The Problem with Video Game Exclusives

<p>We’ve all seen the conferences at E3 when the time for new console generations rolls around&period; We hear the &OpenCurlyDoubleQuote;Exclusively on Xbox One” or &OpenCurlyDoubleQuote;Exclusively on PlayStation 4” speech that is designed to make one console or the other seem more interesting&period; Exclusivity in video games has been around for ages&comma; but there are some problems with video game exclusives that people aren’t noticing&period;<&sol;p>&NewLine;<p>Take <em>Titanfall <&sol;em>for instance&period; While it won numerous awards&comma; it suffered because it was a Microsoft exclusive&semi; if you ask a PlayStation 4 owner about <em>Titanfall&comma;<&sol;em> odds are that you&&num;8217&semi;ll get the answer&comma; &OpenCurlyDoubleQuote;I<em>sn’t that the Xbox One game with the robots&quest;<&sol;em>” because most people buy one console&comma; maybe two at most&period; Part of the problem with <em>Titanfall <&sol;em>was that it held no single player campaign&comma; and only had multiplayer&comma; yet <em>Titanfall 2<&sol;em> &lpar;according to the developer&rpar; will not only have a single player campaign&comma; but it will release for PlayStation 4&comma; Xbox One and PC&period;<&sol;p>&NewLine;<p>If you want another example&comma; take <em>Bayonetta 2<&sol;em>&semi; which never would have been created if not for the intervention of Nintendo&period; The sad part about this is&comma; with the Nintendo NX releasing next year&comma; many people are afraid to buy the Wii U because of the knowledge that &OpenCurlyDoubleQuote;something better is coming&period;” <em>Bayonetta <&sol;em>was one of my favorite games on the PlayStation 3 &lpar;despite people complaining about the frame-rate issues&comma; I had no problems with it&rpar; and yet I fell into the category of those who would love to play <em>Bayonetta 2<&sol;em> and are unable due to having to choose whether I should buy the Wii U&comma; which is at the end of its proverbial lifespan&comma; or buy a Nintendo NX&period; There is a possibility &lpar;that I am hoping for&rpar; in which Nintendo will take a page out of Microsoft’s book and bring backwards-compatibility to the Nintendo NX&comma; which would allow NX owners to buy Wii U games and play them on the Nintendo NX &lpar;much like the Wii-enabled people to buy GameCube games and play them&rpar;&comma; but that isn&&num;8217&semi;t a sure thing&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;106148" aria-describedby&equals;"caption-attachment-106148" style&equals;"width&colon; 1280px" class&equals;"wp-caption aligncenter"><img class&equals;"wp-image-106148 size-full" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2016&sol;05&sol;03174353&sol;bayonetta-2-screen-5&period;jpg" alt&equals;"&lpar;Bayonetta 2&comma; Nintendo&rpar; Exclusives" width&equals;"1280" height&equals;"720" &sol;><figcaption id&equals;"caption-attachment-106148" class&equals;"wp-caption-text">&lpar;Bayonetta 2&comma; Nintendo&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p>What most people miss&comma; however&comma; is that console games are not the only ones to suffer as a result of exclusivity&period; <em>Rocket League<&sol;em> greatly benefited from being brought to consoles and PC&comma; with the former PC and PS4 exclusive reaching over 14 million users&comma; after being launched on Xbox One&period;<&sol;p>&NewLine;<p>Editor&&num;8217&semi;s Comment&colon; If Rocket League wasn&&num;8217&semi;t on PlayStation Plus and was kept on PC&comma; would it be as successful as it is now&quest;<&sol;p>&NewLine;<p>Classic games from my childhood&comma; such as <em>Final Fantasy VI<&sol;em>&comma; are finding new life on the PC&period; An entirely new generation of players is able to buy these games on Steam and play them&comma; experiencing classics that I remember fondly&period; Yet PC gamers and Xbox owners are unable to play and enjoy the <em>Uncharted<&sol;em> franchise simply because they don&&num;8217&semi;t own the right console&period;<&sol;p>&NewLine;<p>Editor&&num;8217&semi;s Note&colon; <em>Final Fantasy X<&sol;em>&comma; previously a PlayStation exclusive&comma; launched last week on PC for the first time since it&&num;8217&semi;s release on PS2 in 2001&sol;2002&period;<&sol;p>&NewLine;<p>The real problem with exclusivity is that it is eliminating the possibility of creating true classics&period; In a world where people have to choose between three different consoles&comma; eventually&comma; someone is going to miss out on a truly groundbreaking experience&period; <em>Quantum Break<&sol;em> seems like a fantastic game&comma; but because it is an Xbox exclusive&comma; there are many people who may possibly miss out on what looks to be a gorgeous and well-crafted experience&period; Of course&comma; there are people that say&comma; &OpenCurlyDoubleQuote;<em>Look at the <&sol;em>Final Fantasy<em> games&excl; Look at <&sol;em>Mario<em>&excl; Look at the original <&sol;em>Zelda<em> games&excl; Those were all exclusives<&sol;em>&excl;” and to that&comma; I will simply say that yes&comma; they were exclusives&period; But now you are seeing the old school <em>Mario<&sol;em> games on handheld and even on mobile devices&semi; <em>Final Fantasy<&sol;em> titles are coming to PC&semi; there are so many things changing in the gaming landscape that isn’t it time we do better&quest; Isn’t it time to attempt to preserve gaming history for the coming generations to enjoy&quest;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;106149" aria-describedby&equals;"caption-attachment-106149" style&equals;"width&colon; 1920px" class&equals;"wp-caption aligncenter"><img class&equals;"wp-image-106149 size-full" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2016&sol;05&sol;03174333&sol;2916109-quantum-break-time-stop&period;jpg" alt&equals;"&lpar;Quantum Break&comma; Microsoft&rpar; Exclusives" width&equals;"1920" height&equals;"1080" &sol;><figcaption id&equals;"caption-attachment-106149" class&equals;"wp-caption-text">&lpar;Quantum Break&comma; Microsoft&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p>If we honestly look at the gaming landscape&comma; things are changing drastically&period; Subscriber numbers for <em>World of Warcraft<&sol;em> are steadily declining&comma; and some of the best franchises of yesteryear are transforming to fit modern gameplay standards&period; Sadly&comma; there are franchises that haven’t shown up in years &lpar;I’m looking directly at you <em>Spyro&comma; Crash Bandicoot<&sol;em>&comma; and <em>Metroid<&sol;em>&period;&rpar; With that in mind&comma; I hope that the console developers take a second look at exclusivity and try to undo the outdated practice&period; It is time to shed the old ways and bring in better alternatives&period;8<&sol;p>&NewLine;

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