazy like agreeing with me by the end of this&period;<&sol;p>&NewLine;<p>In no order of importance&comma; the first thing I’d like to share about what I believe makes PS VR so attractive is the lonely&comma; isolated experience it caters to&period; When I play games&comma; I don’t enjoy playing with others&period; I like my meaty campaigns with single-player driven storylines&period; Unfortunately&comma; this generation has been really trying to push multiplayer-only titles&comma; and it just doesn’t do it for me&period; I like to be engrossed in my gaming experiences&comma; and that just doesn’t happen when I am surrounded by distractions or the voices of others pounding my ears as I try to focus&period;<&sol;p>&NewLine;<p>PlayStation VR takes gaming back to where I want it to be&colon; a selfish experience&period; Though the potential is there to play multiplayer games&comma; the headset is&comma; in my opinion&comma; best put to use when playing narrative games that are designed for a single person to play—something like a horror game&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;102874" aria-describedby&equals;"caption-attachment-102874" style&equals;"width&colon; 480px" class&equals;"wp-caption aligncenter"><img class&equals;"size-full wp-image-102874" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2016&sol;03&sol;03210223&sol;PSVR1&period;jpg" alt&equals;"All alone&period; Just how I like it&period; &lpar;Sony&rpar;" width&equals;"480" height&equals;"360" &sol;><figcaption id&equals;"caption-attachment-102874" class&equals;"wp-caption-text">All alone&period; Just how I like it&period; &lpar;Sony&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p>Outside of the headset being best suited to single-player experiences&comma; the fact that your ears and eyes are literally obstructed by the headset itself&comma; means that gaming can be enjoyed in a very personal&comma; very private manner&period; No longer will background noises affect high-octane gameplay&comma; thrilling scenes or pensive story moments&period; More than that&comma; the headset will completely immerse you on a visual level to the point that you and the game world are not separated by any sort of physical distance&semi; you are in the game world&period; You are a part of it&period;<&sol;p>&NewLine;<p>This is unlike any kind of gaming experience I’ve had before&period; Even a movie theatre&comma; which tries to create an atmosphere of absolute focus&comma; cannot match this kind of personal experience&period; Playing a character in an imagined world is one thing&comma; but actually being present in one provides a much different feeling&period; It provides an almost tactile feel that I would say creates a new experience that pushes the boundaries of the medium to places where it always should have been&period; If a softcover book is the ideal way to read a novel&comma; VR is the most fitting way to indulge in a game&period; No amount of money to design a getaway game room&comma; no amount of effort put into developing characters&comma; and no amount of technology used to create worlds with insanely rich graphical fidelity could ever hope to make you feel a part of the game—because you and the screen are always separated&period; Virtual reality changes that&period; The screen doesn’t just move physically closer to you&semi; the screen swallows your area of vision&comma; and the sound blends in to submerse you into the universe&period; As far as games are concerned&comma; virtual reality will be marked in the history books as a major shift in how we experience games—one of a few major movements in the medium’s history&period;<&sol;p>&NewLine;<p>Let’s talk about what I think of when considering major shifts in video games—it’s none other than the N64 launch title <em>Super Mario 64<&sol;em>&period; When <em>Mario 64<&sol;em> launched&comma; it presented an entirely new way to experience gaming&period; From the sidescrolling perspective that dominated the NES and SNES eras&comma; gamers now had a fully realized world to explore in three dimensions&period; Though 3D platformers have been done prior to <em>Mario 64<&sol;em>’s release&comma; it was this game that refined camera controls&comma; which led to 3D platformers rising to prominence along with other mascot-leading games&period; It was a monumental shift in how people thought about games&comma; about graphics&comma; and about gameplay experiences&semi; it was a shift that I wasn’t privy to&period; I was too young&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;102873" aria-describedby&equals;"caption-attachment-102873" style&equals;"width&colon; 520px" class&equals;"wp-caption aligncenter"><img class&equals;"size-full wp-image-102873" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2016&sol;03&sol;03210236&sol;Mario-64&period;jpg" alt&equals;"Remember how you felt experiencing this for the first time&quest; I don't&period; &lpar;Super Mario 64&comma; Nintendo&rpar;" width&equals;"520" height&equals;"390" &sol;><figcaption id&equals;"caption-attachment-102873" class&equals;"wp-caption-text">Remember how you felt experiencing this for the first time&quest; I don&&num;8217&semi;t&period; &lpar;Super Mario 64&comma; Nintendo&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p>Now you’re probably thinking that there have surely been several other great shifts in how we experience games&comma; some truly groundbreaking technologies that have changed the way we think about the medium&period; And you are right&period; There have been some innovations since 1996&colon; Wii motion controls&comma; PlayStation Move&comma; Microsoft Kinect&comma; and online gaming&period; I would never discredit these technologies&comma; especially internet-enabled games hardware&comma; but they simply change the way we manipulate games&comma; not how we experience them&period; Motion controls change the way we interact with or manipulate the games we play&period; Kinect also changes how we interact with the virtual world&comma; and online gaming affects how we share our experiences or purchase our games&period;<&sol;p>&NewLine;<p>The commonality between all these pieces of tech is that they all make sense—we can imagine holding a motion controller and pretending it’s a sword&comma; we can imagine punching through the air to have an alias boxer replicate our movements&comma; and we can imagine what an ideal multiplayer experience would be like while gaming with our friends from across the world&period; We cannot wholly imagine games and how they would feel in virtual reality&period; Until we put a headset on&comma; it is difficult to grasp just how much the technology can do for gaming—I know because my thoughts on the technology changed after trying PS VR&period; Similarly&comma; I imagine that until someone saw a game presented in three dimensions like <em>Super Mario 64<&sol;em>&comma; they could not perceive what an enduring shift it would present for the future of games&period; Like I said&comma; I wasn’t there at the time&period; I’m here now&comma; and for me&comma; PlayStation VR marks the next step for gaming&comma; and I want to be there on day one to experience it&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;102875" aria-describedby&equals;"caption-attachment-102875" style&equals;"width&colon; 1280px" class&equals;"wp-caption aligncenter"><img class&equals;"wp-image-102875 size-full" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2016&sol;03&sol;03210209&sol;Wii-Sports&period;jpg" alt&equals;"Wii Sports" width&equals;"1280" height&equals;"720" &sol;><figcaption id&equals;"caption-attachment-102875" class&equals;"wp-caption-text">It&&num;8217&semi;s all fun and games until the TV decides to eat the Wii Remote&period; &lpar;Wii Sports&comma; Nintendo&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p>That’s not to say that PS VR will replace traditional gaming&period; Like we are seeing this generation&comma; there are a wealth of games that embrace the past by opting for a two-dimensional representation&comma; just as there are plenty of games that go for more technically impressive visuals like those found in open-world role playing games&period; Games will not all of a sudden dismiss their rich history&period; Triple-A titles will continue to exist in the format we enjoy them today&comma; Sony and Microsoft consoles will still peruse thoughtful indie games&comma; and virtual reality games will come as exclusive experiences or altered versions of traditional games&period; This is the kind of gaming landscape I love to be a part of&period; It is one that has an experience for any gamer&comma; but one that is not afraid to take risks and establish an entirely new way to explore games entertainment&period;<&sol;p>&NewLine;<p>If this article has done nothing but open your mind to the potential of virtual reality gaming&comma; whether specific to PlayStation VR or not&comma; I think my work is done&period; Maybe you aren’t even dreaming of purchasing a kit for yourself&comma; but I’ll find it hard to believe that you do not at least recognize what the technology can do for gaming&period; Virtual reality Is not a one-and-done undertaking like motion controls&period; It’s not something that we try&comma; something that is never truly perfected&comma; and something that we will be quick to toss aside&period; PlayStation VR is not just a new control method&semi; it is a window into a wholly new gaming experience&comma; and one that I think is emblematic of what we have always wanted to get out of games&colon; a singular and private getaway&period; Virtual reality is not new in that it has never been done before&semi; it is new in that it has never been done in a sound fashion for gaming&comma; for an affordable price&period; Like <em>Mario 64<&sol;em> did for the concept of 3D platformers&comma; virtual reality will be an iterative endeavour&comma; one that only begins here with the PlayStation VR&period;<&sol;p>&NewLine;<p>This is the first time I will be able to fully take part in what I believe will amount to an industry-defining shift&period; Whether you are a skeptical PlayStation 4 owner&comma; a core gamer&comma; or just a tech enthusiast&comma; I simply ask that you join me in recognizing the launch of the PlayStation VR as an important and defining event in gaming history&period;<&sol;p>&NewLine;

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