Pokémon Expansion Pass – Is This The Future of Pokémon?

Let's Discuss the Pokémon Sword and Shield Expansion Pass

Pokémon Expansion Pass

<h4>With the <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;pokemon-direct-1-9-2020-a-summary&sol;">Pokémon Direct of January 9th 2020<&sol;a> behind us&comma; there is no doubt what its main focus was&period;<&sol;h4>&NewLine;<p>Sword and Shield is getting a Pokémon <a href&equals;"http&colon;&sol;&sol;www&period;pokemon&period;com&sol;swordshieldex" target&equals;"&lowbar;blank">Expansion Pass<&sol;a>&period; Which means that for the first time&comma; a main series Pokémon game will have <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;3-weirdest-pieces-of-video-game-dlc&sol;">paid DLC<&sol;a>&period; So I figured I&&num;8217&semi;d share my feelings on the matter&period;<&sol;p>&NewLine;<p>And for the record&comma; this is coming from someone who grew up with the first games&period; But I haven&&num;8217&semi;t really been in the loop as far as recent games are concerned&period; In fact I don&&num;8217&semi;t think I know a lot about <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;the-tsr-bagocast-2-pokemon-sword-shield-x019&sol;">Sword and Shield<&sol;a> beyond what I&&num;8217&semi;ve managed to pick up at a glance&period; So this will be more of a broad opinion on the paid DLC model&comma; and whether it is suitable for the Pokémon series&period;<&sol;p>&NewLine;<p>Before we discuss this however&comma; I think it is important to consider how the franchise has delivered updated or expanded content in the past&period; There is no doubt that the Pokémon series are one of the most saturated franchise in gaming&period;<&sol;p>&NewLine;<p>Not only has there been a ton of sequels&comma; but also a heavy amount of <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;aging-gamer-hd-remakes&sol;">remakes<&sol;a>&period; It seemed for every time they wanted to release new Pokémon or new places to explore&comma; they&&num;8217&semi;d do so with entire new games&period;<&sol;p>&NewLine;<p><img class&equals;"alignnone size-large wp-image-151065" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2020&sol;01&sol;09165019&sol;Pokemon-expansion-pass-2-1024x576&period;jpg" alt&equals;"Pokémon Expansion Pass Screenshot" &sol;><&sol;p>&NewLine;<h4>That is actually what makes this DLC so significant&period;<&sol;h4>&NewLine;<p>It is the first time we are not charged the price of a full game for new content&period; And more importantly&comma; you can use your current save file in the DLC&period; Which would be far more difficult if it was released as a standalone experience&period;<&sol;p>&NewLine;<p>So ultimately I don&&num;8217&semi;t feel the question should be whether Nintendo are paywalling people here&period; Rather I feel the question should be whether you&&num;8217&semi;d rather pay &dollar;30 for a DLC or &dollar;60 for a new Pokémon game with largely identical gameplay&period;<&sol;p>&NewLine;<p>I mean&comma; people who aren&&num;8217&semi;t into Pokémon are most likely not going to care&period; And people who only want the base game will just get the base game&period; The DLC is there for people who want more content&period; More to explore and more to do&period;<&sol;p>&NewLine;<p>I get that stuff like DLC and monetization makes people nervous&period; And yes&comma; getting stuff for free for people who already bought the main game would be amazing&period; But I would much rather have the option of more content than being forced to pay full price to access it&period;<&sol;p>&NewLine;<p><strong>What are your thoughts on the Pokémon Expansion Pass&quest; Do you feel it is fair&comma; or do you feel it is the wrong move for Nintendo&quest; Leave a comment&excl; And make sure to check out our review of <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;steins-gate-0-nintendo-switch-review&sol;">Steins&semi; Gate 0 for Switch<&sol;a>&excl;<br &sol;>&NewLine;<&sol;strong><&sol;p>&NewLine;

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