A Rare Look At Awesomeness – Rare Replay Review

Rare Replay, Microsoft

<p>Everyone has played a Rare game at least once in their life&period; When <em>Rare Replay<&sol;em> was announced&comma; I was delighted to see some of my childhood favourites in the mix&period; I was also a bit concerned at the presence of some other games because I had heard they were bad&comma; or I had played them when I was young and didn&&num;8217&semi;t appreciate them fully&period; So does this sweet collection of 30 games from our beloved Rare hold up&quest; Is it worth looking back into the past to see what made them so great&quest; Read on and see what <em>Rare Replay<&sol;em> has to offer&period;<&sol;p>&NewLine;<p>Rare introduced some interesting concepts and mechanics to the gaming world in the 80s&period; However these games do contain typical dated 80s design&comma; which has an overwhelming number of things happening on screen at once&comma; and a lack of guidance or help&period; To alleviate frustration and save time&comma; Rare has added a handy rewind feature&period; Whenever you make a mistake or fall to your death &lpar;believe me it’ll happen&rpar;&comma; simply press the left trigger to reverse time retry the area you died at&period; Let&&num;8217&semi;s briefly look at each game&colon;<&sol;p>&NewLine;<figure style&equals;"width&colon; 827px" class&equals;"wp-caption aligncenter"><img src&equals;"http&colon;&sol;&sol;www&period;destructoid&period;com&sol;ul&sol;294167-rare-replay-has-an-infinite-battletoads-speeder-bike-challenge&sol;h2-noscale&period;jpg" alt&equals;"" width&equals;"827" height&equals;"457" &sol;><figcaption class&equals;"wp-caption-text">Rara Replay presents its catalogue of games in a wondrous theatrical style &lpar;Rare Replay&comma; Microsoft Studios&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p><em>Jet Pac &lpar;1983&rpar;<&sol;em> – Rare&&num;8217&semi;s first game&semi; a simple and challenging experience&comma; with some creative design and structure considering its age&period; It may seem very dated to many&comma; but it&&num;8217&semi;s worth checking out how a simple game had such solid design&period;<&sol;p>&NewLine;<p><em>Lunar Jetman &lpar;1983&rpar;<&sol;em> – Yet another fairly challenging game due to the amount of things flying at you and lack of instruction&period; The game&comma; however&comma; is creative in what mechanics it presents&comma; and it shows how they expanded upon what they learned from the previous game&period; It introduces more of a tactical and dynamic nature to the gameplay with the addition of driving&period;<&sol;p>&NewLine;<figure style&equals;"width&colon; 631px" class&equals;"wp-caption aligncenter"><img src&equals;"https&colon;&sol;&sol;i&period;gyazo&period;com&sol;df4d14dc2f011b340e01af35ca090271&period;png" alt&equals;"" width&equals;"631" height&equals;"473" &sol;><figcaption class&equals;"wp-caption-text">Lunar Jetman &lpar;Rare Replay&comma; Microsoft Studios&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p><em>Atic Atac &lpar;1983&rpar;<&sol;em> – An exploration&sol;adventure game that requires some patience&period; With little information to go on other than &&num;8220&semi;Explore and collect items&comma;&&num;8221&semi; it can be confusing at first&period; Players traverse dozens of rooms filled with puzzles and certain death&period; <em>Atic Atac<&sol;em> is a simple dungeon explorer that holds together well with the exception of some minor graphical glitches causing colors to change randomly&period;<&sol;p>&NewLine;<p><em>Sabre Wulf<&sol;em> <em>&lpar;1984&rpar;<&sol;em> – Confusing and overly manic with its randomly spawning enemies&comma; <em>Sabre Wulf  <&sol;em>has no sense of direction and poor collision detection&period; You&&num;8217&semi;ll frequently get damaged by enemies while simply trying to damage them yourself&period; <em>Sabre Wulf<&sol;em> isn&&num;8217&semi;t one of the best titles from Rare &&num;8212&semi; it tries to be <em>Atic Atac<&sol;em> but doesn’t do the job right&period;<&sol;p>&NewLine;<p><em>Underwurlde &lpar;1984&rpar;<&sol;em> – Another not-so engaging game&comma; <em>U<&sol;em><em>nderwurlde<&sol;em> is played from a sidescrolling perspective but doesn&&num;8217&semi;t add much to the genre&period; It could be compared to <em>Castlevania&comma; <&sol;em>but it&&num;8217&semi;s much simpler&period; <em>Underwurlde <&sol;em>is a typical 80&&num;8217&semi;s game&semi; it&&num;8217&semi;s colourful&comma; slightly annoying&comma; and borrows from other games of the time&period;<&sol;p>&NewLine;<p><em>Knightlore &lpar;1984&rpar;<&sol;em> – Another adventure-type game&comma; but this one is much better than the previous titles&period; Players will explore &lpar;yet again&rpar; a monster and death trap infested dungeon but with an added twist&colon; Every so often&comma; the moon rises&comma; and your character turns into a wolf&period; Being a wolf appears to give the player a boost in speed and jumping distance&period; <em>Knightlore<&sol;em> has clever ideas with puzzles and traps that will leave you scratching your head&comma; but with its strange camera angle some tasks&comma; it may become difficult&period;<&sol;p>&NewLine;<figure style&equals;"width&colon; 780px" class&equals;"wp-caption aligncenter"><img src&equals;"https&colon;&sol;&sol;heavyeditorial&period;files&period;wordpress&period;com&sol;2015&sol;07&sol;knightlore&period;jpg&quest;quality&equals;65&amp&semi;strip&equals;all&amp&semi;w&equals;780" alt&equals;"" width&equals;"780" height&equals;"439" &sol;><figcaption class&equals;"wp-caption-text">Not everything in the 80s were bad &&num;8212&semi; Knightlore is an example of this&period; &lpar;Rare Replay&comma; Microsoft Studios&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p><em>Gunfright &lpar;1986&rpar;<&sol;em> – From the title alone&comma; you’d expect <em>Gunfright<&sol;em> to be a western with jump scares&period; It’s a western at least&comma; but it doesn’t make a whole lot of sense&period; Pretty much everything that moves wants to kill you and you&&num;8217&semi;ll easily get lost with no map&period; However&comma; mixing cowboys and monsters is an interesting idea&comma; and in some respect could have been the inspiration for <em>Red Dead Redemption&colon; Undead Nightmare&period;<&sol;em><&sol;p>&NewLine;<p><em>Slalom &lpar;1986&rpar;<&sol;em> – <i>Slalom<&sol;i> is one of the best skiing games ever made&period; It&&num;8217&semi;s a visually impressive looking game from the late 80s&period;  It also has a good dose of simple yet engaging gameplay and progressive challenges that keep you interested&period;<&sol;p>&NewLine;<p><em>R&period;C&period; Pro-AM &lpar;1987&rpar;<&sol;em> – This simple racing game doesn&&num;8217&semi;t have the flare of a <em>Burnout <&sol;em>game&comma; but it has a more professional and tactical feel to it&period; It&&num;8217&semi;s a great racer for both petrol heads and casual players&period;<&sol;p>&NewLine;<p><em>Cobra Triangle &lpar;1989&rpar;<&sol;em> – Don&&num;8217&semi;t let <em>Cobra Triangle&&num;8217&semi;<&sol;em>s appearance of a boring boat game fool you&semi; it&&num;8217&semi;s awesome&period; <em>Cobra Triangle<&sol;em> is a fun&comma; easy to learn game with a lot of challenges and gameplay variations&period; This is definitely Rare&&num;8217&semi;s best game out of the 80s&period;<&sol;p>&NewLine;<figure style&equals;"width&colon; 814px" class&equals;"wp-caption aligncenter"><img src&equals;"http&colon;&sol;&sol;i&period;ytimg&period;com&sol;vi&sol;0EPJn3MAfkg&sol;maxresdefault&period;jpg" alt&equals;"" width&equals;"814" height&equals;"415" &sol;><figcaption class&equals;"wp-caption-text">Cobra Triangle gameplay &lpar;Rare Replay&comma; Microsoft Studios&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p><em>Snake&colon; Rattle n’ Roll &lpar;1990&rpar;<&sol;em> – <em>Snake&colon; Rattle n&&num;8217&semi; Roll <&sol;em>is a quirky top-down adventure game which has players control the head of a snake that must eat to grow so they can progress through levels&period; Unfortunately the controls are rather difficult to grasp&comma; and the game can be a little irritating&period;<&sol;p>&NewLine;<p><em>Solar Jetman &lpar;1990&rpar; <&sol;em>– This is a grand old exploration game with great puzzle elements added in&period; It&&num;8217&semi;s trial and error gameplay and awkward controls may infuriate some&comma; but it&&num;8217&semi;s pleasing to the eyes and will provide a healthy challenge for any sci-fi geek&period;<&sol;p>&NewLine;<p><em>Digger&colon; T-Rock &lpar;1990&rpar;<&sol;em> – <em>Digger&colon; T-Rock<&sol;em> is an interesting adventure game that differs from the rest&period; You play as a young boy who digs for treasure and adventure&semi; he goes deeper and deeper to explore various caverns&period; The game is filled with some great level design&comma; a variety of puzzles&comma; and many interesting obstacles to overcome&period; <em>Digger&colon; T-Rock<&sol;em> was surely one of the most inventive games made by Rare&period; It&&num;8217&semi;s a shame no sequel was made&period;<&sol;p>&NewLine;<p><em>Battletoads &lpar;1991&rpar;<&sol;em> – <em>Battletoads<&sol;em> is a great beat’em up that introduces some funky visuals and strong&comma; energetic gameplay with creative levels and boss battles&period; Whether you play single player or co-op&comma; this game holds strong twenty years on&period;<&sol;p>&NewLine;<p><em>R&period;C&period; Pro-AM II &lpar;1992&rpar;<&sol;em> – <em>R&period;C&period; Pro-AM II<&sol;em> takes the original game and improves the formula with better controls and visuals&period; Unfortunately&comma; it&&num;8217&semi;s another example of a sequel from Rare that doesn&&num;8217&semi;t do much to evolve the genre or series like <em>Battletoads<&sol;em> did&period;<&sol;p>&NewLine;<p><em>Super Battletoads&sol;Battletoads Arcade &lpar;1994&rpar;<&sol;em> – <em>Super Battletoads<&sol;em> is even better than the original&period; I enjoyed the first game more in terms of level design and boss battles&comma; but <em>Super Battletoad<&sol;em>&&num;8216&semi;s combat is even more brutal and well constructed&semi; the game&&num;8217&semi;s level design and boss battles are epic&period; It is also presented with sleeker&comma; more beautiful visuals&period;<&sol;p>&NewLine;<figure style&equals;"width&colon; 812px" class&equals;"wp-caption aligncenter"><img src&equals;"http&colon;&sol;&sol;assets1&period;ignimgs&period;com&sol;thumbs&sol;neon&sol;2015&sol;06&sol;16&sol;6a42c8a0c0b4e1ab0f8bcd720d48cf0a-1434438024&sol;neon&lowbar;0001&lowbar;1280w&period;jpg" alt&equals;"" width&equals;"812" height&equals;"453" &sol;><figcaption class&equals;"wp-caption-text">The 90s kicked ass&excl; Super Battletoads gameplay &lpar;Rare Replay&comma; Microsoft Studios&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p><em>Killer Instinct Gold<&sol;em> <em>&lpar;1996&rpar;<&sol;em> – With a great deal of intensity and brutal combat&comma; <em>Killer Instinct Gold<&sol;em> presents what we loved most about the series&period; Even with stiff controls and unnecessary finishing moves&comma; we still have a brilliantly constructed and well thought out fighting game&period; It was way ahead of <em>Mortal Kombat<&sol;em> at<em> <&sol;em>the time&period; <em>Killer Instinct Gold<&sol;em> isn&&num;8217&semi;t as fluent as its 2013 reboot&comma; but it&&num;8217&semi;s still a great game considering its age&period;<&sol;p>&NewLine;<p><em>Blast Corps &lpar;1997&rpar; <&sol;em>– <em>Blast Corps <&sol;em>is a gloriously over-the-top destruction game that makes little sense but is teeming with brilliance with its gameplay&period; The game has you blazing through towns&comma; cities&comma; and medieval castles as a bulldozer or a giant robot&period; It&&num;8217&semi;s easy to learn &lpar;thanks to the myriad of tutorials&rpar; and easy to immerse yourself in&period; There are more than enough reasons to like this game&period;<&sol;p>&NewLine;<p><em>Banjo Kazooie &lpar;1998&rpar;<&sol;em> – <em>Banjo-Kazooie<&sol;em> holds to the same style of design as <em>Conker&&num;8217&semi;s Bad Fur Day<&sol;em> but with a more child friendly nature to it&period; The game has a great deal of problem solving with a hint of <em>Super Mario 64<&sol;em> included&period; It&&num;8217&semi;s cheerful and fun for children and adults alike with amazing levels and puzzles&period; There’s really nothing bad I can say about this gem from Rare&period;<&sol;p>&NewLine;<p><em>Jet Force Gemini &lpar;1999&rpar;<&sol;em> – <em>Jet Force Gemini <&sol;em>is a camp space adventure that has some creative ideas&comma; but it has many clichés that should have been left out&period; It’s a fun&comma; action packed sci-fi adventure &&num;8212&semi; even if it does have painful controls and subpar graphics compared to previous Rare games&period;<&sol;p>&NewLine;<p><em>Perfect Dark &lpar;2000&rpar;<&sol;em> – <em>Perfect Dark <&sol;em>is one of Rare’s best games&period; It has brilliant design&comma; intense combat&comma; and a dynamic objective system that increases replayability&period; The game is easy to immerse yourself into and made a great transition to Xbox One&period; Dare I say&comma; it’s better than <em>007 <&sol;em><em>Goldeneye<&sol;em> &lpar;cue fan hatred&rpar;&period;<&sol;p>&NewLine;<figure style&equals;"width&colon; 962px" class&equals;"wp-caption aligncenter"><img src&equals;"http&colon;&sol;&sol;mundorare&period;com&sol;&sol;imgs&sol;content&sol;games&sol;perfect-dark-xbla&sol;screenshots&sol;ss-perfect-dark-xbla-019&period;jpg" alt&equals;"" width&equals;"962" height&equals;"491" &sol;><figcaption class&equals;"wp-caption-text">Perfect Dark is easily one of Rare&&num;8217&semi;s best games&period; &lpar;Rare Replay&comma; Microsoft Stuidos&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p><em>Banjo-Tooie &lpar;2000&rpar;<&sol;em> – <em>Banjo-Tooie <&sol;em>is just as good as the first game&semi; It has the same great level of design and creativity&period; It&&num;8217&semi;s another great game that made a great transition to the Xbox One&period;<&sol;p>&NewLine;<p><em>Conker&&num;8217&semi;s Bad Fur Day &lpar;2001&rpar;<&sol;em> – <em>Conker&&num;8217&semi;s Bad Fur <&sol;em>day is a fun filled adventure with strong level design&comma; a great sense of humor&comma; fun puzzle solving elements&comma; and cool boss battles&period; On a negative note&comma; the game has some very awkward camera angles&period; Personally&comma; I would of liked to have seen <em>Conker&colon; Live and Reloaded <&sol;em>in this compilation as the graphics and controls in that game would have fared better&period;<&sol;p>&NewLine;<p><em>The 2000s showed us some great games from Rare&comma; but these games weren&&num;8217&semi;t received well by fans and critics alike&period; After playing the games Rare had developed between 2003 and 2008&comma; I don&&num;8217&semi;t see why&period;<&sol;em><&sol;p>&NewLine;<p><em>Grabbed by the Ghoulies &lpar;2003&rpar;<&sol;em> – <em>Grabbed by the Ghoulies<&sol;em> is a nostalgic feeling haunted house game that introduces some fun and interesting concepts for combat and gameplay&period; You have to fight off haunted televisions and jump scares that lurk around every corner&period; The game has gotten a graphical revamp which is easy on the eyes &lpar;excluding the pixelated cut scenes&rpar;&period; Unfortunately&comma; the game is plagued with clichés such as a damsel in distress and a two dimensional protagonist&period; It&&num;8217&semi;s still a neat title and is worth checking out for a game nobody played&semi; I sure didn&&num;8217&semi;t&period;<&sol;p>&NewLine;<p><em>Kameo &lpar;2005&rpar;<&sol;em> – Originally a launch title for the Xbox 360&comma; <em>Kameo<&sol;em> is a colourful yet brutal fantasy epic that incorporates a few concepts from other Rare titles&period; Playing as Kameo&comma; you embark on an epic quest to save the world &lpar;original&comma; I know&rpar;&period; The game has a few interesting twists to gameplay&semi; mainly Kameo&&num;8217&semi;s ability to transform herself into different beasts to aide in combat and puzzle solving&period; The graphics look nice with beautiful environments&comma; characters&comma; and effects&period; <i>Kameo<&sol;i> certainly made a good first impression for the 7th Generation and transitioned well to the 8th&period;<&sol;p>&NewLine;<figure style&equals;"width&colon; 821px" class&equals;"wp-caption aligncenter"><img src&equals;"http&colon;&sol;&sol;www&period;raregamer&period;co&period;uk&sol;wp-content&sol;gallery&sol;kameo-gallery&sol;20110218120719955535&period;jpg" alt&equals;"" width&equals;"821" height&equals;"446" &sol;><figcaption class&equals;"wp-caption-text">Back when I was young&comma; Kameo looked awesome&excl; &lpar;Rare Replay&comma; Microsoft Studios&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p><em>Perfect Dark Zero &lpar;2005&rpar;<&sol;em> – <em>Perfect Dark Zero<&sol;em> isn&&num;8217&semi;t as bad as I remembered&comma; but it isn&&num;8217&semi;t as great as the original either&period; The game holds to many concepts which made the original <i>Perfect Dark<&sol;i> great&period; In addition&comma; the game has nice graphics and a great soundtrack&period; Unfortunately&comma; it suffers from a lame story and some framerate issues in certain areas of the game&period;<&sol;p>&NewLine;<p><i>Viva Piñata &lpar;2006&rpar;<&sol;i> – <i>Viva Piñata <&sol;i>is another one of Rare’s best games&semi; the complexity and creativity presented in it is outstanding&period; Both it and its sequel are worth playing &lpar;Though I feel the sequel was unnecessary&rpar;&comma; but they do take time to understand and master&period; However&comma; once you do get into the game&comma; it’s hard to let go&period; The game is highly rewarding and glorious to look at &lpar;even with one or two flat textures&rpar;&period; It takes <em>Sims<&sol;em> style gameplay in a new direction&period;<&sol;p>&NewLine;<p><em>Jetpac Refuelled &lpar;2007&rpar;<&sol;em> – <em>Jetpac Refuelled<&sol;em> is a revamped version of the classic 1983 version that comes with co-op play&comma; tons of levels&comma; and shinier graphics&period; There&&num;8217&semi;s endless fun to be had with this game&comma; especially if you enjoyed the original&period;<&sol;p>&NewLine;<p><i>Viva Piñata&colon; Trouble in Paradise &lpar;2008&rpar;<&sol;i> – <i>Viva Piñata&colon; Trouble in Paradise <&sol;i>is essentially the same as the original but with co-op play and a better interface design&period; It falls flat due to not expanding upon gameplay such as controlling the animals or creating larger open spaces&period;<&sol;p>&NewLine;<p><em>Banjo-Kazooie&colon; Nuts and Bolts &lpar;2008&rpar;<&sol;em> – <em>Banjo-Kazooie&colon; Nuts and Bolts<&sol;em> is a low blow by many&comma; but to me&comma; it&&num;8217&semi;s a decent attempt at introducing old school ideas with new twists&period; The game cashes in on the popularity of games like <em>Grand Theft Auto&comma;<&sol;em> and in many respects it does have a lot of creative flare and manages to push this style of gameplay forward&period; Building your own cars and then using those cars to solve puzzles is pretty cool&period; It&&num;8217&semi;s kind of like how <em>Batman Arkham Knight<&sol;em> introduced the Batmobile as a core gameplay element&period; These aspects are good enough for me&comma; and I can overlook some of the negatives of the game&period; If you still don&&num;8217&semi;t enjoy <em>Nuts and Bolts<&sol;em>&comma; you&&num;8217&semi;ve still got the previous two <em>Banjo<&sol;em> games which are fantastic&period; However&comma; I would still recommend checking this one out&period;<&sol;p>&NewLine;<figure style&equals;"width&colon; 814px" class&equals;"wp-caption aligncenter"><img src&equals;"http&colon;&sol;&sol;nukoda&period;com&sol;wp-content&sol;uploads&sol;2008&sol;08&sol;banjo&period;jpg" alt&equals;"" width&equals;"814" height&equals;"413" &sol;><figcaption class&equals;"wp-caption-text">How can you hate a bear that makes cars&quest; Banjo-Kazooie&colon; Nuts And Bolts gameplay &lpar;Rare Replay&comma; Microsoft Studios&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p>Rare may have given us a few pointless sequels and some questionably designed games during the 80s&comma; but ultimately&comma; their catalog is solid&comma; creative&comma; and well thought out&period; They tried new things and did well in a lot of cases but not so well in others&period; The games were still fun&comma; inventive&comma; and fairly original &&num;8212&semi; more than can be said for today&&num;8217&semi;s games&period;<&sol;p>&NewLine;<p>It was also nice to see the developers&&num;8217&semi; thoughts and memories of the games in unlockable video extras that are awarded for playing games&period; These were a nice touch&comma; and the presentation of it all is lovable&period;<&sol;p>&NewLine;<p>I’m happy to play these games again&period; Framerate issues in some 360 games and graphical glitches with the 80s games aside&comma; most of the games have transferred over well&period; Even if you don’t play all of these games or avoid certain eras&comma; <em>Rare Replay<&sol;em> is definitely worth checking out&period; There are some games I didn&&num;8217&semi;t like&comma; but there are also many I loved&period; I&&num;8217&semi;m sure you&&num;8217&semi;ll feel the same way&period;<&sol;p>&NewLine;<hr &sol;>&NewLine;<p style&equals;"text-align&colon; center"><strong><em>An Xbox One code for Rare Replay was provided by Microsoft Studios for this review&period;<&sol;em><&sol;strong><&sol;p>&NewLine;

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