Prodeus Playtest First Impression – Epic Carnage

The new boomer shooter Prodeus is an absolute blast

Prodeus

<p>Prodeus is the kind of game that appeals to a certain type of gamer&period; The kind of gamer who grew up cutting their teeth on Doom&comma; Quake and Duke Nukem 3D&period; It&&num;8217&semi;s the kind of shooter that will satisfy those who enjoy powerful guns and lots of enemies to kill them with&period; In exceedingly gory fashion&period;<&sol;p>&NewLine;<p>Since I happened to be accepted into the Prodeus beta&comma; I gave the playtest a run and came back feeling absolutely in need of more&period; Which is naturally a good thing&period; So here are my brief thoughts on the game so far&comma; judging by the beta&period;<&sol;p>&NewLine;<p><a href&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2020&sol;09&sol;25163019&sol;20200925215721&lowbar;1&period;jpg"><img class&equals;"alignnone size-large wp-image-163788" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2020&sol;09&sol;25163019&sol;20200925215721&lowbar;1-1024x576&period;jpg" alt&equals;"Prodeus beta Screenshot 1" &sol;><&sol;a><&sol;p>&NewLine;<h3 style&equals;"text-align&colon; center&semi;">A Core Boomer Shooter<&sol;h3>&NewLine;<p>Prodeus takes obvious influence from a myriad of <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;sin-reloaded-coming-2021-from-nightdive-and-3d-realms&sol;">retro shooters<&sol;a>&period; But the most prevalent influence seems to be Doom&period; The look of the game and the fact you have a character face in your HUD makes this pretty obvious&period; Not that this is a bad thing&period; As far as being a classic Doom clone&comma; Prodeus does this extremely well&period;<&sol;p>&NewLine;<p>You progress through levels with a simple goal of reaching the end&period; Along the way&comma; you need to hunt for keys to progress&comma; as well as kill enemies&period; The game seems to support scripted events as well&comma; with some actions like shooting certain things activating other things&period;<&sol;p>&NewLine;<p>Weapons all have an alternate firing mode&period; And what weapons I could find in the game all feel extremely satisfying to use&period; Even the starter pistol and punching attack feel satisfying to do&period; Though similar to Doom&comma; there is the issue of how useless the pistol becomes once you obtain better weapons&period;<&sol;p>&NewLine;<p>Due to the fact the pistol shares ammo with the SMGs &lpar;which you dual wield&comma; to my enjoyment&rpar; and minigun&comma; there is little incentive to keep using it once you obtain those weapons&period; The shotgun is also obtained fairly quickly and becomes a new staple gun since it has its own ammo pool&period; It also has an incendiary alt-fire that is incredibly useful for larger enemies&period;<&sol;p>&NewLine;<p>The game is extremely fast&comma; and I was thoroughly enjoying the combat&period; My only gripe with the demo was that near the end of the second level&comma; you get the most awesome gun in the demo&comma; the Arc Rail&period; But you only get to use it for one battle or so before the level ends&period; I am really itching to play the full version so I can play with it more&period;<&sol;p>&NewLine;<p><a href&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2020&sol;09&sol;25164227&sol;20200925220035&lowbar;1&period;jpg"><img class&equals;"alignnone size-large wp-image-163789" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2020&sol;09&sol;25164227&sol;20200925220035&lowbar;1-1024x576&period;jpg" alt&equals;"Prodeus beta Screenshot 2" &sol;><&sol;a><&sol;p>&NewLine;<h3 style&equals;"text-align&colon; center&semi;">Beautiful Mayhem<&sol;h3>&NewLine;<p>Prodeus looks pretty much like it was taken right out of 1996&comma; looking similar to early 3D FPS games that blended 3D environments with sprites&period; Environments are rendered in gorgeous 3D with extremely good use of colored lighting&period; I&&num;8217&semi;m also loving the HUD&comma; which replicates your character&&num;8217&semi;s visor&period; It makes you feel grounded in the game&&num;8217&semi;s world in a similar fashion to Metroid Prime&period;<&sol;p>&NewLine;<p>I also absolutely adore the weapon sprites&period; Insanely detailed weapon models&comma; with just the right amount of chugging to the animation&period; It gives the combat a very unique feel&comma; reminding me of a lot of Build engine games like Blood&comma; Shadow Warrior&comma; and the recently released <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;ion-fury-nintendo-switch-review-handheld-fury&sol;">Ion Fury<&sol;a>&period;<&sol;p>&NewLine;<p>There are also a lot of options in the menu to customize the game&&num;8217&semi;s look to your liking&period; You can choose to have enemies rendered as models&comma; but sprites tend to look more fitting for the game&period; You can also choose to have a minimal HUD&comma; and change the FOV&period;<&sol;p>&NewLine;<p>It&&num;8217&semi;s also an extremely visceral game&period; Blood gushes pretty much everywhere&comma; and powerful attacks can result in your enemy&&num;8217&semi;s entire body blowing up&period; This makes combat extremely satisfying when you pull off a powerful shot on an enemy&period;<&sol;p>&NewLine;<p><a href&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2020&sol;09&sol;25165308&sol;20200925221627&lowbar;1&period;jpg"><img class&equals;"alignnone size-large wp-image-163790" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2020&sol;09&sol;25165308&sol;20200925221627&lowbar;1-1024x576&period;jpg" alt&equals;"Prodeus beta Screenshot 3" &sol;><&sol;a><&sol;p>&NewLine;<h3 style&equals;"text-align&colon; center&semi;">An Audio-Visual Feast<&sol;h3>&NewLine;<p>The music and sound design are also absolutely top-notch&period; Your character&&num;8217&semi;s movement sounds fittingly large and armored&period; And your guns have a really satisfying beefy sound to them&period; I also loved the sound effects of the kills&period; It all comes together to just make a very satisfying gameplay experience&period;<&sol;p>&NewLine;<p>I absolutely loved the soundtrack as well&period; I was surprised to hear that the music is even dynamic&comma; and changes depending on whether you&&num;8217&semi;re in combat or exploring&period; During exploration&comma; it goes into a calmer variation on the theme&comma; before ramping up during combat&period; It was extremely well done and seamless&period; So huge points for that&period;<&sol;p>&NewLine;<p><a href&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2020&sol;09&sol;25165910&sol;20200925215937&lowbar;1&period;jpg"><img class&equals;"alignnone size-large wp-image-163791" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2020&sol;09&sol;25165910&sol;20200925215937&lowbar;1-1024x576&period;jpg" alt&equals;"Prodeus beta Screenshot 4" &sol;><&sol;a><&sol;p>&NewLine;<h3 style&equals;"text-align&colon; center&semi;">An Epic Tribute To Doom<&sol;h3>&NewLine;<p>If you want an experience that not only emulates classic Doom but brings in elements from other shooters&comma; Prodeus is a game you can&&num;8217&semi;t miss&period; The style of the game and the fact it plays like an absolute joy makes this an easy sell for me&period; Even though the playtest is a beta&comma; I had zero issues running the game&period; I had a buttersmooth framerate all the way&comma; and the game even supports level editing right now&period;<&sol;p>&NewLine;<p>If there&&num;8217&semi;s any criticism I have towards the game so far&comma; it would be that I think the game needs quicksaving&sol;quickloading&period; Relying on checkpoints feels a bit too limiting&period; I&&num;8217&semi;d prefer being able to save at my own leisure&period; It&&num;8217&semi;s not fun playing a game where you&&num;8217&semi;re at the mercy of the level designer for saving&period;<&sol;p>&NewLine;<p>I also feel like the game could benefit from having the amount of found secrets shown on the map screen or as an optional HUD element&period; It&&num;8217&semi;s kind of tedious completing a level&comma; only to know you didn&&num;8217&semi;t find all the secrets&period; The percentage also doesn&&num;8217&semi;t really say much about how many secrets there are&period; It makes it a bit too vague for my liking&period;<&sol;p>&NewLine;<p>That being said&comma; after playing the Prodeus Playtest I&&num;8217&semi;m truly looking forward to not only playing Prodeus but also seeing what levels the community can come up with&period; You can check it out on <a href&equals;"https&colon;&sol;&sol;store&period;steampowered&period;com&sol;app&sol;964800&sol;Prodeus&sol;" target&equals;"&lowbar;blank" rel&equals;"noopener noreferrer">Steam<&sol;a> if you want to wishlist it&period; Prodeus is heading into Early Access soon&comma; so stay tuned&excl;<&sol;p>&NewLine;

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